Player Matchup

He Bo
He Bo
 
He Bo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CrixusAgain
Khepri
Level 155
God Stats
2W - 2L
1,822 SR
Queue Stats
28W - 27L
1,739 Elo+
Party 1
Ullr
Ullr
rambiotico
Ullr
Level 27
God Stats
1W - 1L
1,746 SR
Queue Stats
6W - 2L
1,767 Elo+
Party 1
Team Averages
Level 104
1,689 SR
1,669 Elo+

VS

Team Averages
Level 87
1,549 SR
1,557 Elo+
Bastet
Bastet
Loladurante
Bastet
Level 66
God Stats
65W - 46L
1,693 SR
Queue Stats
569W - 456L
1,596 Elo+
Party 2
Tiamat
Tiamat
henrique_plaer
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,481 Elo+
Solo
Shiva
Shiva
nachingui1447
Shiva
Level 149
God Stats
14W - 10L
1,454 SR
Queue Stats
524W - 413L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 7 / 3
5,826
583
7,991
8,740
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
1 / 3 / 1
6,429
643
3,796
9,344
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 4 / 1
6,343
634
6,916
9,101
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
7 / 0 / 7
8,256
826
7,754
8,097
2,872
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 10
6,637
664
2,851
7,275
3,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 0 / 6
8,524
852
13,430
9,372
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
7
3
0.21
L
Khepri
1
3
1
0.5
W
Bastet
7
0
7
10.5
W
0
3
10
1.67
W
7
0
6
10
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,703
Damage
24,035
27,185
Taken
24,744
13,624
Mitigated
11,928
2,115
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,991
230
0
462
8,740
2,018
0
797
7,803
14,830
0
L
Khepri
3,796
98
0
1,542
9,344
8,798
0
1,373
7,580
12,615
0
W
Bastet
7,754
1,955
0
3,344
8,097
2,872
845
4,507
3,590
0
26,484
W
2,851
213
216
1,007
7,275
3,256
0
2,524
4,751
6,324
0
W
13,430
3,967
158
1,643
9,372
5,800
1,238
5,293
4,079
0
33,940
L
6,916
2,955
0
111
9,101
2,808
0
681
8,183
0
18,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,598
Gold Earned
23,417
83
Minions Killed
91
2
Camps Cleared
6
499,662
Distance Traveled
620,408
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,826
583
20
2
1
166,597
3
L
Khepri
6,429
643
15
2
0
170,825
1
W
Bastet
8,256
826
26
3
1
218,847
4
W
Tiamat
6,637
664
9
1
0
188,159
0
W
Shiva
8,524
852
56
6
5
213,402
5
L
Ullr
6,343
634
48
5
1
162,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role