Player Matchup

Athena
Athena
Broskii9424
Athena
Level 59
God Stats
3W - 3L
1,817 SR
Queue Stats
54W - 52L
1,407 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kakarot4100
Morgan Le Fay
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,460 Elo+
Solo
King Arthur
King Arthur
Mj235835
King Arthur
Level 128
God Stats
54W - 71L
1,482 SR
Queue Stats
303W - 275L
1,463 Elo+
Solo
Achilles
Achilles
MmmmmmCookies00
Achilles
Level 75
God Stats
7W - 6L
1,777 SR
Queue Stats
30W - 35L
1,570 Elo+
Party 2
Freya
Freya
ZO_Olen
Freya
Level 103
God Stats
26W - 17L
1,643 SR
Queue Stats
223W - 198L
1,474 Elo+
Solo
Team Averages
Level 92
1,644 SR
1,475 Elo+

VS

Team Averages
Level 82
1,499 SR
1,383 Elo+
Morgan Le Fay
Morgan Le Fay
AntiBlackCoat
Morgan Le Fay
Level 89
God Stats
5W - 6L
1,645 SR
Queue Stats
76W - 82L
1,433 Elo+
Party 1
Shiva
Shiva
CDR__LITZ
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,290 Elo+
Party 3
Arachne
Arachne
DoctorCrumpet
Arachne
Level 86
God Stats
26W - 8L
1,595 SR
Queue Stats
70W - 72L
1,440 Elo+
Party 1
Rama
Rama
KyP_Phoenix
Rama
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,375 Elo+
Party 3
Ganesha
Ganesha
WirelessStorm26
Ganesha
Level 64
God Stats
8W - 9L
1,254 SR
Queue Stats
85W - 123L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
5 / 5 / 6
8,644
480
7,865
13,491
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
Kakarot4100
Morgan Le Fay
15
3 / 8 / 4
9,252
514
9,840
14,226
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Mj235835
King Arthur
15
1 / 3 / 0
9,062
503
9,260
16,544
10,949
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
13
5 / 4 / 4
8,446
469
9,915
12,812
11,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
ZO_Olen
Freya
14
5 / 9 / 6
9,141
508
8,812
16,555
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AntiBlackCoat
Morgan Le Fay
17
5 / 3 / 10
10,265
570
16,584
14,890
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
CDR__LITZ
Shiva
17
2 / 2 / 6
10,067
559
12,327
16,868
14,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
19
18 / 2 / 4
12,004
667
14,617
16,367
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 6 / 5
8,699
483
6,422
13,917
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 6 / 10
8,706
484
4,508
12,745
10,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
19
Kills
28
29
Deaths
19
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AntiBlackCoat
Morgan Le Fay
5
3
10
3.33
L
Athena
5
5
6
1.6
W
Shiva
CDR__LITZ
Shiva
2
2
6
2.5
W
Arachne
18
2
4
10
L
Morgan Le Fay
Kakarot4100
Morgan Le Fay
3
8
4
0.63
W
3
6
5
0.92
L
King Arthur
Mj235835
King Arthur
1
3
0
0.33
L
Achilles
5
4
4
1.75
W
0
6
10
0.83
L
Freya
ZO_Olen
Freya
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
54,458
73,628
Taken
74,787
47,345
Mitigated
43,951
14,056
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AntiBlackCoat
Morgan Le Fay
16,584
804
31
3,858
14,890
6,106
1,400
8,904
5,588
58,991
0
L
Athena
7,865
2,085
356
2,885
13,491
13,126
241
3,504
9,904
27,869
0
W
Shiva
CDR__LITZ
Shiva
12,327
1,088
251
5,430
16,868
14,915
85
3,236
13,576
12,356
47,673
W
Arachne
14,617
9,005
0
6,010
16,367
8,415
883
6,261
9,944
0
75,128
L
Morgan Le Fay
Kakarot4100
Morgan Le Fay
9,840
608
0
2,365
14,226
5,448
202
6,706
6,894
54,921
0
W
6,422
4,968
206
3,513
13,917
4,208
1,421
5,152
8,743
0
36,588
L
King Arthur
Mj235835
King Arthur
9,260
961
0
4,147
16,544
10,949
0
2,343
13,220
10,950
44,033
L
Achilles
9,915
3,823
291
1,253
12,812
11,814
581
3,693
9,009
0
43,924
W
4,508
1,143
1,618
1,912
12,745
10,307
153
3,982
8,757
23,901
0
L
Freya
ZO_Olen
Freya
8,812
3,652
0
2,759
16,555
6,008
332
5,974
10,211
49,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,545
Gold Earned
49,741
414
Minions Killed
416
0
Camps Cleared
0
1,600,326
Distance Traveled
1,640,169
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,265
570
96
5
0
347,584
1
L
Athena
8,644
480
45
3
0
285,231
4
W
Shiva
10,067
559
117
7
0
328,726
0
W
Arachne
12,004
667
120
7
0
383,356
1
L
Morgan Le Fay
9,252
514
106
6
0
320,586
3
W
Rama
8,699
483
70
4
0
298,800
0
L
King Arthur
9,062
503
121
7
0
342,522
0
L
Achilles
8,446
469
49
3
0
324,667
3
W
Ganesha
8,706
484
13
1
0
281,703
3
L
Freya
9,141
508
93
5
0
327,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role