Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Pasjonatka19
Aphrodite
Level 88
God Stats
5W - 3L
1,486 SR
Queue Stats
215W - 211L
1,511 Elo+
Party 1
Mercury
Mercury
Suppleyr
Mercury
Level 142
God Stats
5W - 11L
1,552 SR
Queue Stats
244W - 233L
1,569 Elo+
Solo
Vulcan
Vulcan
Vol4ek666
Vulcan
Level 160
God Stats
25W - 22L
1,517 SR
Queue Stats
745W - 769L
1,475 Elo+
Solo
Fenrir
Fenrir
powahi
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 256L
1,523 Elo+
Solo
Team Averages
Level 129
1,511 SR
1,516 Elo+

VS

Team Averages
Level 84
1,544 SR
1,621 Elo+
Danzaburou
Danzaburou
Slipcast96
Danzaburou
Level 109
God Stats
3W - 1L
1,783 SR
Queue Stats
191W - 130L
1,655 Elo+
Party 2
Mulan
Mulan
YELLOW96
Mulan
Level 27
God Stats
4W - 1L
1,637 SR
Queue Stats
28W - 10L
1,686 Elo+
Party 2
Raijin
Raijin
Zermun
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,529 Elo+
Solo
Cthulhu
Cthulhu
idqfa
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,600 Elo+
Solo
Aphrodite
Aphrodite
mothfuha
Aphrodite
Level 150
God Stats
2W - 1L
1,298 SR
Queue Stats
208W - 140L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
7 / 7 / 11
12,241
765
27,073
18,210
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Pasjonatka19
Aphrodite
15
0 / 6 / 8
9,797
612
4,697
15,084
8,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Suppleyr
Mercury
19
9 / 8 / 6
12,440
778
20,946
16,397
6,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Vol4ek666
Vulcan
20
6 / 3 / 8
12,510
782
33,793
8,298
3,713
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
powahi
Fenrir
17
1 / 6 / 11
10,614
663
10,559
20,916
22,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Slipcast96
Danzaburou
20
9 / 4 / 12
12,922
808
17,246
19,683
9,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
YELLOW96
Mulan
20
5 / 3 / 21
12,163
760
13,572
23,969
26,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Zermun
Raijin
18
6 / 8 / 16
12,692
793
12,820
15,668
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
idqfa
Cthulhu
18
2 / 5 / 19
11,210
701
16,488
35,891
26,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
mothfuha
Aphrodite
20
8 / 3 / 17
12,690
793
10,429
17,085
9,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
115
23
Kills
30
30
Deaths
23
44
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
7
11
1.79
L
Aphrodite
Pasjonatka19
Aphrodite
0
6
8
0.67
W
Danzaburou
Slipcast96
Danzaburou
9
4
12
3.75
L
Mercury
Suppleyr
Mercury
9
8
6
1.5
L
Vulcan
Vol4ek666
Vulcan
6
3
8
3.33
W
Mulan
YELLOW96
Mulan
5
3
21
5.17
W
Raijin
Zermun
Raijin
6
8
16
1.75
W
Cthulhu
idqfa
Cthulhu
2
5
19
2.3
W
Aphrodite
mothfuha
Aphrodite
8
3
17
5.5
L
Fenrir
powahi
Fenrir
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,068
Damage
70,555
78,905
Taken
112,296
47,960
Mitigated
78,155
29,283
Healing
52,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
27,073
152
1,204
4,081
18,210
7,142
131
7,525
10,543
46,378
0
L
Aphrodite
Pasjonatka19
Aphrodite
4,697
973
8,320
7,008
15,084
8,139
514
6,733
7,937
17,672
0
W
Danzaburou
Slipcast96
Danzaburou
17,246
4,918
523
3,523
19,683
9,245
4,808
11,643
8,040
0
40,614
L
Mercury
Suppleyr
Mercury
20,946
9,044
1,077
1,730
16,397
6,745
900
9,440
6,709
0
29,770
L
Vulcan
Vol4ek666
Vulcan
33,793
16,425
0
190
8,298
3,713
1,571
5,279
2,917
64,628
0
W
Mulan
YELLOW96
Mulan
13,572
1,270
3,623
4,393
23,969
26,376
198
12,471
11,498
112
24,413
W
Raijin
Zermun
Raijin
12,820
1,052
1,338
1,141
15,668
6,470
847
10,491
5,177
34,244
0
W
Cthulhu
idqfa
Cthulhu
16,488
618
799
11,133
35,891
26,158
195
19,267
16,624
27,647
0
W
Aphrodite
mothfuha
Aphrodite
10,429
1,272
16,119
9,911
17,085
9,906
410
11,691
5,394
36,325
0
L
Fenrir
powahi
Fenrir
10,559
1,923
980
4,693
20,916
22,221
196
9,735
10,954
0
14,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,602
Gold Earned
61,677
172
Minions Killed
186
0
Camps Cleared
0
1,513,861
Distance Traveled
1,522,600
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,241
765
41
3
0
297,943
1
L
Aphrodite
9,797
612
33
2
0
269,903
0
W
Danzaburou
12,922
808
49
3
0
280,442
0
L
Mercury
12,440
778
17
1
0
322,429
0
L
Vulcan
12,510
782
68
4
0
333,149
0
W
Mulan
12,163
760
20
1
0
333,890
1
W
Raijin
12,692
793
38
2
0
254,366
0
W
Cthulhu
11,210
701
21
1
0
331,223
0
W
Aphrodite
12,690
793
58
4
0
322,679
2
L
Fenrir
10,614
663
13
1
0
290,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role