Player Matchup

Nike
Nike
AP_Vagabond
Nike
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,342 Elo+
Party 2
Baba Yaga
Baba Yaga
LlamaWithARPG
Baba Yaga
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,716 Elo+
Solo
Bacchus
Bacchus
Strainer
Bacchus
Level 147
God Stats
10W - 5L
1,285 SR
Queue Stats
391W - 392L
1,491 Elo+
Solo
Agni
Agni
WOLFK1NG
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,450 Elo+
Solo
Ra
Ra
ZarIsPrime
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 113
1,457 SR
1,500 Elo+

VS

Team Averages
Level 135
1,577 SR
1,471 Elo+
Scylla
Scylla
BROGUY1093
Scylla
Level 156
God Stats
13W - 11L
1,742 SR
Queue Stats
789W - 856L
1,441 Elo+
Party 1
Izanami
Izanami
BamItsManny
Izanami
Level 125
God Stats
4W - 7L
1,500 SR
Queue Stats
351W - 352L
1,501 Elo+
Solo
Ra
Ra
Omega_X_Ultra
Ra
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 255L
1,467 Elo+
Party 1
Merlin
Merlin
sabaots
Merlin
Level 138
God Stats
5W - 3L
1,643 SR
Queue Stats
131W - 128L
1,495 Elo+
Solo
Neith
Neith
wolfester
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 11
13,623
717
10,301
23,533
23,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
LlamaWithARPG
Baba Yaga
20
4 / 2 / 22
13,564
714
14,830
17,341
10,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Strainer
Bacchus
20
6 / 5 / 16
13,970
735
13,213
25,180
37,952
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
20
8 / 5 / 16
14,304
753
28,828
16,695
6,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 14
13,428
707
11,870
20,222
12,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BROGUY1093
Scylla
19
3 / 6 / 7
11,994
631
7,643
13,398
5,177
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
BamItsManny
Izanami
20
9 / 10 / 4
13,726
722
17,211
19,181
6,764
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 7 / 9
11,998
631
11,809
16,756
9,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
sabaots
Merlin
19
2 / 8 / 10
11,931
628
17,120
18,019
6,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
wolfester
Neith
20
8 / 3 / 9
14,760
777
20,605
15,724
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
63
34
Kills
24
24
Deaths
34
79
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
6
11
2.75
L
Scylla
BROGUY1093
Scylla
3
6
7
1.08
L
Izanami
BamItsManny
Izanami
9
10
4
1.1
W
Baba Yaga
LlamaWithARPG
Baba Yaga
4
2
22
7.5
L
2
7
9
0.93
W
Bacchus
Strainer
Bacchus
6
5
16
2.8
W
Agni
8
5
16
3.2
W
5
6
14
2
L
Merlin
sabaots
Merlin
2
8
10
0.88
L
Neith
wolfester
Neith
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,042
Damage
74,388
102,971
Taken
83,078
90,360
Mitigated
35,071
42,969
Healing
25,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,301
125
974
3,560
23,533
23,658
76
5,409
17,708
7,015
18,725
L
Scylla
BROGUY1093
Scylla
7,643
53
526
2,788
13,398
5,177
0
10,261
3,137
14,977
0
L
Izanami
BamItsManny
Izanami
17,211
13,066
144
2,667
19,181
6,764
0
16,012
3,135
0
37,844
W
Baba Yaga
LlamaWithARPG
Baba Yaga
14,830
811
3,000
6,658
17,341
10,132
2,135
6,852
10,154
43,358
0
L
11,809
460
4,455
4,232
16,756
9,209
0
14,734
1,951
36,116
0
W
Bacchus
Strainer
Bacchus
13,213
310
3,195
5,341
25,180
37,952
599
7,422
17,163
23,071
0
W
Agni
28,828
594
1,571
2,839
16,695
6,492
1,886
4,768
11,648
46,545
0
W
11,870
1,354
9,040
6,791
20,222
12,126
1,408
10,128
9,726
45,911
0
L
Merlin
sabaots
Merlin
17,120
250
1,624
2,783
18,019
6,476
382
15,538
2,481
32,836
0
L
Neith
wolfester
Neith
20,605
7,629
981
5,121
15,724
7,445
1,287
14,010
1,714
0
37,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,889
Gold Earned
64,409
205
Minions Killed
186
0
Camps Cleared
0
1,726,087
Distance Traveled
1,415,437
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,623
717
26
1
0
348,803
0
L
Scylla
11,994
631
11
1
0
277,000
0
L
Izanami
13,726
722
43
2
0
218,305
1
W
Baba Yaga
13,564
714
41
2
0
366,915
0
L
Ra
11,998
631
62
3
0
289,063
0
W
Bacchus
13,970
735
14
1
0
348,535
0
W
Agni
14,304
753
47
2
0
334,178
0
W
Ra
13,428
707
77
4
0
327,656
0
L
Merlin
11,931
628
28
1
0
284,157
0
L
Neith
14,760
777
42
2
0
346,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role