Player Matchup

Baron Samedi
Baron Samedi
Crispier
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 191L
1,334 Elo+
Solo
Kukulkan
Kukulkan
Ezakun
Kukulkan
Level 15
God Stats
0W - 3L
1,289 SR
Queue Stats
9W - 25L
1,264 Elo+
Solo
King Arthur
King Arthur
ItsAllSticky
King Arthur
Level 18
God Stats
10W - 7L
1,708 SR
Queue Stats
227W - 188L
1,438 Elo+
Party 1
Awilix
Awilix
ThatNoob578
Awilix
Level 23
God Stats
0W - 2L
1,291 SR
Queue Stats
5W - 6L
1,408 Elo+
Solo
Freya
Freya
redrider923
Freya
Level 47
God Stats
15W - 23L
1,325 SR
Queue Stats
444W - 425L
1,434 Elo+
Party 1
Team Averages
Level 26
1,423 SR
1,375 Elo+

VS

Team Averages
Level 51
1,423 SR
1,404 Elo+
Izanami
Izanami
Lil_windex-42069
Izanami
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,286 Elo+
Solo
Chronos
Chronos
Littlesupe
Chronos
Level 125
God Stats
2W - 0L
1,241 SR
Queue Stats
59W - 68L
1,404 Elo+
Party 2
Anubis
Anubis
Pineapple-1406
Anubis
Level 33
God Stats
37W - 33L
1,522 SR
Queue Stats
465W - 521L
1,544 Elo+
Solo
Ne Zha
Ne Zha
oorieel
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 91L
1,418 Elo+
Party 2
Bellona
Bellona
xxJAK3F1Nxx710
Bellona
Level 49
God Stats
2W - 3L
1,351 SR
Queue Stats
16W - 18L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crispier
Baron Samedi
19
1 / 6 / 3
11,056
737
6,108
17,390
8,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Ezakun
Kukulkan
12
0 / 4 / 0
8,083
539
125
4,205
1,263
King Arthur
ItsAllSticky
King Arthur
18
2 / 6 / 11
10,565
704
10,374
25,008
22,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
14
3 / 3 / 1
8,983
599
3,525
6,312
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 5 / 2
12,172
811
26,187
23,487
9,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 8
11,609
774
12,037
15,969
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Littlesupe
Chronos
20
6 / 1 / 9
12,271
818
15,635
13,623
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 8
11,992
799
11,032
10,721
5,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
oorieel
Ne Zha
20
9 / 2 / 7
12,810
854
13,219
9,281
4,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 3 / 10
10,750
717
6,184
11,585
9,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
17
Kills
22
24
Deaths
17
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Crispier
Baron Samedi
1
6
3
0.42
L
Kukulkan
Ezakun
Kukulkan
0
4
0
0
L
King Arthur
ItsAllSticky
King Arthur
2
6
11
1.25
W
3
7
8
1
W
Chronos
Littlesupe
Chronos
6
1
9
10.5
W
4
4
8
2
L
Awilix
3
3
1
1.17
W
Ne Zha
oorieel
Ne Zha
9
2
7
6.25
L
11
5
2
2.4
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,319
Damage
58,107
76,402
Taken
61,179
43,714
Mitigated
32,605
14,780
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Crispier
Baron Samedi
6,108
571
781
2,674
17,390
8,648
612
3,400
13,778
51,342
0
L
Kukulkan
Ezakun
Kukulkan
125
61
0
0
4,205
1,263
0
288
3,893
5,816
0
L
King Arthur
ItsAllSticky
King Arthur
10,374
1,402
0
2,554
25,008
22,227
189
8,667
15,969
0
28,579
W
12,037
8,756
0
4,782
15,969
6,630
2,468
8,030
7,939
0
40,208
W
Chronos
Littlesupe
Chronos
15,635
8,776
0
5,046
13,623
6,160
3,504
8,937
4,686
41,528
5,030
W
11,032
442
0
4,750
10,721
5,780
2,040
5,691
5,030
42,185
0
L
Awilix
3,525
1,586
0
842
6,312
1,738
0
1,593
4,687
0
9,068
W
Ne Zha
oorieel
Ne Zha
13,219
2,165
0
1,506
9,281
4,067
56
3,940
5,341
0
53,006
L
26,187
9,871
0
7,929
23,487
9,838
142
10,756
12,661
60,604
0
W
6,184
1,595
236
1,642
11,585
9,968
2,337
5,822
5,763
0
31,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
59,432
211
Minions Killed
299
0
Camps Cleared
0
995,411
Distance Traveled
1,451,379
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,056
737
95
6
0
234,031
4
L
Kukulkan
8,083
539
5
0
0
78,229
0
L
King Arthur
10,565
704
37
2
0
294,106
3
W
Izanami
11,609
774
71
5
0
279,276
0
W
Chronos
12,271
818
44
3
0
284,856
0
W
Anubis
11,992
799
71
5
0
283,499
1
L
Awilix
8,983
599
13
1
0
112,953
0
W
Ne Zha
12,810
854
64
4
0
297,744
0
L
Freya
12,172
811
61
4
0
276,092
2
W
Bellona
10,750
717
49
3
0
306,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role