Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Artamo85
Loki
Level 133
God Stats
5W - 7L
1,206 SR
Queue Stats
370W - 383L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Ibsz
Baron Samedi
Level 126
God Stats
0W - 1L
1,287 SR
Queue Stats
535W - 586L
1,456 Elo+
Party 2
Hercules
Hercules
MainAccBanYediAQ
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,537 Elo+
Solo
Cthulhu
Cthulhu
akimusha777
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,481 Elo+
Solo
Team Averages
Level 79
1,398 SR
1,497 Elo+

VS

Team Averages
Level 75
1,607 SR
1,548 Elo+
Freya
Freya
 
Freya
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Divamanyachina
Jormungandr
Level 119
God Stats
27W - 17L
1,847 SR
Queue Stats
468W - 508L
1,468 Elo+
Solo
Bakasura
Bakasura
MOiinSEN
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 1
Shiva
Shiva
Xweda11
Shiva
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
392W - 390L
1,493 Elo+
Solo
Khepri
Khepri
eduardd22
Khepri
Level 96
God Stats
2W - 0L
1,690 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 3 / 5
9,000
750
23,487
9,562
3,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
14
2 / 7 / 3
7,969
664
4,932
10,973
3,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Ibsz
Baron Samedi
15
2 / 3 / 7
8,110
676
15,606
11,934
4,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 7
7,355
613
6,989
15,602
11,905
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
akimusha777
Cthulhu
12
1 / 7 / 7
8,332
694
8,100
18,234
14,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
3 / 1 / 18
9,605
800
7,157
9,395
9,097
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Divamanyachina
Jormungandr
17
6 / 3 / 19
10,879
907
20,328
16,783
16,410
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
MOiinSEN
Bakasura
17
11 / 5 / 9
11,009
917
10,014
13,071
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shiva
Xweda11
Shiva
16
2 / 1 / 21
9,927
827
14,217
21,029
17,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
eduardd22
Khepri
16
4 / 3 / 13
10,026
836
6,283
11,751
12,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
12
Kills
26
26
Deaths
13
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
3
5
2.83
W
Freya
 
Freya
3
1
18
12
L
Loki
2
7
3
0.5
W
Jormungandr
Divamanyachina
Jormungandr
6
3
19
5.17
L
Baron Samedi
Ibsz
Baron Samedi
2
3
7
1.83
W
Bakasura
MOiinSEN
Bakasura
11
5
9
3.1
L
1
6
7
0.75
W
Shiva
Xweda11
Shiva
2
1
21
12.5
L
Cthulhu
akimusha777
Cthulhu
1
7
7
0.64
W
Khepri
eduardd22
Khepri
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,114
Damage
57,999
66,305
Taken
72,029
38,749
Mitigated
61,415
20,172
Healing
32,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
23,487
2,775
1,243
939
9,562
3,525
348
4,083
4,920
37,232
0
W
Freya
 
Freya
7,157
2,065
1,508
3,869
9,395
9,097
732
5,784
3,611
19,029
0
L
Loki
4,932
837
628
1,305
10,973
3,659
0
6,537
4,396
0
14,651
W
Jormungandr
Divamanyachina
Jormungandr
20,328
4,199
2,742
3,429
16,783
16,410
337
11,367
5,416
40,822
0
L
Baron Samedi
Ibsz
Baron Samedi
15,606
2,482
4,200
5,202
11,934
4,685
141
6,541
5,029
24,366
0
W
Bakasura
MOiinSEN
Bakasura
10,014
6,845
1,288
2,296
13,071
5,806
2,837
9,660
3,411
0
16,462
L
6,989
2,388
970
2,821
15,602
11,905
0
6,946
8,023
193
10,609
W
Shiva
Xweda11
Shiva
14,217
2,378
3,782
10,044
21,029
17,697
423
12,381
8,648
0
24,698
L
Cthulhu
akimusha777
Cthulhu
8,100
956
1,955
909
18,234
14,975
0
9,661
8,503
12,782
0
W
Khepri
eduardd22
Khepri
6,283
1,128
1,448
1,697
11,751
12,405
264
8,194
3,557
13,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
51,446
97
Minions Killed
111
0
Camps Cleared
0
1,025,754
Distance Traveled
1,233,265
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,000
750
32
3
0
217,346
0
W
Freya
9,605
800
19
2
0
228,702
0
L
Loki
7,969
664
23
2
0
222,737
2
W
Jormungandr
10,879
907
44
4
0
218,738
2
L
Baron Samedi
8,110
676
23
2
0
199,652
2
W
Bakasura
11,009
917
20
2
0
241,420
0
L
Hercules
7,355
613
0
0
0
202,583
3
W
Shiva
9,927
827
18
2
0
281,374
3
L
Cthulhu
8,332
694
19
2
0
183,436
0
W
Khepri
10,026
836
10
1
0
263,031
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role