Player Matchup

Gilgamesh
Gilgamesh
Followell-17
Gilgamesh
Level 43
God Stats
1W - 1L
1,758 SR
Queue Stats
21W - 19L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ninsaya
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,496 Elo+
Party 1
Sol
Sol
OrionDevilC
Sol
Level 45
God Stats
5W - 5L
1,196 SR
Queue Stats
268W - 296L
1,436 Elo+
Solo
Mercury
Mercury
Scottecs
Mercury
Level 44
God Stats
2W - 3L
1,221 SR
Queue Stats
116W - 135L
1,381 Elo+
Solo
Poseidon
Poseidon
SiDioskeree
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,385 Elo+
Party 1
Team Averages
Level 40
1,435 SR
1,446 Elo+

VS

Team Averages
Level 103
1,678 SR
1,622 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Fênti
Cliodhna
Level 123
God Stats
19W - 9L
1,680 SR
Queue Stats
79W - 53L
1,648 Elo+
Party 2
Ravana
Ravana
Gαrrα
Ravana
Level 153
God Stats
3W - 0L
1,706 SR
Queue Stats
83W - 53L
1,671 Elo+
Party 2
Nu Wa
Nu Wa
NeatSaded
Nu Wa
Level 47
God Stats
11W - 4L
1,706 SR
Queue Stats
52W - 26L
1,632 Elo+
Party 2
Hachiman
Hachiman
fervalot
Hachiman
Level 69
God Stats
3W - 0L
1,798 SR
Queue Stats
60W - 32L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Followell-17
Gilgamesh
13
0 / 9 / 2
8,138
407
5,048
14,886
11,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Ninsaya
Kumbhakarna
12
0 / 7 / 4
8,862
443
4,776
21,936
22,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 7 / 3
9,602
480
12,871
18,001
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Scottecs
Mercury
19
9 / 9 / 0
11,535
577
11,217
20,712
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SiDioskeree
Poseidon
14
3 / 13 / 3
9,568
478
7,379
14,022
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 1 / 12
10,053
503
4,565
17,721
16,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Fênti
Cliodhna
20
16 / 3 / 7
13,130
657
19,280
18,736
8,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Gαrrα
Ravana
18
15 / 1 / 15
12,755
638
19,215
11,782
15,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
NeatSaded
Nu Wa
17
7 / 4 / 21
11,976
599
17,953
10,717
4,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
fervalot
Hachiman
18
5 / 4 / 4
11,378
569
9,413
14,293
5,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
13
Kills
45
45
Deaths
13
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
12
8
L
Gilgamesh
Followell-17
Gilgamesh
0
9
2
0.11
W
Cliodhna
Fênti
Cliodhna
16
3
7
6.5
W
Ravana
Gαrrα
Ravana
15
1
15
22.5
W
Nu Wa
NeatSaded
Nu Wa
7
4
21
4.38
L
Kumbhakarna
Ninsaya
Kumbhakarna
0
7
4
0.29
L
1
7
3
0.36
L
Mercury
Scottecs
Mercury
9
9
0
1
L
Poseidon
SiDioskeree
Poseidon
3
13
3
0.35
W
Hachiman
fervalot
Hachiman
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,291
Damage
70,426
89,557
Taken
73,249
47,539
Mitigated
49,796
13,821
Healing
24,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,565
316
452
5,040
17,721
16,996
147
7,591
10,130
21,854
6,392
L
Gilgamesh
Followell-17
Gilgamesh
5,048
1,269
0
396
14,886
11,174
0
5,254
9,632
0
30,171
W
Cliodhna
Fênti
Cliodhna
19,280
3,479
0
6,406
18,736
8,524
501
6,455
12,281
0
102,179
W
Ravana
Gαrrα
Ravana
19,215
6,804
0
5,057
11,782
15,080
1,167
3,399
8,383
0
78,961
W
Nu Wa
NeatSaded
Nu Wa
17,953
4,212
374
2,202
10,717
4,037
3,745
3,541
7,176
77,337
0
L
Kumbhakarna
Ninsaya
Kumbhakarna
4,776
350
241
3,242
21,936
22,482
0
7,225
14,711
20,222
0
L
12,871
6,615
0
7,096
18,001
4,437
3,354
3,955
14,046
70,758
0
L
Mercury
Scottecs
Mercury
11,217
5,513
0
2,661
20,712
6,755
0
3,013
17,699
0
79,203
L
Poseidon
SiDioskeree
Poseidon
7,379
1,261
0
185
14,022
2,691
210
2,196
11,826
34,742
0
W
Hachiman
fervalot
Hachiman
9,413
5,887
0
4,764
14,293
5,159
4,181
4,040
10,253
0
77,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,705
Gold Earned
59,292
393
Minions Killed
536
0
Camps Cleared
0
1,793,868
Distance Traveled
1,983,493
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,053
503
34
2
0
391,476
12
L
Gilgamesh
8,138
407
55
3
0
369,687
3
W
Cliodhna
13,130
657
143
7
0
443,253
1
W
Ravana
12,755
638
124
6
0
432,823
0
W
Nu Wa
11,976
599
113
6
0
355,096
0
L
Kumbhakarna
8,862
443
22
1
0
351,555
1
L
Sol
9,602
480
122
6
0
349,157
3
L
Mercury
11,535
577
135
7
0
410,744
8
L
Poseidon
9,568
478
59
3
0
312,725
0
W
Hachiman
11,378
569
122
6
0
360,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role