Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ion_Blackout
Apollo
Level 120
God Stats
0W - 1L
1,503 SR
Queue Stats
60W - 42L
1,625 Elo+
Party 1
Nox
Nox
IronicSeraph
Nox
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 73L
1,639 Elo+
Solo
Ratatoskr
Ratatoskr
Noocheronie
Ratatoskr
Level 120
God Stats
1W - 3L
1,567 SR
Queue Stats
66W - 58L
1,585 Elo+
Party 1
Fafnir
Fafnir
SkaggyD
Fafnir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,616 Elo+
Party 1
Team Averages
Level 114
1,514 SR
1,593 Elo+

VS

Team Averages
Level 113
1,458 SR
1,522 Elo+
Ah Puch
Ah Puch
Canucks5555
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 212L
1,491 Elo+
Party 2
Shiva
Shiva
KuJo313
Shiva
Level 144
God Stats
2W - 1L
1,588 SR
Queue Stats
15W - 12L
1,497 Elo+
Solo
Sol
Sol
MrNyahr
Sol
Level 109
God Stats
6W - 10L
1,522 SR
Queue Stats
87W - 95L
1,563 Elo+
Solo
Atlas
Atlas
RyanRazAK47
Atlas
Level 126
God Stats
15W - 13L
1,188 SR
Queue Stats
188W - 172L
1,513 Elo+
Party 2
Cupid
Cupid
cascodebomberome
Cupid
Level 81
God Stats
4W - 2L
1,489 SR
Queue Stats
19W - 16L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
2 / 4 / 3
9,804
700
10,459
16,503
13,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
15
0 / 2 / 3
8,809
629
7,072
10,752
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 2 / 3
8,948
639
7,034
6,984
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Noocheronie
Ratatoskr
16
2 / 3 / 1
9,094
650
5,129
12,204
7,599
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
SkaggyD
Fafnir
14
1 / 4 / 3
8,945
639
3,164
16,363
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Canucks5555
Ah Puch
19
5 / 0 / 1
11,497
821
11,882
4,586
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
KuJo313
Shiva
17
4 / 1 / 8
10,146
725
11,805
10,660
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
17
3 / 0 / 8
10,207
729
13,093
7,065
2,438
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 8
9,951
711
9,131
13,978
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 3 / 8
10,007
715
7,415
9,790
3,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
6
Kills
15
15
Deaths
6
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
3
0.88
W
Ah Puch
Canucks5555
Ah Puch
5
0
1
5.5
L
Apollo
0
2
3
0.75
L
1
2
3
1.25
W
Shiva
KuJo313
Shiva
4
1
8
8
W
Sol
3
0
8
7
L
Ratatoskr
Noocheronie
Ratatoskr
2
3
1
0.83
W
1
2
8
2.5
L
Fafnir
SkaggyD
Fafnir
1
4
3
0.63
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
53,326
62,806
Taken
46,079
47,042
Mitigated
34,409
9,620
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,459
1,378
0
956
16,503
13,304
127
8,218
7,846
0
36,863
W
Ah Puch
Canucks5555
Ah Puch
11,882
1,499
0
3,783
4,586
1,552
1,286
1,113
3,412
62,581
0
L
Apollo
7,072
2,806
0
1,870
10,752
3,929
607
6,415
3,951
0
32,753
L
7,034
258
0
287
6,984
2,881
481
3,519
3,167
27,881
0
W
Shiva
KuJo313
Shiva
11,805
1,783
742
4,409
10,660
12,346
215
2,182
8,344
0
28,065
W
Sol
13,093
5,542
0
3,706
7,065
2,438
2,602
824
6,137
46,104
0
L
Ratatoskr
Noocheronie
Ratatoskr
5,129
670
0
3,364
12,204
7,599
0
5,298
6,359
0
24,510
W
9,131
3,759
0
4,649
13,978
14,231
199
4,054
9,858
25,650
0
L
Fafnir
SkaggyD
Fafnir
3,164
1,191
0
3,143
16,363
19,329
62
9,892
5,764
7,699
0
W
7,415
3,754
131
2,943
9,790
3,842
783
2,025
7,688
0
28,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,600
Gold Earned
51,808
243
Minions Killed
275
0
Camps Cleared
0
1,405,974
Distance Traveled
1,463,915
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,804
700
66
5
0
314,084
1
W
Ah Puch
11,497
821
102
7
0
274,953
4
L
Apollo
8,809
629
67
5
0
290,434
0
L
Nox
8,948
639
54
4
0
267,741
1
W
Shiva
10,146
725
36
3
0
348,161
6
W
Sol
10,207
729
73
5
0
273,536
6
L
Ratatoskr
9,094
650
48
3
0
283,390
0
W
Atlas
9,951
711
18
1
0
290,551
4
L
Fafnir
8,945
639
8
1
0
250,325
0
W
Cupid
10,007
715
46
3
0
276,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role