Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GhostIyBoy
Neith
Level 27
God Stats
0W - 6L
1,365 SR
Queue Stats
29W - 35L
1,480 Elo+
Party 2
Shiva
Shiva
nuggesy
Shiva
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,720 Elo+
Party 2
Team Averages
Level 60
1,473 SR
1,540 Elo+

VS

Team Averages
Level 84
1,456 SR
1,565 Elo+
Tsukuyomi
Tsukuyomi
Kidslymm
Tsukuyomi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 264L
1,499 Elo+
Party 3
Mulan
Mulan
OfficerRanGer
Mulan
Level 80
God Stats
90W - 65L
1,623 SR
Queue Stats
147W - 122L
1,577 Elo+
Party 1
Yemoja
Yemoja
SniperOS1K
Yemoja
Level 28
God Stats
1W - 1L
1,322 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 3
Cernunnos
Cernunnos
scarabax
Cernunnos
Level 159
God Stats
1W - 2L
1,188 SR
Queue Stats
88W - 86L
1,589 Elo+
Party 3
Olorun
Olorun
somexxx
Olorun
Level 29
God Stats
43W - 36L
1,645 SR
Queue Stats
53W - 47L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 3 / 0
5,579
558
6,010
3,881
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
 
Erlang Shen
8
0 / 6 / 1
4,927
493
2,422
7,715
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
 
Athena
7
0 / 4 / 2
4,817
482
1,919
10,845
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
0 / 5 / 1
4,748
475
3,131
5,150
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
nuggesy
Shiva
8
0 / 4 / 0
4,622
462
3,132
7,446
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kidslymm
Tsukuyomi
11
1 / 1 / 3
6,623
662
4,141
7,327
2,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 0 / 8
6,890
689
5,118
5,595
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
SniperOS1K
Yemoja
7
0 / 0 / 6
5,324
532
1,583
4,710
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
scarabax
Cernunnos
12
7 / 1 / 4
7,262
726
8,779
8,595
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
somexxx
Olorun
11
8 / 1 / 7
7,537
754
7,478
5,397
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
22
22
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
L
Erlang Shen
 
Erlang Shen
0
6
1
0.08
L
Athena
 
Athena
0
4
2
0.25
L
Neith
0
5
1
0.1
W
Tsukuyomi
Kidslymm
Tsukuyomi
1
1
3
2.5
W
6
0
8
10
W
Yemoja
SniperOS1K
Yemoja
0
0
6
3
L
Shiva
nuggesy
Shiva
0
4
0
0
W
Cernunnos
scarabax
Cernunnos
7
1
4
9
W
Olorun
somexxx
Olorun
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,614
Damage
27,099
35,037
Taken
31,624
12,936
Mitigated
11,221
6,986
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,010
1,211
0
192
3,881
1,118
0
1,987
1,894
22,217
0
L
Erlang Shen
 
Erlang Shen
2,422
1,170
0
2,102
7,715
3,106
0
1,577
6,138
0
30,257
L
Athena
 
Athena
1,919
780
0
2,043
10,845
3,721
0
3,451
7,394
7,024
0
L
Neith
3,131
782
299
442
5,150
1,232
0
1,423
3,727
0
15,941
W
Tsukuyomi
Kidslymm
Tsukuyomi
4,141
1,235
0
2,289
7,327
2,628
0
729
6,496
0
34,820
W
5,118
1,101
0
1,737
5,595
2,172
0
1,086
4,317
0
33,616
W
Yemoja
SniperOS1K
Yemoja
1,583
819
1,019
1,276
4,710
2,000
0
962
3,208
7,169
0
L
Shiva
nuggesy
Shiva
3,132
629
0
1,908
7,446
3,759
0
623
6,823
0
21,164
W
Cernunnos
scarabax
Cernunnos
8,779
4,071
2
4,007
8,595
2,685
713
1,248
7,209
0
51,214
W
Olorun
somexxx
Olorun
7,478
4,652
465
2,740
5,397
1,736
0
2,970
2,093
38,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
33,636
169
Minions Killed
325
0
Camps Cleared
0
984,752
Distance Traveled
1,049,689
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,579
558
32
3
0
183,172
3
L
Erlang Shen
4,927
493
60
6
0
221,837
0
L
Athena
4,817
482
13
1
0
200,426
3
L
Neith
4,748
475
30
3
0
182,437
3
W
Tsukuyomi
6,623
662
80
8
0
208,849
2
W
Mulan
6,890
689
65
7
0
242,870
0
W
Yemoja
5,324
532
9
1
0
205,368
3
L
Shiva
4,622
462
34
3
0
196,880
2
W
Cernunnos
7,262
726
101
10
0
183,558
3
W
Olorun
7,537
754
70
7
0
209,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role