Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AriSlays
Scylla
Level 129
God Stats
1W - 3L
1,394 SR
Queue Stats
121W - 97L
1,600 Elo+
Solo
Camazotz
Camazotz
GRIMM 802
Camazotz
Level 145
God Stats
0W - 3L
1,180 SR
Queue Stats
201W - 194L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
LiquidN-DCup
Heimdallr
Level 155
God Stats
0W - 2L
1,288 SR
Queue Stats
148W - 156L
1,504 Elo+
Solo
Hel
Hel
iRock Js n SBs
Hel
Level 158
God Stats
2W - 2L
1,285 SR
Queue Stats
277W - 299L
1,521 Elo+
Party 1
Team Averages
Level 143
1,329 SR
1,541 Elo+

VS

Team Averages
Level 142
1,492 SR
1,557 Elo+
Serqet
Serqet
EfEfEfEfEfEf
Serqet
Level 105
God Stats
2W - 6L
1,201 SR
Queue Stats
633W - 695L
1,511 Elo+
Solo
Danzaburou
Danzaburou
NeptuniumNight
Danzaburou
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,651 Elo+
Solo
Hel
Hel
Tjbartz2009
Hel
Level 158
God Stats
11W - 4L
1,733 SR
Queue Stats
263W - 270L
1,504 Elo+
Solo
Hercules
Hercules
b33tlebailey
Hercules
Level 147
God Stats
2W - 1L
1,729 SR
Queue Stats
166W - 156L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rpgfanatic2014
Morgan Le Fay
Level 160
God Stats
7W - 7L
1,298 SR
Queue Stats
662W - 676L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 4 / 3
7,752
775
7,241
16,911
21,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
AriSlays
Scylla
5
0 / 1 / 0
5,603
560
0
902
209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
GRIMM 802
Camazotz
13
1 / 4 / 3
6,881
688
6,108
10,691
5,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
LiquidN-DCup
Heimdallr
13
1 / 4 / 3
7,266
727
9,905
7,862
3,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 2
7,391
739
9,327
8,460
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
0 / 1 / 13
7,997
800
4,284
11,231
5,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
NeptuniumNight
Danzaburou
16
3 / 0 / 14
9,328
933
10,093
10,493
6,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 2 / 8
9,256
926
6,877
7,549
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
b33tlebailey
Hercules
13
3 / 3 / 8
8,428
843
8,477
13,155
13,155
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
rpgfanatic2014
Morgan Le Fay
15
4 / 1 / 10
8,974
897
9,572
5,509
3,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
5
Kills
17
17
Deaths
7
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
3
0.88
L
Scylla
AriSlays
Scylla
0
1
0
0
W
Serqet
0
1
13
6.5
L
Camazotz
GRIMM 802
Camazotz
1
4
3
0.63
L
Heimdallr
LiquidN-DCup
Heimdallr
1
4
3
0.63
W
Danzaburou
NeptuniumNight
Danzaburou
3
0
14
10
W
7
2
8
5.5
W
Hercules
b33tlebailey
Hercules
3
3
8
2.33
L
1
4
2
0.5
W
Morgan Le Fay
rpgfanatic2014
Morgan Le Fay
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
39,303
44,826
Taken
47,937
38,562
Mitigated
31,852
14,995
Healing
30,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,241
1,825
687
3,773
16,911
21,639
0
6,377
10,013
0
15,902
L
Scylla
AriSlays
Scylla
0
0
0
0
902
209
0
49
853
0
0
W
Serqet
4,284
846
416
263
11,231
5,635
523
1,536
9,619
0
4,419
L
Camazotz
GRIMM 802
Camazotz
6,108
820
805
2,786
10,691
5,256
0
4,234
6,457
0
12,831
L
Heimdallr
LiquidN-DCup
Heimdallr
9,905
2,466
17
321
7,862
3,652
0
2,921
4,767
0
21,324
W
Danzaburou
NeptuniumNight
Danzaburou
10,093
2,642
2,265
3,683
10,493
6,568
1,956
3,758
6,697
0
27,970
W
6,877
897
14,522
4,292
7,549
3,457
1,131
657
6,852
17,550
0
W
Hercules
b33tlebailey
Hercules
8,477
2,211
938
3,595
13,155
13,155
0
1,956
11,199
0
14,904
L
9,327
452
3,931
2,675
8,460
7,806
0
2,868
5,453
21,668
0
W
Morgan Le Fay
rpgfanatic2014
Morgan Le Fay
9,572
582
396
261
5,509
3,037
2,034
1,420
4,049
27,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
43,983
80
Minions Killed
109
0
Camps Cleared
0
724,209
Distance Traveled
1,126,702
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,752
775
21
2
0
189,158
1
L
Scylla
5,603
560
0
0
0
13,491
0
W
Serqet
7,997
800
3
0
0
231,011
1
L
Camazotz
6,881
688
12
1
0
186,575
1
L
Heimdallr
7,266
727
24
2
0
168,076
1
W
Danzaburou
9,328
933
33
3
0
244,388
2
W
Hel
9,256
926
23
2
0
244,304
4
W
Hercules
8,428
843
15
2
0
221,545
0
L
Hel
7,391
739
23
2
0
166,909
2
W
Morgan Le Fay
8,974
897
35
4
0
185,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role