Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
At-Low0
Jing Wei
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,596 Elo+
Party 3
Discordia
Discordia
CRAZYAKOU
Discordia
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,675 Elo+
Party 3
Ares
Ares
Faris-Qnasa744
Ares
Level 127
God Stats
3W - 3L
1,298 SR
Queue Stats
330W - 321L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
FuRiaSBerserK
Zhong Kui
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
144W - 154L
1,592 Elo+
Solo
Team Averages
Level 139
1,460 SR
1,570 Elo+

VS

Team Averages
Level 125
1,549 SR
1,583 Elo+
King Arthur
King Arthur
Azrayel92
King Arthur
Level 143
God Stats
1W - 4L
1,760 SR
Queue Stats
66W - 64L
1,500 Elo+
Party 1
Atlas
Atlas
JAMY6116
Atlas
Level 111
God Stats
18W - 17L
1,504 SR
Queue Stats
105W - 78L
1,620 Elo+
Solo
Scylla
Scylla
Jennylarossella
Scylla
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
437W - 438L
1,561 Elo+
Solo
Izanami
Izanami
NympheDesFlusses
Izanami
Level 131
God Stats
6W - 9L
1,080 SR
Queue Stats
66W - 64L
1,500 Elo+
Party 1
Susano
Susano
Vanargand5
Susano
Level 111
God Stats
10W - 3L
1,899 SR
Queue Stats
53W - 29L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 4
9,073
605
6,354
10,303
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
At-Low0
Jing Wei
14
3 / 3 / 0
8,850
590
6,523
9,901
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
CRAZYAKOU
Discordia
14
1 / 3 / 1
8,578
572
4,853
7,720
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 3 / 6
8,761
584
9,393
14,955
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
FuRiaSBerserK
Zhong Kui
15
2 / 2 / 2
9,483
632
7,278
7,173
5,710
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azrayel92
King Arthur
14
1 / 3 / 1
7,969
531
5,212
11,278
8,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
JAMY6116
Atlas
11
3 / 3 / 3
7,217
481
7,543
14,019
9,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 4
7,623
508
5,840
4,301
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 2
7,689
513
3,205
9,164
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Vanargand5
Susano
15
8 / 3 / 3
9,205
614
11,059
10,878
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
14
Kills
14
14
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
4
2
W
Jing Wei
At-Low0
Jing Wei
3
3
0
1
L
King Arthur
Azrayel92
King Arthur
1
3
1
0.5
W
Discordia
CRAZYAKOU
Discordia
1
3
1
0.5
W
4
3
6
2.33
W
Zhong Kui
FuRiaSBerserK
Zhong Kui
2
2
2
1.5
L
Atlas
JAMY6116
Atlas
3
3
3
1.5
L
1
1
4
3
L
1
4
2
0.5
L
Susano
Vanargand5
Susano
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
32,859
50,052
Taken
49,640
25,392
Mitigated
26,639
15,510
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,354
1,190
0
3,286
10,303
2,780
676
1,768
8,384
0
61,243
W
Jing Wei
At-Low0
Jing Wei
6,523
4,043
0
3,854
9,901
2,942
204
588
9,313
0
70,578
L
King Arthur
Azrayel92
King Arthur
5,212
471
0
4,546
11,278
8,955
0
5,353
5,925
0
48,299
W
Discordia
CRAZYAKOU
Discordia
4,853
170
0
1,590
7,720
2,454
0
3,449
4,103
63,414
0
W
9,393
1,009
0
2,959
14,955
11,506
0
5,982
8,725
17,742
0
W
Zhong Kui
FuRiaSBerserK
Zhong Kui
7,278
1,238
0
3,821
7,173
5,710
498
1,123
5,524
61,374
0
L
Atlas
JAMY6116
Atlas
7,543
3,390
1,870
3,751
14,019
9,823
256
7,201
6,818
17,467
0
L
5,840
916
0
1,275
4,301
1,135
0
1,975
2,326
48,078
0
L
3,205
2,699
0
2,335
9,164
3,000
512
2,980
6,184
0
53,918
L
Susano
Vanargand5
Susano
11,059
2,621
0
3,069
10,878
3,726
0
4,015
6,863
0
59,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
39,703
527
Minions Killed
439
0
Camps Cleared
0
1,493,480
Distance Traveled
1,410,286
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,073
605
118
8
0
354,061
1
W
Jing Wei
8,850
590
129
9
0
281,614
5
L
King Arthur
7,969
531
106
7
0
296,489
0
W
Discordia
8,578
572
130
9
0
284,222
4
W
Ares
8,761
584
14
1
0
310,358
8
W
Zhong Kui
9,483
632
136
9
0
263,225
5
L
Atlas
7,217
481
20
1
0
273,160
0
L
Scylla
7,623
508
99
7
0
262,434
4
L
Izanami
7,689
513
106
7
0
246,809
4
L
Susano
9,205
614
108
7
0
331,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role