Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FascismWasRight
Neith
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 87L
1,512 Elo+
Party 2
Janus
Janus
Metroce
Janus
Level 112
God Stats
8W - 12L
1,436 SR
Queue Stats
112W - 85L
1,554 Elo+
Party 3
Fenrir
Fenrir
TheWhiteButcher
Fenrir
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 136L
1,512 Elo+
Party 2
Shiva
Shiva
Veeemo
Shiva
Level 115
God Stats
10W - 9L
1,568 SR
Queue Stats
242W - 224L
1,571 Elo+
Party 3
Team Averages
Level 114
1,501 SR
1,530 Elo+

VS

Team Averages
Level 78
1,760 SR
1,428 Elo+
Nu Wa
Nu Wa
BarneyDinoville
Nu Wa
Level 58
God Stats
2W - 1L
1,755 SR
Queue Stats
28W - 27L
1,489 Elo+
Party 1
Thanatos
Thanatos
Gunizarcher
Thanatos
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 28L
1,196 Elo+
Solo
Izanami
Izanami
HxBx
Izanami
Level 78
God Stats
5W - 0L
1,958 SR
Queue Stats
86W - 69L
1,511 Elo+
Party 1
Pele
Pele
Juhi1995
Pele
Level 95
God Stats
2W - 0L
1,768 SR
Queue Stats
16W - 18L
1,410 Elo+
Solo
Atlas
Atlas
WoodsSquirrel
Atlas
Level 126
God Stats
6W - 4L
1,816 SR
Queue Stats
120W - 106L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 3 / 7
8,756
515
5,635
15,218
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
5 / 4 / 3
7,920
466
4,927
8,034
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Metroce
Janus
13
2 / 5 / 6
8,218
483
6,030
8,419
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 5
8,593
505
9,760
12,241
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Veeemo
Shiva
17
4 / 1 / 1
10,153
597
9,218
11,074
12,514
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
9,256
544
9,028
11,729
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Gunizarcher
Thanatos
16
5 / 4 / 4
9,922
584
8,058
13,010
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
HxBx
Izanami
17
5 / 4 / 1
10,753
633
6,483
11,252
4,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
16
1 / 3 / 1
10,089
593
7,240
13,356
10,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

14
4 / 2 / 6
9,571
563
7,268
10,868
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
18
Kills
16
16
Deaths
18
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
7
1.83
W
1
5
7
0.9
L
5
4
3
1.63
W
Thanatos
Gunizarcher
Thanatos
5
4
4
1.75
W
Izanami
HxBx
Izanami
5
4
1
1.38
W
Pele
1
3
1
0.5
L
Janus
Metroce
Janus
2
5
6
1
L
5
3
5
2.5
L
Shiva
Veeemo
Shiva
4
1
1
4.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,570
Damage
38,077
54,986
Taken
60,215
33,553
Mitigated
32,168
14,549
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,635
175
60
5,385
15,218
11,903
0
4,183
10,879
27,661
0
W
9,028
2,150
201
2,633
11,729
3,319
396
4,884
6,845
54,236
0
L
4,927
1,938
0
1,611
8,034
2,357
888
2,590
5,344
0
30,549
W
Thanatos
Gunizarcher
Thanatos
8,058
2,019
0
10,846
13,010
4,528
0
2,191
10,819
0
61,109
W
Izanami
HxBx
Izanami
6,483
4,818
0
4,659
11,252
4,083
2,698
1,474
9,778
0
91,759
W
Pele
7,240
2,582
0
7,037
13,356
10,459
158
364
12,992
0
69,993
L
Janus
Metroce
Janus
6,030
239
0
536
8,419
2,375
0
2,772
5,403
47,404
0
L
9,760
1,527
0
5,170
12,241
4,404
0
3,975
8,077
0
53,923
L
Shiva
Veeemo
Shiva
9,218
950
0
1,787
11,074
12,514
721
1,189
9,801
0
67,117
W
7,268
2,420
0
1,301
10,868
9,779
0
2,930
7,938
20,873
5,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
49,591
415
Minions Killed
548
0
Camps Cleared
0
1,612,533
Distance Traveled
1,663,657
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,756
515
39
2
0
329,405
6
W
Nu Wa
9,256
544
107
6
0
326,350
4
L
Neith
7,920
466
61
4
0
203,019
0
W
Thanatos
9,922
584
99
6
0
358,310
6
W
Izanami
10,753
633
162
10
0
305,642
3
W
Pele
10,089
593
151
9
0
323,108
1
L
Janus
8,218
483
101
6
0
331,674
4
L
Fenrir
8,593
505
72
4
0
379,168
4
L
Shiva
10,153
597
142
8
0
369,267
8
W
Atlas
9,571
563
29
2
0
350,247
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role