Player Matchup

Zhong Kui
Zhong Kui
Bacchus42069
Zhong Kui
Level 127
God Stats
2W - 5L
1,395 SR
Queue Stats
14W - 30L
1,274 Elo+
Solo
Anhur
Anhur
Bnick11
Anhur
Level 64
God Stats
3W - 3L
1,649 SR
Queue Stats
120W - 83L
1,637 Elo+
Party 1
Horus
Horus
Da_Boi_McLovin
Horus
Level 122
God Stats
49W - 46L
1,772 SR
Queue Stats
346W - 292L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
unseasonedbreads
Nu Wa
Level 108
God Stats
37W - 27L
1,575 SR
Queue Stats
267W - 278L
1,442 Elo+
Solo
Bacchus
Bacchus
violet_finch5
Bacchus
Level 121
God Stats
9W - 5L
1,735 SR
Queue Stats
231W - 181L
1,619 Elo+
Party 1
Team Averages
Level 108
1,625 SR
1,525 Elo+

VS

Team Averages
Level 122
1,558 SR
1,511 Elo+
Cabrakan
Cabrakan
AlphaOmegaPrime
Cabrakan
Level 160
God Stats
72W - 68L
1,618 SR
Queue Stats
517W - 466L
1,660 Elo+
Solo
Medusa
Medusa
Big Man Craton
Medusa
Level 100
God Stats
20W - 22L
1,485 SR
Queue Stats
44W - 52L
1,435 Elo+
Party 2
Vamana
Vamana
FerMcTickler
Vamana
Level 160
God Stats
4W - 3L
1,585 SR
Queue Stats
260W - 243L
1,516 Elo+
Solo
Thoth
Thoth
MrBettersworth
Thoth
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 82L
1,469 Elo+
Solo
Ymir
Ymir
Tin Foil Fish
Ymir
Level 66
God Stats
9W - 1L
1,602 SR
Queue Stats
24W - 24L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bacchus42069
Zhong Kui
6
0 / 0 / 0
2,562
427
0
0
0
Anhur
Bnick11
Anhur
11
1 / 0 / 2
4,932
822
4,542
4,692
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 3
5,199
867
2,624
7,504
3,506
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 1
4,556
759
3,291
3,882
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
9
2 / 3 / 3
4,854
809
4,236
7,083
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
1 / 1 / 4
5,059
843
4,386
4,973
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 2 / 2
5,351
892
5,700
3,909
1,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
1 / 0 / 4
4,939
823
3,956
4,188
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 2
5,067
845
2,269
1,872
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 5
4,884
814
2,696
5,320
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
6
6
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
1
4
3
L
Zhong Kui
Bacchus42069
Zhong Kui
0
0
0
0
W
3
2
2
2
L
Anhur
Bnick11
Anhur
1
0
2
2
L
2
1
3
3.5
W
Vamana
1
0
4
3
W
1
1
2
2
W
0
1
5
2.5
L
0
2
1
0.25
L
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,693
Damage
19,007
23,161
Taken
20,262
12,049
Mitigated
10,512
7,409
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,386
366
0
1,544
4,973
2,689
0
1,380
3,540
13,869
0
L
Zhong Kui
Bacchus42069
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
5,700
2,827
0
474
3,909
1,360
847
2,308
1,512
0
11,441
L
Anhur
Bnick11
Anhur
4,542
2,374
0
847
4,692
1,497
0
2,199
2,374
0
13,626
L
2,624
1,331
1,201
2,719
7,504
3,506
0
2,693
4,574
0
6,658
W
Vamana
3,956
1,391
0
991
4,188
2,029
561
1,240
2,832
0
9,005
W
2,269
138
0
140
1,872
599
0
911
961
14,875
0
W
2,696
624
0
812
5,320
3,835
0
1,378
3,890
5,378
0
L
3,291
542
225
199
3,882
1,249
0
1,846
1,863
12,683
0
L
Bacchus
4,236
373
328
1,890
7,083
5,797
0
2,219
4,673
7,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,103
Gold Earned
25,300
65
Minions Killed
85
0
Camps Cleared
0
471,029
Distance Traveled
607,978
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,059
843
27
5
0
118,208
2
L
Zhong Kui
2,562
427
0
0
0
0
0
W
Medusa
5,351
892
9
2
0
127,345
1
L
Anhur
4,932
822
28
5
0
118,024
2
L
Horus
5,199
867
7
1
0
121,741
3
W
Vamana
4,939
823
17
3
0
118,852
0
W
Thoth
5,067
845
31
5
0
116,771
1
W
Ymir
4,884
814
1
0
0
126,802
0
L
Nu Wa
4,556
759
19
3
0
120,889
1
L
Bacchus
4,854
809
11
2
0
110,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role