Player Matchup

Sol
Sol
BAYronn-fr
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,391 Elo+
Party 1
Olorun
Olorun
Escanor640
Olorun
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 109L
1,608 Elo+
Party 1
Thor
Thor
FROST_NOATO
Thor
Level 16
God Stats
2W - 4L
1,298 SR
Queue Stats
79W - 108L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
TRLS_thailey_Fr
Cthulhu
Level 79
God Stats
4W - 4L
1,437 SR
Queue Stats
130W - 142L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TRSL_Sisley_
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,240 Elo+
Party 1
Team Averages
Level 47
1,447 SR
1,381 Elo+

VS

Team Averages
Level 91
1,456 SR
1,474 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
feministi1
Ah Muzen Cab
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 72L
1,459 Elo+
Party 2
Sol
Sol
fuleleando
Sol
Level 126
God Stats
3W - 2L
1,448 SR
Queue Stats
80W - 100L
1,456 Elo+
Solo
Shiva
Shiva
sakkolihis_
Shiva
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 129L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
sotatortilla457
Ne Zha
Level 108
God Stats
6W - 6L
1,333 SR
Queue Stats
109W - 111L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
7,524
627
9,175
13,380
3,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Escanor640
Olorun
15
1 / 6 / 8
8,165
680
6,500
14,258
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 8 / 1
8,021
668
3,497
12,939
4,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 5 / 6
8,948
746
18,362
25,209
18,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
TRSL_Sisley_
Kumbhakarna
13
1 / 6 / 5
7,776
648
2,578
16,544
13,327
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 2 / 17
9,638
803
16,146
10,938
4,713
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
feministi1
Ah Muzen Cab
18
6 / 0 / 22
10,229
852
19,856
7,188
3,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 22
9,384
782
10,022
8,948
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 4 / 18
10,509
876
15,523
13,961
13,252
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
12 / 1 / 16
10,593
883
15,220
10,304
4,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
128
10
Kills
33
33
Deaths
10
25
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
17
6.75
L
0
8
5
0.31
L
Olorun
Escanor640
Olorun
1
6
8
0.83
L
4
8
1
0.56
L
4
5
6
1.4
L
Kumbhakarna
TRSL_Sisley_
Kumbhakarna
1
6
5
0.58
W
Ah Muzen Cab
feministi1
Ah Muzen Cab
6
0
22
17
W
2
3
22
4.33
W
8
4
18
4.25
W
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,112
Damage
76,767
82,330
Taken
51,339
44,484
Mitigated
29,637
27,772
Healing
22,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,146
9,084
1,086
4,263
10,938
4,713
2,339
8,988
1,474
0
28,997
L
9,175
2,446
1,246
1,595
13,380
3,135
0
1,466
11,767
19,410
0
L
Olorun
Escanor640
Olorun
6,500
1,278
2,953
4,340
14,258
5,269
0
1,035
13,044
17,580
0
L
3,497
637
1,691
519
12,939
4,331
0
787
12,058
0
6,001
L
18,362
764
2,369
9,944
25,209
18,422
0
3,553
21,526
32,092
0
L
Kumbhakarna
TRSL_Sisley_
Kumbhakarna
2,578
492
1,804
1,311
16,544
13,327
35
2,343
14,080
4,042
0
W
Ah Muzen Cab
feministi1
Ah Muzen Cab
19,856
4,095
1,328
2,843
7,188
3,283
482
6,368
701
0
34,039
W
10,022
2,981
797
3,677
8,948
4,101
3,446
7,216
1,628
20,366
1,639
W
15,523
1,590
1,471
1,680
13,961
13,252
277
6,938
6,706
0
24,678
W
15,220
2,982
2,359
3,274
10,304
4,288
279
5,942
4,215
0
31,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
50,353
98
Minions Killed
131
0
Camps Cleared
0
1,009,639
Distance Traveled
1,200,748
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,638
803
36
3
0
209,384
0
L
Sol
7,524
627
26
2
0
199,493
0
L
Olorun
8,165
680
23
2
0
186,117
0
L
Thor
8,021
668
8
1
0
201,516
0
L
Cthulhu
8,948
746
34
3
0
232,720
0
L
Kumbhakarna
7,776
648
7
1
0
189,793
0
W
Ah Muzen Cab
10,229
852
25
2
0
271,714
1
W
Sol
9,384
782
28
2
0
227,280
0
W
Shiva
10,509
876
19
2
0
232,397
0
W
Ne Zha
10,593
883
23
2
0
259,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role