Player Matchup

Amaterasu
Amaterasu
CHEFb0yRjake
Amaterasu
Level 80
God Stats
15W - 26L
1,474 SR
Queue Stats
49W - 54L
1,436 Elo+
Solo
Olorun
Olorun
Chaser256
Olorun
Level 125
God Stats
0W - 2L
1,665 SR
Queue Stats
78W - 76L
1,420 Elo+
Solo
Cliodhna
Cliodhna
Ebombas7ick_
Cliodhna
Level 103
God Stats
1W - 1L
1,584 SR
Queue Stats
10W - 10L
1,247 Elo+
Solo
Merlin
Merlin
Midnight_Devil76
Merlin
Level 69
God Stats
5W - 10L
1,715 SR
Queue Stats
346W - 352L
1,544 Elo+
Solo
Vamana
Vamana
clumpy ballz932
Vamana
Level 101
God Stats
14W - 9L
1,599 SR
Queue Stats
118W - 106L
1,507 Elo+
Solo
Team Averages
Level 96
1,608 SR
1,431 Elo+

VS

Team Averages
Level 120
1,326 SR
1,433 Elo+
Kuzenbo
Kuzenbo
Birritem420
Kuzenbo
Level 106
God Stats
7W - 9L
1,226 SR
Queue Stats
454W - 463L
1,448 Elo+
Solo
Cupid
Cupid
BlueKnight129
Cupid
Level 155
God Stats
65W - 73L
1,376 SR
Queue Stats
1,389W - 1,411L
1,525 Elo+
Solo
Jormungandr
Jormungandr
Eli With Ya
Jormungandr
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
283W - 281L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Lord x Tupac
Cthulhu
Level 141
God Stats
5W - 6L
1,366 SR
Queue Stats
273W - 262L
1,445 Elo+
Party 1
Shiva
Shiva
Preds32yt
Shiva
Level 93
God Stats
4W - 2L
1,164 SR
Queue Stats
161W - 138L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CHEFb0yRjake
Amaterasu
10
1 / 2 / 1
6,794
453
5,592
13,439
6,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Olorun
Chaser256
Olorun
11
1 / 5 / 1
6,800
453
6,792
9,084
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Ebombas7ick_
Cliodhna
12
2 / 5 / 0
7,272
485
4,561
13,258
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 5 / 0
7,797
520
6,845
6,765
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 0
8,150
543
7,426
10,699
8,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Birritem420
Kuzenbo
15
4 / 2 / 3
8,621
575
8,662
13,619
15,569
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 2
8,742
583
6,300
10,241
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Eli With Ya
Jormungandr
14
5 / 0 / 4
8,181
545
4,297
10,639
4,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Lord x Tupac
Cthulhu
13
3 / 1 / 6
7,294
486
6,061
9,943
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
Preds32yt
Shiva
13
7 / 2 / 4
8,163
544
8,438
10,157
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
21
21
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Birritem420
Kuzenbo
4
2
3
2.75
W
2
1
2
3
L
Amaterasu
CHEFb0yRjake
Amaterasu
1
2
1
0.75
L
Olorun
Chaser256
Olorun
1
5
1
0.3
L
Cliodhna
Ebombas7ick_
Cliodhna
2
5
0
0.4
W
Jormungandr
Eli With Ya
Jormungandr
5
0
4
7
W
Cthulhu
Lord x Tupac
Cthulhu
3
1
6
6
L
1
5
0
0.2
W
Shiva
Preds32yt
Shiva
7
2
4
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,216
Damage
33,758
53,245
Taken
54,599
24,367
Mitigated
31,028
16,534
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Birritem420
Kuzenbo
8,662
2,188
0
4,100
13,619
15,569
233
707
12,912
50,729
0
W
6,300
3,215
704
6,534
10,241
3,469
1,064
2,824
7,417
0
66,096
L
Amaterasu
CHEFb0yRjake
Amaterasu
5,592
1,925
0
3,930
13,439
6,860
0
3,613
9,826
0
31,420
L
Olorun
Chaser256
Olorun
6,792
2,501
898
2,668
9,084
3,185
0
2,122
6,962
30,238
4,156
L
Cliodhna
Ebombas7ick_
Cliodhna
4,561
558
0
5,273
13,258
3,977
0
3,079
10,179
0
48,020
W
Jormungandr
Eli With Ya
Jormungandr
4,297
661
0
4,027
10,639
4,471
603
4,395
6,244
45,161
0
W
Cthulhu
Lord x Tupac
Cthulhu
6,061
510
242
3,402
9,943
3,788
153
2,819
7,124
36,058
0
L
6,845
711
0
864
6,765
1,996
0
3,701
3,064
49,850
0
W
Shiva
Preds32yt
Shiva
8,438
2,339
283
1,140
10,157
3,731
0
2,052
8,105
0
47,014
L
7,426
3,301
0
2,901
10,699
8,349
904
6,505
4,194
0
52,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
41,001
392
Minions Killed
439
0
Camps Cleared
0
1,380,064
Distance Traveled
1,463,125
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,621
575
100
7
0
287,069
0
W
Cupid
8,742
583
129
9
0
267,320
5
L
Amaterasu
6,794
453
54
4
0
266,613
1
L
Olorun
6,800
453
52
3
0
248,436
0
L
Cliodhna
7,272
485
85
6
0
322,359
3
W
Jormungandr
8,181
545
78
5
0
272,784
3
W
Cthulhu
7,294
486
53
4
0
293,868
2
L
Merlin
7,797
520
98
7
0
268,108
9
W
Shiva
8,163
544
79
5
0
342,084
5
L
Vamana
8,150
543
103
7
0
274,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role