Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
KING1DRAGON
Anubis
Level 60
God Stats
31W - 34L
1,640 SR
Queue Stats
94W - 103L
1,482 Elo+
Solo
Artio
Artio
Ravenwill
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,464 Elo+
Solo
Fenrir
Fenrir
supersumo22
Fenrir
Level 44
God Stats
2W - 6L
1,270 SR
Queue Stats
42W - 62L
1,359 Elo+
Solo
Terra
Terra
Хуесос22832
Terra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,415 Elo+
Party 2
Team Averages
Level 58
1,482 SR
1,444 Elo+

VS

Team Averages
Level 86
1,487 SR
1,394 Elo+
Anubis
Anubis
 
Anubis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Aihtan
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,265 Elo+
Party 3
Mercury
Mercury
LegendaryDuk
Mercury
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,441 Elo+
Solo
Ares
Ares
babypingvin
Ares
Level 140
God Stats
1W - 1L
1,435 SR
Queue Stats
7W - 8L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 1 / 0
3,566
594
2,062
4,047
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
6
1 / 1 / 0
3,637
606
1,591
2,360
744
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Ravenwill
Artio
1
0 / 0 / 0
1,113
186
0
0
0
Fenrir
6
0 / 0 / 0
3,516
586
426
3,228
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 1
3,579
597
520
4,181
1,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 1
3,820
637
1,629
3,402
1,013
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
 
Artio
6
0 / 0 / 0
3,768
628
154
1,064
424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Aihtan
Artemis
6
2 / 0 / 0
4,017
670
2,645
2,124
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LegendaryDuk
Mercury
6
1 / 0 / 0
3,856
643
673
3,245
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 1 / 2
3,843
641
3,210
3,666
1,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
Anubis
 
Anubis
0
1
1
0.5
W
Artio
 
Artio
0
0
0
0
W
Artemis
Aihtan
Artemis
2
0
0
2
L
Anubis
1
1
0
1
W
Mercury
LegendaryDuk
Mercury
1
0
0
1
L
Artio
Ravenwill
Artio
0
0
0
0
W
0
1
2
1
L
Fenrir
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,599
Damage
8,311
13,816
Taken
13,501
4,067
Mitigated
3,749
6,739
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,062
1,601
0
1,690
4,047
983
0
1,794
2,253
0
18,293
W
Anubis
 
Anubis
1,629
311
0
1,744
3,402
1,013
165
1,489
1,913
16,473
0
W
Artio
 
Artio
154
0
0
288
1,064
424
150
0
1,064
10,229
0
W
Artemis
Aihtan
Artemis
2,645
949
0
1,242
2,124
422
0
59
2,065
0
15,346
L
Anubis
1,591
79
0
805
2,360
744
0
1,565
795
10,728
0
W
Mercury
LegendaryDuk
Mercury
673
289
0
1,771
3,245
749
0
102
3,143
0
14,498
L
Artio
Ravenwill
Artio
0
0
0
0
0
0
0
0
0
0
0
W
3,210
232
0
1,314
3,666
1,141
0
461
3,205
9,582
0
L
Fenrir
426
63
0
2,003
3,228
922
0
195
3,010
0
12,050
L
520
217
728
1,513
4,181
1,418
0
1,416
2,765
4,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,411
Gold Earned
19,304
108
Minions Killed
141
0
Camps Cleared
0
405,848
Distance Traveled
543,153
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,566
594
42
7
0
103,556
0
W
Anubis
3,820
637
34
6
0
106,678
0
W
Artio
3,768
628
27
5
0
93,528
1
W
Artemis
4,017
670
32
5
0
95,689
1
L
Anubis
3,637
606
21
4
0
77,366
1
W
Mercury
3,856
643
37
6
0
124,145
0
L
Artio
1,113
186
0
0
0
0
0
W
Ares
3,843
641
11
2
0
123,113
2
L
Fenrir
3,516
586
37
6
0
118,253
0
L
Terra
3,579
597
8
1
0
106,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role