Player Matchup

Merlin
Merlin
Argrin
Merlin
Level 122
God Stats
5W - 5L
1,692 SR
Queue Stats
124W - 118L
1,500 Elo+
Solo
Tiamat
Tiamat
Hayden51
Tiamat
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 104L
1,657 Elo+
Solo
Hou Yi
Hou Yi
Strawy_Bloom
Hou Yi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,711 Elo+
Party 2
He Bo
He Bo
ZexSay
He Bo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Solo
Ullr
Ullr
rhysio1000
Ullr
Level 144
God Stats
0W - 1L
1,296 SR
Queue Stats
13W - 15L
1,604 Elo+
Party 2
Team Averages
Level 117
1,497 SR
1,550 Elo+

VS

Team Averages
Level 149
1,579 SR
1,568 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
R4chenKr4cher
Kumbhakarna
Level 141
God Stats
13W - 12L
1,757 SR
Queue Stats
912W - 806L
1,605 Elo+
Party 1
Hachiman
Hachiman
RASTAADADDY
Hachiman
Level 160
God Stats
9W - 2L
1,500 SR
Queue Stats
617W - 547L
1,575 Elo+
Party 1
Cerberus
Cerberus
saibo87
Cerberus
Level 149
God Stats
12W - 5L
1,637 SR
Queue Stats
691W - 606L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Argrin
Merlin
18
3 / 7 / 7
10,422
695
18,699
10,712
3,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Hayden51
Tiamat
18
5 / 5 / 6
10,783
719
12,554
16,900
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
16
3 / 6 / 6
9,677
645
15,095
11,333
3,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
ZexSay
He Bo
14
1 / 9 / 3
8,685
579
5,336
11,742
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 5
9,817
654
6,165
14,112
5,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
13 / 2 / 14
13,936
929
20,297
12,047
5,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
 
Susano
18
10 / 4 / 13
11,626
775
13,885
11,566
7,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
R4chenKr4cher
Kumbhakarna
18
4 / 3 / 25
12,058
804
5,240
21,157
25,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
RASTAADADDY
Hachiman
16
4 / 5 / 16
10,794
720
10,298
14,465
6,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
saibo87
Cerberus
19
4 / 3 / 22
11,433
762
11,214
28,070
25,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
125
16
Kills
35
35
Deaths
17
27
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
2
14
10
W
Susano
 
Susano
10
4
13
4.13
L
Merlin
Argrin
Merlin
3
7
7
0.93
L
Tiamat
Hayden51
Tiamat
5
5
6
1.6
W
Kumbhakarna
R4chenKr4cher
Kumbhakarna
4
3
25
5.5
W
Hachiman
RASTAADADDY
Hachiman
4
5
16
2.4
L
Hou Yi
3
6
6
1
L
He Bo
ZexSay
He Bo
1
9
3
0.28
L
4
8
5
0.81
W
Cerberus
saibo87
Cerberus
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,849
Damage
60,934
64,799
Taken
87,305
29,125
Mitigated
70,085
14,476
Healing
37,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
20,297
6,844
2,384
2,322
12,047
5,638
3,126
6,319
5,658
0
51,664
W
Susano
 
Susano
13,885
1,259
761
1,294
11,566
7,142
525
4,742
6,516
0
18,634
L
Merlin
Argrin
Merlin
18,699
316
673
636
10,712
3,468
0
2,826
7,886
37,906
0
L
Tiamat
Hayden51
Tiamat
12,554
987
984
5,621
16,900
13,537
0
3,605
13,295
27,683
0
W
Kumbhakarna
R4chenKr4cher
Kumbhakarna
5,240
429
3,721
6,244
21,157
25,224
403
8,107
12,707
10,615
0
W
Hachiman
RASTAADADDY
Hachiman
10,298
3,347
0
2,336
14,465
6,565
1,498
6,733
7,552
0
31,614
L
Hou Yi
15,095
4,621
1,073
1,930
11,333
3,446
0
1,816
9,517
0
27,208
L
He Bo
ZexSay
He Bo
5,336
171
645
865
11,742
3,550
0
3,952
7,790
16,634
0
L
6,165
1,927
186
1,863
14,112
5,124
0
4,255
9,857
0
12,880
W
Cerberus
saibo87
Cerberus
11,214
438
4,680
13,622
28,070
25,516
554
9,377
18,283
31,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,384
Gold Earned
59,847
136
Minions Killed
207
0
Camps Cleared
0
1,221,819
Distance Traveled
1,411,521
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,936
929
53
4
0
297,331
6
W
Susano
11,626
775
16
1
0
239,380
0
L
Merlin
10,422
695
42
3
0
228,925
0
L
Tiamat
10,783
719
34
2
0
257,419
0
W
Kumbhakarna
12,058
804
11
1
0
303,266
3
W
Hachiman
10,794
720
51
3
0
265,162
0
L
Hou Yi
9,677
645
20
1
0
253,896
0
L
He Bo
8,685
579
17
1
0
224,461
4
L
Ullr
9,817
654
23
2
0
257,118
0
W
Cerberus
11,433
762
76
5
0
306,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role