Player Matchup

Ymir
Ymir
Silver II
BlackxHawksxFan
Ymir
Silver II
Level 138
God Stats
14W - 12L
1,478 SR
Queue Stats
94W - 139L
1,323 MMR
Solo
Zeus
Zeus
Gold IV
BuzzkiII27
Zeus
Gold IV
Level 160
God Stats
14W - 9L
1,886 SR
Queue Stats
143W - 161L
1,350 MMR
Solo
Heimdallr
Heimdallr
Gold V
Odoruku
Heimdallr
Gold V
Level 106
God Stats
14W - 18L
1,475 SR
Queue Stats
624W - 842L
1,324 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,613 SR
1,332 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 108
1,470 SR
1,285 MMR
Izanami
Izanami
Bronze V
Insane_Shain
Izanami
Bronze V
Level 88
God Stats
11W - 6L
1,380 SR
Queue Stats
32W - 52L
1,211 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze V
Juiicy-D
Gilgamesh
Bronze V
Level 87
God Stats
0W - 1L
1,459 SR
Queue Stats
11W - 24L
1,211 MMR
Party 1
Vulcan
Vulcan
Bronze III
Nightstalker6315
Vulcan
Bronze III
Level 149
God Stats
0W - 1L
1,572 SR
Queue Stats
4W - 5L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
10,770
567
7,084
16,784
15,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 1 / 4
13,517
711
28,949
10,567
3,492
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Odoruku
Heimdallr
19
9 / 0 / 1
13,863
730
21,543
14,739
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasChaacBastetPoseidonGeb

VS

Bans
CerberusBacchusAresCabrakanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Insane_Shain
Izanami
16
1 / 6 / 1
11,027
580
7,310
17,364
6,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Juiicy-D
Gilgamesh
17
1 / 2 / 2
11,428
601
8,399
30,110
23,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 6 / 1
11,825
622
16,011
17,752
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
4
4
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
5
1
4
7
L
Izanami
Insane_Shain
Izanami
1
6
1
0.25
L
Gilgamesh
Juiicy-D
Gilgamesh
1
2
2
1
L
2
6
1
0.42
W
Heimdallr
Odoruku
Heimdallr
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,576
Damage
31,720
42,090
Taken
65,226
28,979
Mitigated
35,756
5,966
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,084
373
0
1,980
16,784
15,873
126
5,620
10,830
15,862
0
W
28,949
847
0
2,782
10,567
3,492
554
5,235
5,188
87,745
0
L
Izanami
Insane_Shain
Izanami
7,310
4,764
0
3,232
17,364
6,106
0
10,330
6,475
0
57,698
L
Gilgamesh
Juiicy-D
Gilgamesh
8,399
2,124
0
8,491
30,110
23,438
0
14,022
14,812
843
21,757
L
16,011
4,474
0
1,796
17,752
6,212
0
11,037
6,005
56,704
0
W
Heimdallr
Odoruku
Heimdallr
21,543
5,887
0
1,204
14,739
9,614
1,172
5,392
9,151
0
54,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
34,280
243
Minions Killed
220
7
Camps Cleared
11
1,006,575
Distance Traveled
1,060,582
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,770
567
13
1
0
282,627
3
W
Zeus
13,517
711
164
9
4
362,876
3
L
Izanami
11,027
580
106
6
6
325,542
0
L
Gilgamesh
11,428
601
25
1
2
392,531
3
L
Vulcan
11,825
622
89
5
3
342,509
2
W
Heimdallr
13,863
730
66
3
3
361,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role