Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LiveStatistic
Ne Zha
Level 160
God Stats
39W - 44L
1,488 SR
Queue Stats
1,175W - 1,341L
1,408 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PandemicCashew
Ah Muzen Cab
Level 153
God Stats
25W - 21L
1,642 SR
Queue Stats
1,177W - 1,341L
1,419 Elo+
Party 1
Fafnir
Fafnir
dotfargo
Fafnir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 189L
1,518 Elo+
Party 4
Team Averages
Level 122
1,526 SR
1,469 Elo+

VS

Team Averages
Level 100
1,406 SR
1,386 Elo+
Artio
Artio
Midi0001
Artio
Level 96
God Stats
1W - 2L
1,260 SR
Queue Stats
125W - 111L
1,498 Elo+
Party 3
Hera
Hera
Riry
Hera
Level 46
God Stats
2W - 4L
1,268 SR
Queue Stats
35W - 36L
1,471 Elo+
Party 3
Da Ji
Da Ji
mumiGDP
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,302 Elo+
Party 2
Cerberus
Cerberus
slum6700
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,264 Elo+
Party 2
Ne Zha
Ne Zha
xxSAckgesichtxx
Ne Zha
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 172L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 6 / 13
13,605
756
16,459
14,961
6,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
20
6 / 7 / 13
12,900
717
11,612
18,718
18,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 9 / 12
12,074
671
19,617
17,156
8,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
PandemicCashew
Ah Muzen Cab
20
8 / 4 / 13
13,895
772
35,439
12,872
6,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
dotfargo
Fafnir
19
3 / 3 / 19
12,468
693
8,361
20,968
31,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Midi0001
Artio
20
6 / 3 / 21
12,615
701
14,128
34,660
25,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
Riry
Hera
20
6 / 5 / 19
12,649
703
22,358
12,730
4,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
mumiGDP
Da Ji
18
8 / 5 / 14
11,906
661
12,233
15,724
7,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
slum6700
Cerberus
19
3 / 7 / 11
11,454
636
8,766
24,585
20,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
6 / 7 / 14
12,609
701
18,078
17,244
10,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
108
27
Kills
29
29
Deaths
27
70
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
6
13
2.08
W
King Arthur
 
King Arthur
6
7
13
1.79
W
4
9
12
1.11
L
Artio
Midi0001
Artio
6
3
21
5.5
W
Ah Muzen Cab
PandemicCashew
Ah Muzen Cab
8
4
13
3.63
L
Hera
Riry
Hera
6
5
19
3.1
W
Fafnir
dotfargo
Fafnir
3
3
19
4.17
L
Da Ji
mumiGDP
Da Ji
8
5
14
3
L
Cerberus
slum6700
Cerberus
3
7
11
1.21
L
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,488
Damage
75,563
84,675
Taken
104,943
69,784
Mitigated
68,104
21,231
Healing
44,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,459
845
1,381
3,555
14,961
6,138
648
8,506
6,232
42,208
0
W
King Arthur
 
King Arthur
11,612
902
2,071
2,097
18,718
18,344
275
10,018
8,347
7,351
15,393
W
19,617
2,056
849
1,652
17,156
8,088
1,075
8,348
8,573
0
40,647
L
Artio
Midi0001
Artio
14,128
999
5,997
18,507
34,660
25,524
1,271
10,091
24,569
23,626
0
W
Ah Muzen Cab
PandemicCashew
Ah Muzen Cab
35,439
11,952
1,781
3,293
12,872
6,031
3,120
5,046
7,591
0
67,072
L
Hera
Riry
Hera
22,358
5,776
1,516
2,403
12,730
4,372
1,532
2,117
10,613
40,191
0
W
Fafnir
dotfargo
Fafnir
8,361
3,328
1,269
3,283
20,968
31,183
298
11,861
8,680
13,682
0
L
Da Ji
mumiGDP
Da Ji
12,233
2,591
1,566
3,056
15,724
7,416
489
5,485
10,239
0
22,753
L
Cerberus
slum6700
Cerberus
8,766
0
1,661
5,570
24,585
20,434
412
4,798
19,787
24,442
0
L
18,078
2,819
1,256
3,093
17,244
10,358
767
5,690
11,554
0
45,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,942
Gold Earned
61,233
188
Minions Killed
214
0
Camps Cleared
0
1,468,228
Distance Traveled
1,508,248
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,605
756
59
3
0
299,154
0
W
King Arthur
12,900
717
28
2
0
297,582
0
W
Ne Zha
12,074
671
28
2
0
261,705
3
L
Artio
12,615
701
31
2
0
328,279
0
W
Ah Muzen Cab
13,895
772
63
4
0
296,859
3
L
Hera
12,649
703
65
4
0
270,778
2
W
Fafnir
12,468
693
10
1
0
312,928
0
L
Da Ji
11,906
661
35
2
0
316,004
1
L
Cerberus
11,454
636
47
3
0
291,538
0
L
Ne Zha
12,609
701
36
2
0
301,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role