Player Matchup

Fenrir
Fenrir
ChiefKickAhHoe1
Fenrir
Level 7
God Stats
1W - 3L
1,394 SR
Queue Stats
6W - 10L
1,449 Elo+
Party 1
Hachiman
Hachiman
DIRtyD_FROmdA91O
Hachiman
Level 43
God Stats
0W - 1L
1,259 SR
Queue Stats
801W - 949L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
KeNs_Sins
Gilgamesh
Level 67
God Stats
9W - 11L
1,334 SR
Queue Stats
424W - 481L
1,512 Elo+
Party 1
Hera
Hera
KusH902
Hera
Level 30
God Stats
40W - 53L
1,593 SR
Queue Stats
511W - 629L
1,379 Elo+
Party 1
Khepri
Khepri
exotickids
Khepri
Level 22
God Stats
8W - 19L
1,246 SR
Queue Stats
269W - 351L
1,161 Elo+
Party 1
Team Averages
Level 34
1,365 SR
1,378 Elo+

VS

Team Averages
Level 91
1,473 SR
1,451 Elo+
Cthulhu
Cthulhu
AGR_HURTLOCKER
Cthulhu
Level 35
God Stats
7W - 12L
1,553 SR
Queue Stats
444W - 441L
1,224 Elo+
Solo
Kali
Kali
Darkothirteen
Kali
Level 15
God Stats
8W - 7L
1,301 SR
Queue Stats
411W - 480L
1,523 Elo+
Party 2
Hera
Hera
MermaidMama219
Hera
Level 149
God Stats
95W - 80L
1,568 SR
Queue Stats
1,507W - 1,749L
1,450 Elo+
Party 2
Mulan
Mulan
S0M3 SK1TTL3
Mulan
Level 127
God Stats
8W - 16L
1,375 SR
Queue Stats
150W - 199L
1,437 Elo+
Party 2
Medusa
Medusa
STRAWBERYBROOKS
Medusa
Level 128
God Stats
9W - 8L
1,567 SR
Queue Stats
264W - 310L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
3,916
392
581
7,568
1,503
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 7 / 0
4,741
474
2,705
7,452
729
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KeNs_Sins
Gilgamesh
6
1 / 4 / 0
4,356
436
3,593
6,900
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
KusH902
Hera
8
2 / 8 / 0
5,448
545
2,588
5,620
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
exotickids
Khepri
6
0 / 3 / 0
4,151
415
1,599
6,528
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,279
628
1,704
4,156
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
7 / 1 / 4
6,727
673
5,811
7,032
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 1 / 3
6,918
692
3,536
2,952
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
4 / 1 / 4
6,241
624
4,496
5,831
2,178
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
10 / 1 / 1
7,264
726
10,594
6,032
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
4
Kills
27
27
Deaths
4
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
5
0
0
L
1
7
0
0.14
W
7
1
4
9
L
Gilgamesh
KeNs_Sins
Gilgamesh
1
4
0
0.25
L
Hera
KusH902
Hera
2
8
0
0.25
W
5
1
3
6.5
W
4
1
4
6
W
10
1
1
10.5
L
Khepri
exotickids
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,066
Damage
26,141
34,068
Taken
26,003
10,406
Mitigated
9,831
1,479
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,704
235
123
694
4,156
2,170
260
722
3,396
15,262
2,356
L
581
389
0
100
7,568
1,503
0
1,617
5,951
0
10,776
L
2,705
1,801
0
368
7,452
729
0
911
6,541
0
14,217
W
5,811
2,777
0
4,693
7,032
2,772
793
1,524
5,238
0
35,547
L
Gilgamesh
KeNs_Sins
Gilgamesh
3,593
1,247
0
610
6,900
4,033
0
0
6,900
0
15,228
L
Hera
KusH902
Hera
2,588
479
0
59
5,620
1,195
0
1,919
3,701
9,757
0
W
3,536
1,466
0
622
2,952
872
1,548
533
2,301
46,231
0
W
4,496
925
0
2,459
5,831
2,178
64
101
5,528
0
29,118
W
10,594
4,737
0
1,819
6,032
1,839
2,603
984
5,048
0
40,777
L
Khepri
exotickids
Khepri
1,599
110
0
342
6,528
2,946
0
640
5,888
7,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,612
Gold Earned
33,429
113
Minions Killed
317
0
Camps Cleared
0
816,781
Distance Traveled
991,744
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,279
628
32
3
0
217,607
3
L
Fenrir
3,916
392
22
2
0
181,133
0
L
Hachiman
4,741
474
26
3
0
163,659
0
W
Kali
6,727
673
64
6
0
206,655
0
L
Gilgamesh
4,356
436
28
3
0
180,343
0
L
Hera
5,448
545
18
2
0
133,559
0
W
Hera
6,918
692
95
10
0
186,353
1
W
Mulan
6,241
624
60
6
0
191,019
2
W
Medusa
7,264
726
66
7
0
190,110
3
L
Khepri
4,151
415
19
2
0
158,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role