Player Matchup

Gilgamesh
Gilgamesh
Deathguy
Gilgamesh
Level 159
God Stats
9W - 5L
1,843 SR
Queue Stats
350W - 267L
1,661 Elo+
Party 2
Janus
Janus
HighKingRobert
Janus
Level 42
God Stats
6W - 7L
1,452 SR
Queue Stats
18W - 24L
1,485 Elo+
Solo
Anubis
Anubis
JustTin
Anubis
Level 160
God Stats
2W - 1L
1,321 SR
Queue Stats
181W - 153L
1,670 Elo+
Party 2
Apollo
Apollo
SHEluvsBOOGS
Apollo
Level 27
God Stats
29W - 25L
1,649 SR
Queue Stats
368W - 247L
1,708 Elo+
Party 2
Cliodhna
Cliodhna
hoodling
Cliodhna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,775 Elo+
Party 2
Team Averages
Level 102
1,553 SR
1,660 Elo+

VS

Team Averages
Level 60
1,339 SR
1,665 Elo+
Hercules
Hercules
ButtStuffBandit
Hercules
Level 29
God Stats
2W - 5L
1,309 SR
Queue Stats
219W - 51L
1,855 Elo+
Party 1
Thanatos
Thanatos
Cаps
Thanatos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 28L
1,803 Elo+
Party 1
Anhur
Anhur
JackNessy
Anhur
Level 108
God Stats
0W - 2L
1,630 SR
Queue Stats
88W - 82L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Moyai7803
Cthulhu
Level 5
God Stats
0W - 4L
1,140 SR
Queue Stats
1W - 5L
1,504 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ludesu
Morgan Le Fay
Level 58
God Stats
4W - 3L
1,115 SR
Queue Stats
80W - 77L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathguy
Gilgamesh
20
17 / 4 / 10
19,408
607
32,467
36,670
37,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 11 / 4
12,672
396
1,521
15,848
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
JustTin
Anubis
20
18 / 10 / 9
19,430
607
32,369
31,209
12,520
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
20
5 / 8 / 8
15,991
500
9,274
21,252
5,491
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
hoodling
Cliodhna
20
9 / 12 / 10
17,233
539
21,516
26,811
9,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
15 / 8 / 10
21,023
657
30,003
35,292
18,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
Cаps
Thanatos
20
20 / 12 / 10
19,563
611
36,847
31,117
13,256
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
JackNessy
Anhur
20
8 / 6 / 5
17,935
560
14,797
23,451
5,925
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
Moyai7803
Cthulhu
17
0 / 11 / 4
12,419
388
4,515
26,852
17,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
ludesu
Morgan Le Fay
20
1 / 13 / 8
15,130
473
17,189
29,252
9,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
81
49
Kills
44
45
Deaths
50
41
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
15
8
10
2.5
L
Thanatos
Cаps
Thanatos
20
12
10
2.08
W
Gilgamesh
Deathguy
Gilgamesh
17
4
10
5.5
W
0
11
4
0.18
L
Anhur
JackNessy
Anhur
8
6
5
1.75
W
Anubis
JustTin
Anubis
18
10
9
2.25
L
Cthulhu
Moyai7803
Cthulhu
0
11
4
0.18
W
Apollo
5
8
8
1.13
W
Cliodhna
hoodling
Cliodhna
9
12
10
1.17
L
Morgan Le Fay
ludesu
Morgan Le Fay
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,147
Damage
103,351
131,790
Taken
145,964
67,555
Mitigated
64,578
31,460
Healing
57,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
30,003
10,015
0
11,002
35,292
18,195
1,976
11,404
23,688
0
138,678
L
Thanatos
Cаps
Thanatos
36,847
10,969
0
24,002
31,117
13,256
1,329
9,788
21,329
0
153,294
W
Gilgamesh
Deathguy
Gilgamesh
32,467
11,615
1,650
5,114
36,670
37,724
0
8,438
28,232
12,013
124,273
W
1,521
205
0
1,343
15,848
2,494
1,786
332
15,516
58,112
0
L
Anhur
JackNessy
Anhur
14,797
6,205
0
8,827
23,451
5,925
2,156
5,814
17,637
0
155,651
W
Anubis
JustTin
Anubis
32,369
2,231
0
13,149
31,209
12,520
1,969
6,530
24,679
134,413
0
L
Cthulhu
Moyai7803
Cthulhu
4,515
1,208
80
4,776
26,852
17,476
358
4,200
22,452
43,157
0
W
Apollo
9,274
4,445
0
5,155
21,252
5,491
182
3,618
17,634
0
118,837
W
Cliodhna
hoodling
Cliodhna
21,516
3,477
0
5,049
26,811
9,326
3,045
2,786
24,025
0
110,385
L
Morgan Le Fay
ludesu
Morgan Le Fay
17,189
1,256
0
8,875
29,252
9,726
2,213
9,824
19,428
111,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,734
Gold Earned
86,070
802
Minions Killed
792
0
Camps Cleared
0
2,742,051
Distance Traveled
2,698,284
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
21,023
657
218
7
0
578,729
9
L
Thanatos
19,563
611
171
5
0
577,956
5
W
Gilgamesh
19,408
607
122
4
0
657,799
0
W
Janus
12,672
396
119
4
0
407,589
15
L
Anhur
17,935
560
195
6
0
527,807
10
W
Anubis
19,430
607
200
6
0
488,350
2
L
Cthulhu
12,419
388
59
2
0
510,605
0
W
Apollo
15,991
500
201
6
0
571,451
0
W
Cliodhna
17,233
539
160
5
0
616,862
1
L
Morgan Le Fay
15,130
473
149
5
0
503,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role