Player Matchup

Chaac
Chaac
DESIROO
Chaac
Level 122
God Stats
5W - 8L
1,541 SR
Queue Stats
31W - 48L
1,312 Elo+
Party 1
Merlin
Merlin
DrFateMarv
Merlin
Level 73
God Stats
8W - 7L
1,564 SR
Queue Stats
22W - 26L
1,476 Elo+
Solo
Neith
Neith
WecopoxC2K
Neith
Level 88
God Stats
4W - 4L
1,593 SR
Queue Stats
11W - 15L
1,276 Elo+
Party 1
Team Averages
Level 94
1,566 SR
1,355 Elo+

VS

Team Averages
Level 81
1,612 SR
1,352 Elo+
Hercules
Hercules
XLazerReaper
Hercules
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
51W - 81L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
elhay123
Nu Wa
Level 36
God Stats
4W - 5L
1,834 SR
Queue Stats
16W - 22L
1,430 Elo+
Party 2
Neith
Neith
trikker
Neith
Level 102
God Stats
0W - 2L
1,716 SR
Queue Stats
3W - 12L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DESIROO
Chaac
14
2 / 5 / 10
10,148
725
12,490
17,131
20,407
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
DrFateMarv
Merlin
15
3 / 3 / 11
10,812
772
14,747
10,592
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
16
12 / 4 / 2
11,774
841
15,963
11,014
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
XLazerReaper
Hercules
17
8 / 2 / 4
11,356
811
9,596
17,905
26,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
elhay123
Nu Wa
15
3 / 7 / 8
10,601
757
9,515
15,761
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
trikker
Neith
13
1 / 8 / 8
9,178
656
8,941
14,596
5,688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
17
Kills
12
12
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
DESIROO
Chaac
2
5
10
1.4
W
Merlin
DrFateMarv
Merlin
3
3
11
2.83
W
Neith
12
4
2
3.25
L
Hercules
XLazerReaper
Hercules
8
2
4
5
L
Nu Wa
elhay123
Nu Wa
3
7
8
1
L
Neith
trikker
Neith
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,200
Damage
28,052
38,737
Taken
48,262
29,451
Mitigated
38,397
9,848
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DESIROO
Chaac
12,490
1,224
225
4,703
17,131
20,407
184
4,949
12,182
935
40,026
W
Merlin
DrFateMarv
Merlin
14,747
718
0
1,749
10,592
4,674
599
2,805
7,787
49,455
0
W
Neith
15,963
6,800
94
3,077
11,014
4,370
1,960
3,055
7,959
0
45,210
L
Hercules
XLazerReaper
Hercules
9,596
2,785
0
2,853
17,905
26,652
0
5,171
12,734
0
32,423
L
Nu Wa
elhay123
Nu Wa
9,515
1,950
163
788
15,761
6,057
0
5,950
9,811
30,747
0
L
Neith
trikker
Neith
8,941
3,330
0
954
14,596
5,688
0
4,595
10,001
0
21,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
31,135
169
Minions Killed
106
10
Camps Cleared
2
762,196
Distance Traveled
706,864
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,148
725
34
2
4
264,066
4
W
Merlin
10,812
772
74
5
4
270,534
6
W
Neith
11,774
841
61
4
2
227,596
0
L
Hercules
11,356
811
45
3
1
275,763
1
L
Nu Wa
10,601
757
38
3
0
214,724
0
L
Neith
9,178
656
23
2
1
216,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role