Player Matchup

Atlas
Atlas
BRUNOSKY-_-999
Atlas
Level 49
God Stats
2W - 4L
1,248 SR
Queue Stats
5W - 7L
1,415 Elo+
Solo
Shiva
Shiva
Th3SuspectAU
Shiva
Level 48
God Stats
11W - 14L
1,664 SR
Queue Stats
802W - 888L
1,439 Elo+
Solo
Ymir
Ymir
WHITEfront
Ymir
Level 58
God Stats
18W - 32L
1,361 SR
Queue Stats
128W - 145L
1,419 Elo+
Solo
Chronos
Chronos
lucasfaoliva
Chronos
Level 57
God Stats
8W - 1L
1,245 SR
Queue Stats
173W - 142L
1,435 Elo+
Solo
Cernunnos
Cernunnos
x_SICARIOCHILE_x
Cernunnos
Level 103
God Stats
4W - 1L
1,675 SR
Queue Stats
12W - 11L
1,466 Elo+
Solo
Team Averages
Level 63
1,438 SR
1,435 Elo+

VS

Team Averages
Level 67
1,546 SR
1,443 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Alexx-hunter97
Cabrakan
Level 86
God Stats
2W - 1L
1,722 SR
Queue Stats
62W - 47L
1,482 Elo+
Party 1
Vamana
Vamana
Easymoney8766
Vamana
Level 28
God Stats
6W - 7L
1,565 SR
Queue Stats
84W - 103L
1,391 Elo+
Party 2
Camazotz
Camazotz
Viros-Punk
Camazotz
Level 68
God Stats
1W - 1L
1,750 SR
Queue Stats
206W - 222L
1,453 Elo+
Party 1
Scylla
Scylla
iILuSioNiX--
Scylla
Level 78
God Stats
4W - 4L
1,194 SR
Queue Stats
88W - 103L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
9,003
530
7,356
20,363
22,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
11 / 1 / 6
10,051
591
15,853
13,206
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 1 / 1
8,739
514
3,638
10,417
8,708
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
lucasfaoliva
Chronos
16
7 / 5 / 5
10,132
596
13,254
13,308
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
16
8 / 1 / 5
9,800
576
10,572
12,559
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 6 / 3
6,541
385
5,404
12,243
4,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
12
2 / 9 / 1
7,685
452
8,462
14,985
12,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 3 / 2
9,041
532
10,192
18,004
12,513
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
Viros-Punk
Camazotz
11
0 / 7 / 2
7,103
418
4,327
15,082
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
14
5 / 6 / 1
8,913
524
13,814
11,299
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
31
Kills
9
9
Deaths
31
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
3
0.25
L
Cabrakan
2
9
1
0.28
W
5
1
10
10
L
2
3
2
1
W
11
1
6
14
L
Camazotz
Viros-Punk
Camazotz
0
7
2
0.14
W
0
1
1
0.5
L
Scylla
5
6
1
0.92
W
Chronos
lucasfaoliva
Chronos
7
5
5
1.9
W
Cernunnos
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,673
Damage
42,199
69,853
Taken
71,613
47,198
Mitigated
37,232
18,788
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,404
1,439
0
3,801
12,243
4,936
0
3,552
8,643
0
24,319
L
Cabrakan
8,462
980
561
1,226
14,985
12,160
0
5,741
9,219
18,605
0
W
7,356
3,082
0
4,798
20,363
22,380
569
6,923
13,262
26,127
0
L
10,192
3,570
0
4,608
18,004
12,513
498
5,754
12,156
0
57,008
W
15,853
4,307
307
2,256
13,206
5,885
490
4,853
8,242
0
59,939
L
Camazotz
Viros-Punk
Camazotz
4,327
1,308
0
6,109
15,082
3,935
0
2,912
12,106
0
37,721
W
3,638
488
36
3,293
10,417
8,708
344
0
10,417
49,597
0
L
Scylla
13,814
1,046
0
1,495
11,299
3,688
0
5,746
5,241
42,724
0
W
Chronos
lucasfaoliva
Chronos
13,254
3,876
0
767
13,308
5,322
1,943
6,581
6,291
62,925
0
W
Cernunnos
10,572
5,829
0
7,331
12,559
4,903
2,020
3,162
9,365
0
77,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,725
Gold Earned
39,283
463
Minions Killed
297
0
Camps Cleared
0
1,501,985
Distance Traveled
1,452,146
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,541
385
28
2
0
284,727
3
L
Cabrakan
7,685
452
24
1
0
288,828
1
W
Atlas
9,003
530
35
2
0
293,148
0
L
Vamana
9,041
532
100
6
0
289,250
3
W
Shiva
10,051
591
100
6
0
351,743
2
L
Camazotz
7,103
418
69
4
0
308,671
1
W
Ymir
8,739
514
102
6
0
280,502
0
L
Scylla
8,913
524
76
4
0
280,670
1
W
Chronos
10,132
596
108
6
0
313,092
0
W
Cernunnos
9,800
576
118
7
0
263,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role