Player Matchup

Nemesis
Nemesis
AhmedSan1
Nemesis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 167L
1,404 Elo+
Solo
Arachne
Arachne
Atharien
Arachne
Level 105
God Stats
95W - 73L
1,535 SR
Queue Stats
349W - 377L
1,432 Elo+
Party 4
Sylvanus
Sylvanus
DistinguishedXx
Sylvanus
Level 97
God Stats
16W - 19L
1,460 SR
Queue Stats
153W - 197L
1,469 Elo+
Party 1
Izanami
Izanami
Herculazy
Izanami
Level 67
God Stats
18W - 14L
1,653 SR
Queue Stats
198W - 229L
1,465 Elo+
Party 1
Zeus
Zeus
RincewindEMS
Zeus
Level 140
God Stats
1W - 5L
1,387 SR
Queue Stats
306W - 339L
1,441 Elo+
Party 4
Team Averages
Level 114
1,507 SR
1,442 Elo+

VS

Team Averages
Level 120
1,529 SR
1,434 Elo+
Mulan
Mulan
NockJos
Mulan
Level 123
God Stats
4W - 2L
1,570 SR
Queue Stats
83W - 84L
1,510 Elo+
Party 3
Vulcan
Vulcan
Savonos
Vulcan
Level 143
God Stats
3W - 6L
1,370 SR
Queue Stats
291W - 323L
1,465 Elo+
Party 2
Chiron
Chiron
Zanna001
Chiron
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 178L
1,474 Elo+
Party 2
Ra
Ra
gvg4444
Ra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 3
Bastet
Bastet
女人看海因为浪
Bastet
Level 159
God Stats
16W - 6L
1,706 SR
Queue Stats
459W - 471L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AhmedSan1
Nemesis
10
3 / 2 / 0
5,941
594
4,862
6,349
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Atharien
Arachne
8
0 / 3 / 0
4,659
466
2,010
6,395
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
6
0 / 4 / 2
4,645
465
1,849
9,357
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Herculazy
Izanami
8
1 / 4 / 1
5,164
516
4,964
8,325
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 1
5,553
555
3,774
4,625
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NockJos
Mulan
9
1 / 2 / 2
5,712
571
3,170
6,311
3,277
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Savonos
Vulcan
12
4 / 0 / 4
6,874
687
4,302
3,694
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Zanna001
Chiron
10
3 / 1 / 2
5,824
582
5,676
5,907
1,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 2
5,843
584
4,655
5,272
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 1 / 3
6,607
661
6,651
7,475
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
18
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AhmedSan1
Nemesis
3
2
0
1.5
L
Arachne
Atharien
Arachne
0
3
0
0
L
Sylvanus
0
4
2
0.25
L
Izanami
Herculazy
Izanami
1
4
1
0.38
W
Mulan
NockJos
Mulan
1
2
2
1
L
1
5
1
0.3
W
Vulcan
Savonos
Vulcan
4
0
4
6
W
Chiron
Zanna001
Chiron
3
1
2
4
W
3
1
2
4
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,459
Damage
24,454
35,051
Taken
28,659
11,179
Mitigated
8,853
9,793
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AhmedSan1
Nemesis
4,862
2,274
0
1,790
6,349
2,358
0
780
5,569
0
28,751
L
Arachne
Atharien
Arachne
2,010
1,155
0
1,462
6,395
1,504
0
1,568
4,827
0
16,518
L
Sylvanus
1,849
195
1,310
2,420
9,357
4,038
0
1,868
7,489
6,639
0
L
Izanami
Herculazy
Izanami
4,964
3,777
0
2,341
8,325
2,259
0
3,410
4,915
0
31,485
W
Mulan
NockJos
Mulan
3,170
489
0
1,534
6,311
3,277
777
127
6,184
0
26,301
L
3,774
835
0
470
4,625
1,020
0
1,331
3,294
30,452
0
W
Vulcan
Savonos
Vulcan
4,302
1,104
0
1,518
3,694
1,168
47
1,905
1,789
34,749
0
W
Chiron
Zanna001
Chiron
5,676
2,053
291
2,067
5,907
1,144
260
831
4,645
0
31,657
W
4,655
667
743
1,567
5,272
1,166
1,036
941
4,331
29,378
0
W
6,651
2,230
0
3,827
7,475
2,098
0
1,819
5,514
0
26,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
30,860
228
Minions Killed
321
0
Camps Cleared
0
947,715
Distance Traveled
1,025,278
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,941
594
53
5
0
175,922
2
L
Arachne
4,659
466
37
4
0
236,650
2
L
Sylvanus
4,645
465
11
1
0
178,929
7
L
Izanami
5,164
516
61
6
0
157,768
1
W
Mulan
5,712
571
55
6
0
183,080
3
L
Zeus
5,553
555
66
7
0
198,446
3
W
Vulcan
6,874
687
89
9
0
218,150
2
W
Chiron
5,824
582
64
6
0
195,878
1
W
Ra
5,843
584
61
6
0
195,453
3
W
Bastet
6,607
661
52
5
0
232,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role