Player Matchup

Kumbhakarna
Kumbhakarna
Lazin
Kumbhakarna
Level 27
God Stats
0W - 1L
1,480 SR
Queue Stats
21W - 30L
1,387 Elo+
Party 1
Persephone
Persephone
LeDukeLebowsky
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
PickHeroPerfect
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,518 Elo+
Party 2
Fenrir
Fenrir
Zeffiirr
Fenrir
Level 27
God Stats
0W - 2L
1,592 SR
Queue Stats
21W - 30L
1,375 Elo+
Party 1
Izanami
Izanami
frol47
Izanami
Level 41
God Stats
5W - 4L
1,585 SR
Queue Stats
20W - 26L
1,394 Elo+
Party 1
Team Averages
Level 25
1,531 SR
1,429 Elo+

VS

Team Averages
Level 106
1,449 SR
1,498 Elo+
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hubvous
Nu Wa
Level 107
God Stats
2W - 1L
1,338 SR
Queue Stats
128W - 112L
1,601 Elo+
Solo
Jormungandr
Jormungandr
S6_Nister
Jormungandr
Level 141
God Stats
8W - 11L
1,151 SR
Queue Stats
213W - 241L
1,438 Elo+
Solo
Bellona
Bellona
VLD33228
Bellona
Level 37
God Stats
15W - 18L
1,506 SR
Queue Stats
215W - 257L
1,413 Elo+
Solo
Danzaburou
Danzaburou
g-pa-2-Blaze
Danzaburou
Level 121
God Stats
4W - 6L
1,750 SR
Queue Stats
192W - 210L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lazin
Kumbhakarna
16
1 / 5 / 9
9,446
630
7,656
20,546
14,797
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
LeDukeLebowsky
Persephone
16
3 / 8 / 5
10,175
678
8,658
12,901
3,958
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
1 / 1 / 6
9,908
661
18,952
8,666
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Zeffiirr
Fenrir
18
7 / 5 / 7
10,850
723
10,411
22,939
13,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
frol47
Izanami
17
4 / 7 / 5
10,386
692
16,189
15,849
4,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
4 / 1 / 8
11,733
782
12,547
12,428
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Hubvous
Nu Wa
18
5 / 6 / 9
11,228
749
16,631
12,498
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
S6_Nister
Jormungandr
18
3 / 3 / 16
11,748
783
11,131
15,738
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
VLD33228
Bellona
17
3 / 5 / 10
11,520
768
9,298
20,130
21,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
g-pa-2-Blaze
Danzaburou
20
11 / 1 / 7
13,925
928
18,886
20,498
8,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
16
Kills
26
26
Deaths
16
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
8
8
W
Nu Wa
Hubvous
Nu Wa
5
6
9
1.58
L
Kumbhakarna
Lazin
Kumbhakarna
1
5
9
1.1
L
Persephone
LeDukeLebowsky
Persephone
3
8
5
0.69
L
Kukulkan
1
1
6
4
W
Jormungandr
S6_Nister
Jormungandr
3
3
16
3.67
W
Bellona
VLD33228
Bellona
3
5
10
1.6
L
Fenrir
Zeffiirr
Fenrir
7
5
7
2.1
L
Izanami
frol47
Izanami
4
7
5
0.93
W
Danzaburou
g-pa-2-Blaze
Danzaburou
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,866
Damage
68,493
80,901
Taken
81,292
39,598
Mitigated
57,075
9,222
Healing
30,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,547
3,104
0
4,305
12,428
5,083
2,051
5,964
6,464
0
50,859
W
Nu Wa
Hubvous
Nu Wa
16,631
3,806
0
964
12,498
4,299
1,261
4,760
7,738
32,118
0
L
Kumbhakarna
Lazin
Kumbhakarna
7,656
1,323
0
0
20,546
14,797
0
6,477
13,163
16,589
0
L
Persephone
LeDukeLebowsky
Persephone
8,658
721
0
1,283
12,901
3,958
0
3,179
9,475
20,441
0
L
Kukulkan
18,952
2,056
0
0
8,666
2,820
0
3,819
4,469
63,164
0
W
Jormungandr
S6_Nister
Jormungandr
11,131
2,774
12
5,772
15,738
17,310
559
6,833
8,905
38,372
0
W
Bellona
VLD33228
Bellona
9,298
2,406
2,641
3,446
20,130
21,665
500
9,332
10,798
0
23,622
L
Fenrir
Zeffiirr
Fenrir
10,411
2,443
0
5,758
22,939
13,519
0
7,746
14,720
255
18,662
L
Izanami
frol47
Izanami
16,189
8,940
0
2,181
15,849
4,504
475
4,422
11,084
0
46,034
W
Danzaburou
g-pa-2-Blaze
Danzaburou
18,886
10,215
0
13,041
20,498
8,718
2,036
8,483
12,015
0
69,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,765
Gold Earned
60,154
233
Minions Killed
298
0
Camps Cleared
0
1,340,937
Distance Traveled
1,505,986
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,733
782
76
5
0
350,871
0
W
Nu Wa
11,228
749
33
2
0
292,574
1
L
Kumbhakarna
9,446
630
19
1
0
284,502
6
L
Persephone
10,175
678
25
2
0
251,369
1
L
Kukulkan
9,908
661
97
6
0
290,528
1
W
Jormungandr
11,748
783
45
3
0
263,839
0
W
Bellona
11,520
768
33
2
0
317,149
2
L
Fenrir
10,850
723
13
1
0
279,296
0
L
Izanami
10,386
692
79
5
0
235,242
3
W
Danzaburou
13,925
928
111
7
0
281,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role