Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dragscope1
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,503 Elo+
Solo
Cerberus
Cerberus
Knuchless
Cerberus
Level 121
God Stats
1W - 4L
1,330 SR
Queue Stats
25W - 48L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
Lechinoire
Kuzenbo
Level 45
God Stats
0W - 1L
1,605 SR
Queue Stats
9W - 12L
1,327 Elo+
Solo
Zeus
Zeus
bbfrloup
Zeus
Level 158
God Stats
80W - 74L
1,606 SR
Queue Stats
456W - 488L
1,543 Elo+
Solo
Team Averages
Level 100
1,508 SR
1,462 Elo+

VS

Team Averages
Level 94
1,545 SR
1,539 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LuuckyD
Poseidon
Level 89
God Stats
6W - 4L
1,477 SR
Queue Stats
49W - 54L
1,533 Elo+
Party 1
Hades
Hades
MobiIis
Hades
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 91L
1,573 Elo+
Party 1
Ymir
Ymir
PREpusyo
Ymir
Level 39
God Stats
104W - 120L
1,463 SR
Queue Stats
398W - 417L
1,499 Elo+
Solo
Zeus
Zeus
ShelbiteV2
Zeus
Level 103
God Stats
2W - 0L
1,784 SR
Queue Stats
85W - 98L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 4 / 2
5,886
589
2,864
7,892
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
1 / 2 / 1
5,770
577
3,250
5,169
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Knuchless
Cerberus
7
0 / 2 / 1
4,788
479
2,491
7,804
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
Lechinoire
Kuzenbo
11
2 / 0 / 2
5,945
595
4,502
5,806
6,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
10
2 / 3 / 0
5,736
574
4,907
5,929
1,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 0
5,822
582
5,480
5,105
1,420
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
LuuckyD
Poseidon
11
4 / 2 / 3
6,385
639
5,600
5,405
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
MobiIis
Hades
10
0 / 2 / 3
6,024
602
3,881
7,658
3,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
10
0 / 0 / 4
5,975
598
2,053
5,010
2,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 2 / 2
6,701
670
5,777
5,392
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
11
11
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
2
0.75
W
Medusa
 
Medusa
2
1
0
2
L
Neith
1
2
1
0.75
L
Cerberus
Knuchless
Cerberus
0
2
1
0.25
L
Kuzenbo
Lechinoire
Kuzenbo
2
0
2
3
W
Poseidon
LuuckyD
Poseidon
4
2
3
2.75
W
Hades
MobiIis
Hades
0
2
3
0.75
W
Ymir
0
0
4
2
W
5
2
2
3
L
Zeus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
22,791
32,600
Taken
28,570
15,212
Mitigated
9,596
10,161
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,864
977
0
2,756
7,892
2,126
0
4,381
3,413
0
31,425
W
Medusa
 
Medusa
5,480
2,685
0
670
5,105
1,420
802
2,915
2,190
0
31,615
L
Neith
3,250
1,542
0
1,391
5,169
1,586
0
2,488
2,615
0
33,244
L
Cerberus
Knuchless
Cerberus
2,491
0
0
2,270
7,804
3,141
0
4,123
3,638
14,949
0
L
Kuzenbo
Lechinoire
Kuzenbo
4,502
1,501
0
2,216
5,806
6,806
0
4,040
1,757
27,215
0
W
Poseidon
LuuckyD
Poseidon
5,600
1,039
0
1,293
5,405
1,512
0
1,855
3,515
31,973
0
W
Hades
MobiIis
Hades
3,881
735
169
4,309
7,658
3,000
480
3,579
3,820
32,974
0
W
Ymir
2,053
77
763
1,619
5,010
2,103
205
2,087
2,923
25,166
0
W
5,777
1,618
0
823
5,392
1,561
0
1,080
4,312
37,154
0
L
Zeus
4,907
795
0
1,528
5,929
1,553
0
2,063
3,866
29,980
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
30,907
289
Minions Killed
331
0
Camps Cleared
0
1,000,346
Distance Traveled
1,021,786
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,886
589
73
7
0
205,370
6
W
Medusa
5,822
582
53
5
0
198,480
0
L
Neith
5,770
577
74
7
0
204,456
8
L
Cerberus
4,788
479
27
3
0
200,602
3
L
Kuzenbo
5,945
595
49
5
0
209,537
4
W
Poseidon
6,385
639
63
6
0
213,131
5
W
Hades
6,024
602
87
9
0
190,252
2
W
Ymir
5,975
598
59
6
0
212,423
5
W
Zeus
6,701
670
69
7
0
207,500
4
L
Zeus
5,736
574
66
7
0
180,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role