Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Moayy
Danzaburou
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 69L
1,459 Elo+
Solo
Zeus
Zeus
StubbsTheTurtle
Zeus
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
331W - 357L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
raebandz101
Zhong Kui
Level 125
God Stats
3W - 4L
1,606 SR
Queue Stats
214W - 195L
1,446 Elo+
Solo
Team Averages
Level 84
1,521 SR
1,471 Elo+

VS

Team Averages
Level 54
1,486 SR
1,380 Elo+
Cabrakan
Cabrakan
Aeonfluxs0726
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,425 Elo+
Party 1
Medusa
Medusa
MarinaraBox798
Medusa
Level 122
God Stats
2W - 1L
1,732 SR
Queue Stats
42W - 36L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Notwolfbtw2275
Cthulhu
Level 20
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 30L
1,281 Elo+
Solo
Kukulkan
Kukulkan
sk33tndyeet
Kukulkan
Level 82
God Stats
1W - 3L
1,265 SR
Queue Stats
38W - 37L
1,394 Elo+
Solo
Freya
Freya
squaredipcan777
Freya
Level 28
God Stats
2W - 0L
1,646 SR
Queue Stats
42W - 54L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 4 / 6
9,287
929
9,234
8,970
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
14
1 / 5 / 8
7,996
800
3,334
9,163
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Moayy
Danzaburou
8
3 / 2 / 3
6,826
683
2,002
3,219
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 7 / 4
6,972
697
7,761
8,299
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
raebandz101
Zhong Kui
15
6 / 6 / 6
9,613
961
10,278
14,217
7,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aeonfluxs0726
Cabrakan
13
3 / 6 / 14
8,841
884
5,197
13,580
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 14
9,884
988
9,871
8,275
4,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 16
9,809
981
9,497
12,174
14,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
sk33tndyeet
Kukulkan
15
5 / 3 / 4
9,260
926
9,336
5,423
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 3 / 14
8,795
880
4,094
7,719
3,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
17
Kills
24
24
Deaths
19
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
4
6
2.25
L
Bacchus
 
Bacchus
1
5
8
1
W
Cabrakan
Aeonfluxs0726
Cabrakan
3
6
14
1.67
W
6
3
14
4.33
L
Danzaburou
Moayy
Danzaburou
3
2
3
2.25
W
7
4
16
3.75
L
1
7
4
0.43
L
Zhong Kui
raebandz101
Zhong Kui
6
6
6
1.5
W
Kukulkan
sk33tndyeet
Kukulkan
5
3
4
2.33
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,609
Damage
37,995
43,868
Taken
47,171
20,714
Mitigated
39,901
11,884
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,234
961
814
2,671
8,970
3,225
197
6,010
2,889
23,879
0
L
Bacchus
 
Bacchus
3,334
957
0
548
9,163
6,507
111
6,619
2,365
11,109
0
W
Cabrakan
Aeonfluxs0726
Cabrakan
5,197
146
0
2,055
13,580
14,842
281
6,012
7,568
9,214
0
W
9,871
4,159
1,965
1,560
8,275
4,128
2,829
6,186
2,089
0
27,387
L
Danzaburou
Moayy
Danzaburou
2,002
303
513
572
3,219
924
270
1,333
1,886
0
4,098
W
9,497
419
2,293
2,230
12,174
14,989
597
9,522
2,652
19,002
0
L
7,761
987
223
479
8,299
2,745
210
6,857
1,269
11,480
0
L
Zhong Kui
raebandz101
Zhong Kui
10,278
227
469
5,595
14,217
7,313
810
6,765
7,335
21,594
0
W
Kukulkan
sk33tndyeet
Kukulkan
9,336
203
140
305
5,423
2,520
1,324
4,265
1,158
25,908
0
W
4,094
1,317
436
1,784
7,719
3,422
601
4,622
3,097
7,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
46,589
87
Minions Killed
116
0
Camps Cleared
0
682,878
Distance Traveled
923,307
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,287
929
30
3
0
171,759
1
L
Bacchus
7,996
800
13
1
0
178,248
0
W
Cabrakan
8,841
884
7
1
0
164,035
0
W
Medusa
9,884
988
38
4
0
199,754
1
L
Danzaburou
6,826
683
10
1
0
47,559
0
W
Cthulhu
9,809
981
19
2
0
208,668
0
L
Zeus
6,972
697
9
1
0
144,364
0
L
Zhong Kui
9,613
961
25
3
0
140,948
0
W
Kukulkan
9,260
926
45
5
0
186,835
0
W
Freya
8,795
880
7
1
0
164,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role