Player Matchup

Kumbhakarna
Kumbhakarna
CanUMakeMagic
Kumbhakarna
Level 112
God Stats
3W - 4L
1,382 SR
Queue Stats
157W - 151L
1,463 Elo+
Solo
Shiva
Shiva
King_Gunga_
Shiva
Level 85
God Stats
2W - 0L
1,788 SR
Queue Stats
4W - 9L
1,314 Elo+
Solo
Rama
Rama
Mephala2020
Rama
Level 63
God Stats
5W - 5L
1,330 SR
Queue Stats
801W - 741L
1,450 Elo+
Solo
Bakasura
Bakasura
mich8bebe
Bakasura
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 126L
1,447 Elo+
Solo
Nu Wa
Nu Wa
sergio_maniga
Nu Wa
Level 122
God Stats
4W - 2L
1,679 SR
Queue Stats
47W - 45L
1,486 Elo+
Solo
Team Averages
Level 91
1,536 SR
1,432 Elo+

VS

Team Averages
Level 111
1,442 SR
1,463 Elo+
Nu Wa
Nu Wa
ChaoticxKing
Nu Wa
Level 127
God Stats
61W - 55L
1,637 SR
Queue Stats
212W - 216L
1,465 Elo+
Solo
Chiron
Chiron
MrDUP
Chiron
Level 160
God Stats
4W - 14L
1,160 SR
Queue Stats
68W - 72L
1,431 Elo+
Solo
Hades
Hades
ThatBoii Ace
Hades
Level 109
God Stats
8W - 10L
1,335 SR
Queue Stats
310W - 346L
1,474 Elo+
Solo
Khepri
Khepri
Vridius
Khepri
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 154L
1,536 Elo+
Solo
Da Ji
Da Ji
tj coms22
Da Ji
Level 75
God Stats
2W - 4L
1,576 SR
Queue Stats
61W - 72L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CanUMakeMagic
Kumbhakarna
11
0 / 4 / 10
7,266
454
2,496
15,439
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 0 / 4
8,718
545
5,807
10,087
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 4 / 5
8,049
503
8,091
11,076
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
mich8bebe
Bakasura
15
9 / 4 / 1
9,660
604
10,497
13,738
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 8
8,118
507
9,628
7,994
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,368
523
12,338
7,681
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
MrDUP
Chiron
13
4 / 4 / 3
8,261
516
10,314
12,615
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 3 / 1
8,224
514
10,998
10,335
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Vridius
Khepri
11
3 / 3 / 7
7,614
476
4,513
13,253
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
tj coms22
Da Ji
7
0 / 3 / 3
5,982
374
1,936
6,384
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
15
Kills
16
16
Deaths
15
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CanUMakeMagic
Kumbhakarna
0
4
10
1.25
L
1
2
4
1.5
W
2
0
4
4
W
3
4
5
1.38
L
Chiron
MrDUP
Chiron
4
4
3
1.38
L
8
3
1
2.83
L
Khepri
Vridius
Khepri
3
3
7
2.17
W
Bakasura
mich8bebe
Bakasura
9
4
1
2.38
W
1
4
8
1.25
L
Da Ji
tj coms22
Da Ji
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,519
Damage
40,099
58,334
Taken
50,268
30,126
Mitigated
24,738
17,791
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CanUMakeMagic
Kumbhakarna
2,496
392
688
3,842
15,439
10,664
121
6,511
8,928
12,238
0
L
12,338
4,983
0
2,177
7,681
1,937
284
1,784
5,464
50,502
0
W
5,807
447
357
2,064
10,087
7,491
68
6,788
3,299
0
64,747
W
8,091
6,450
0
3,770
11,076
3,117
2,568
4,510
6,566
0
43,927
L
Chiron
MrDUP
Chiron
10,314
5,751
288
4,916
12,615
4,067
1,559
1,192
11,056
0
64,022
L
10,998
155
344
3,531
10,335
4,524
382
4,282
5,947
45,819
0
L
Khepri
Vridius
Khepri
4,513
624
404
3,165
13,253
12,716
0
3,536
9,384
15,616
0
W
Bakasura
mich8bebe
Bakasura
10,497
7,361
0
6,279
13,738
6,197
604
3,833
9,905
0
45,262
W
9,628
1,605
0
791
7,994
2,657
2
6,207
1,787
49,794
0
L
Da Ji
tj coms22
Da Ji
1,936
539
0
1,817
6,384
1,494
0
1,330
4,696
0
18,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
38,449
397
Minions Killed
309
0
Camps Cleared
0
1,519,497
Distance Traveled
1,233,190
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,266
454
14
1
0
299,128
2
L
Nu Wa
8,368
523
83
5
0
270,213
7
W
Shiva
8,718
545
130
8
0
309,317
0
W
Rama
8,049
503
69
4
0
264,569
0
L
Chiron
8,261
516
99
6
0
234,597
0
L
Hades
8,224
514
79
5
0
277,568
0
L
Khepri
7,614
476
11
1
0
292,316
3
W
Bakasura
9,660
604
96
6
0
371,283
2
W
Nu Wa
8,118
507
88
6
0
275,200
1
L
Da Ji
5,982
374
37
2
0
158,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role