Player Matchup

Sun Wukong
Sun Wukong
Akinosx
Sun Wukong
Level 100
God Stats
4W - 9L
1,500 SR
Queue Stats
47W - 74L
1,250 Elo+
Solo
Thoth
Thoth
Bastrdknt
Thoth
Level 17
God Stats
1W - 3L
1,252 SR
Queue Stats
33W - 56L
1,323 Elo+
Party 3
Cerberus
Cerberus
Rantarokiwi
Cerberus
Level 71
God Stats
2W - 3L
1,502 SR
Queue Stats
163W - 154L
1,394 Elo+
Solo
Hun Batz
Hun Batz
Skidddlle
Hun Batz
Level 70
God Stats
15W - 28L
1,231 SR
Queue Stats
99W - 116L
1,355 Elo+
Party 3
Hou Yi
Hou Yi
thewickedwizrd
Hou Yi
Level 99
God Stats
11W - 13L
1,512 SR
Queue Stats
142W - 177L
1,435 Elo+
Party 3
Team Averages
Level 71
1,400 SR
1,351 Elo+

VS

Team Averages
Level 77
1,423 SR
1,412 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
HsDsNs
Sol
Level 60
God Stats
13W - 11L
1,175 SR
Queue Stats
38W - 44L
1,255 Elo+
Solo
Horus
Horus
MarcoRF
Horus
Level 60
God Stats
12W - 6L
1,442 SR
Queue Stats
163W - 176L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
ZirexDK
Danzaburou
Level 104
God Stats
7W - 4L
1,497 SR
Queue Stats
41W - 45L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akinosx
Sun Wukong
11
1 / 3 / 0
6,157
513
3,601
10,403
7,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Bastrdknt
Thoth
9
0 / 3 / 0
5,376
448
1,484
4,934
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Rantarokiwi
Cerberus
8
0 / 2 / 2
5,629
469
2,965
10,631
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Skidddlle
Hun Batz
10
1 / 3 / 0
5,707
476
4,250
7,855
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 1
6,822
569
5,329
8,027
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
5 / 0 / 3
7,910
659
7,464
7,882
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
 
Mercury
12
3 / 1 / 3
7,387
616
6,169
8,622
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sol
HsDsNs
Sol
11
2 / 0 / 0
7,094
591
4,726
6,163
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
MarcoRF
Horus
9
0 / 1 / 3
5,430
453
3,927
6,987
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ZirexDK
Danzaburou
10
1 / 3 / 0
6,137
511
5,315
8,438
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
3
6.5
W
Mercury
 
Mercury
3
1
3
4.5
L
Sun Wukong
Akinosx
Sun Wukong
1
3
0
0.33
L
Thoth
Bastrdknt
Thoth
0
3
0
0
W
Sol
HsDsNs
Sol
2
0
0
2
W
Horus
MarcoRF
Horus
0
1
3
1.5
L
Cerberus
Rantarokiwi
Cerberus
0
2
2
0.5
L
Hun Batz
Skidddlle
Hun Batz
1
3
0
0.33
W
Danzaburou
ZirexDK
Danzaburou
1
3
0
0.33
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
27,601
41,850
Taken
38,092
18,643
Mitigated
12,480
8,429
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,464
3,193
164
2,695
7,882
2,976
848
114
7,768
0
39,916
W
Mercury
 
Mercury
6,169
4,262
0
996
8,622
2,447
0
167
8,455
0
48,944
L
Sun Wukong
Akinosx
Sun Wukong
3,601
847
0
1,759
10,403
7,570
539
0
10,249
0
35,058
L
Thoth
Bastrdknt
Thoth
1,484
126
0
206
4,934
1,268
0
2,679
2,229
24,381
0
W
Sol
HsDsNs
Sol
4,726
1,583
0
3,840
6,163
1,600
0
2,022
4,141
38,593
0
W
Horus
MarcoRF
Horus
3,927
2,048
555
1,183
6,987
3,260
38
1,239
5,748
0
18,533
L
Cerberus
Rantarokiwi
Cerberus
2,965
164
74
3,005
10,631
5,130
122
1,393
9,092
18,742
0
L
Hun Batz
Skidddlle
Hun Batz
4,250
1,401
0
170
7,855
2,274
0
566
7,289
0
30,754
W
Danzaburou
ZirexDK
Danzaburou
5,315
2,749
142
3,144
8,438
2,197
0
907
7,531
0
35,410
L
5,329
2,005
0
3,215
8,027
2,401
66
446
7,527
0
45,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,691
Gold Earned
33,958
300
Minions Killed
303
0
Camps Cleared
0
1,290,881
Distance Traveled
1,197,581
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,910
659
71
6
0
216,892
1
W
Mercury
7,387
616
78
7
0
275,210
2
L
Sun Wukong
6,157
513
70
6
0
303,769
7
L
Thoth
5,376
448
49
4
0
223,819
1
W
Sol
7,094
591
76
6
0
247,563
4
W
Horus
5,430
453
21
2
0
237,443
1
L
Cerberus
5,629
469
27
2
0
255,122
1
L
Hun Batz
5,707
476
56
5
0
266,161
4
W
Danzaburou
6,137
511
57
5
0
220,473
3
L
Hou Yi
6,822
569
98
8
0
242,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role