Player Matchup

Ah Puch
Ah Puch
Naif
Ah Puch
Level 16
God Stats
0W - 4L
1,275 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 1
Fenrir
Fenrir
Summondega
Fenrir
Level 48
God Stats
0W - 3L
1,481 SR
Queue Stats
2W - 12L
1,142 Elo+
Party 1
Chaac
Chaac
smally
Chaac
Level 28
God Stats
0W - 1L
1,402 SR
Queue Stats
1W - 6L
1,160 Elo+
Party 1
Team Averages
Level 31
1,386 SR
1,154 Elo+

VS

Team Averages
Level 100
1,533 SR
1,438 Elo+
Shiva
Shiva
Gsg_Elfer
Shiva
Level 90
God Stats
1W - 1L
1,603 SR
Queue Stats
9W - 33L
1,197 Elo+
Solo
Neith
Neith
KentavrIg
Neith
Level 106
God Stats
5W - 9L
1,526 SR
Queue Stats
20W - 29L
1,654 Elo+
Solo
Chang'e
Chang'e
TheDeadEndKing
Chang'e
Level 103
God Stats
3W - 6L
1,470 SR
Queue Stats
10W - 15L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Naif
Ah Puch
20
7 / 6 / 11
15,479
815
21,170
20,568
10,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Summondega
Fenrir
15
3 / 13 / 11
13,454
708
14,998
24,163
8,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
smally
Chaac
20
9 / 8 / 9
15,262
803
21,718
29,399
35,154
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gsg_Elfer
Shiva
20
14 / 5 / 9
16,321
859
20,821
24,478
20,597
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
KentavrIg
Neith
20
9 / 9 / 10
15,759
829
23,763
26,513
12,547
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 5 / 16
13,947
734
15,568
18,644
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
61
19
Kills
26
27
Deaths
19
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Shiva
Gsg_Elfer
Shiva
14
5
9
3.7
W
Neith
KentavrIg
Neith
9
9
10
1.56
L
Ah Puch
Naif
Ah Puch
7
6
11
2.08
L
Fenrir
Summondega
Fenrir
3
13
11
0.65
W
3
5
16
2.2
L
Chaac
smally
Chaac
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,886
Damage
60,152
74,130
Taken
69,635
54,354
Mitigated
40,797
18,947
Healing
27,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Gsg_Elfer
Shiva
20,821
4,473
1,109
4,265
24,478
20,597
0
9,235
15,243
0
71,409
W
Neith
KentavrIg
Neith
23,763
12,139
830
8,821
26,513
12,547
2,462
7,342
19,171
0
74,929
L
Ah Puch
Naif
Ah Puch
21,170
1,420
0
6,570
20,568
10,284
824
3,248
17,320
81,747
0
L
Fenrir
Summondega
Fenrir
14,998
4,421
0
1,108
24,163
8,916
661
7,714
16,449
0
30,338
W
15,568
902
4,936
7,064
18,644
7,653
599
5,272
13,372
39,674
0
L
Chaac
smally
Chaac
21,718
6,033
0
11,269
29,399
35,154
1,358
5,537
23,862
189
57,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
46,027
176
Minions Killed
243
4
Camps Cleared
11
907,027
Distance Traveled
944,675
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
16,321
859
76
4
4
344,189
4
W
Neith
15,759
829
124
7
3
272,823
2
L
Ah Puch
15,479
815
89
5
1
259,998
0
L
Fenrir
13,454
708
16
1
2
321,553
1
W
Chang'e
13,947
734
43
2
4
327,663
4
L
Chaac
15,262
803
71
4
1
325,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role