Player Matchup

Medusa
Medusa
Cello3D-
Medusa
Level 26
God Stats
25W - 29L
1,518 SR
Queue Stats
64W - 87L
1,365 Elo+
Party 1
Bellona
Bellona
Diablo_Killer777
Bellona
Level 67
God Stats
3W - 7L
1,295 SR
Queue Stats
188W - 234L
1,408 Elo+
Party 1
Chang'e
Chang'e
pikachewie69
Chang'e
Level 65
God Stats
4W - 0L
1,854 SR
Queue Stats
35W - 44L
1,240 Elo+
Solo
Team Averages
Level 53
1,556 SR
1,338 Elo+

VS

Team Averages
Level 77
1,484 SR
1,340 Elo+
Neith
Neith
XxfoofishyxX
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,351 Elo+
Solo
Ao Kuang
Ao Kuang
p Griffey d
Ao Kuang
Level 64
God Stats
62W - 102L
1,454 SR
Queue Stats
237W - 314L
1,394 Elo+
Solo
Atlas
Atlas
sackjosh123
Atlas
Level 84
God Stats
23W - 20L
1,498 SR
Queue Stats
244W - 345L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cello3D-
Medusa
12
10 / 1 / 5
8,925
893
13,514
7,293
2,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 2 / 11
8,672
867
6,854
11,177
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
pikachewie69
Chang'e
12
2 / 1 / 12
7,682
768
3,175
4,532
2,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,571
657
5,528
7,455
2,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
p Griffey d
Ao Kuang
10
3 / 4 / 0
7,374
737
3,681
7,184
2,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 4
6,757
676
4,881
15,051
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cello3D-
Medusa
10
1
5
12.5
W
4
2
11
4.75
L
1
5
3
0.5
L
Ao Kuang
p Griffey d
Ao Kuang
3
4
0
0.75
W
Chang'e
pikachewie69
Chang'e
2
1
12
8
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
14,090
23,002
Taken
29,690
13,804
Mitigated
13,348
9,579
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cello3D-
Medusa
13,514
5,835
14
1,579
7,293
2,379
1,582
3,000
4,174
0
26,908
W
6,854
2,721
199
3,202
11,177
8,892
453
4,405
6,686
0
23,447
L
5,528
1,704
22
799
7,455
2,346
0
1,373
6,082
0
18,947
L
Ao Kuang
p Griffey d
Ao Kuang
3,681
698
0
1,417
7,184
2,888
0
943
6,241
10,119
0
W
Chang'e
pikachewie69
Chang'e
3,175
588
2,497
2,088
4,532
2,533
755
2,105
2,372
18,076
0
L
4,881
1,951
7
1,592
15,051
8,114
0
1,709
13,342
14,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
20,702
85
Minions Killed
72
5
Camps Cleared
3
562,213
Distance Traveled
422,790
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,925
893
28
3
3
179,573
0
W
Bellona
8,672
867
29
3
2
200,767
0
L
Neith
6,571
657
41
4
1
147,481
1
L
Ao Kuang
7,374
737
17
2
2
111,810
4
W
Chang'e
7,682
768
28
3
0
181,873
3
L
Atlas
6,757
676
14
1
0
163,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role