Player Matchup

Kumbhakarna
Kumbhakarna
AleksaJovanovic
Kumbhakarna
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
8W - 12L
1,485 Elo+
Solo
Ra
Ra
Ikerasut
Ra
Level 17
God Stats
2W - 3L
1,407 SR
Queue Stats
16W - 16L
1,499 Elo+
Solo
Nu Wa
Nu Wa
LeonKillerr
Nu Wa
Level 28
God Stats
0W - 4L
1,135 SR
Queue Stats
6W - 15L
1,281 Elo+
Solo
Kali
Kali
MagicMoi
Kali
Level 28
God Stats
2W - 5L
1,234 SR
Queue Stats
112W - 131L
1,389 Elo+
Solo
Olorun
Olorun
karimstout
Olorun
Level 21
God Stats
7W - 4L
1,500 SR
Queue Stats
62W - 100L
1,277 Elo+
Solo
Team Averages
Level 24
1,314 SR
1,386 Elo+

VS

Team Averages
Level 51
1,485 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
HarryCouteau
Tsukuyomi
Level 23
God Stats
11W - 10L
1,565 SR
Queue Stats
91W - 96L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
MejiroQueen
Xbalanque
Level 27
God Stats
4W - 8L
1,523 SR
Queue Stats
108W - 119L
1,466 Elo+
Party 1
King Arthur
King Arthur
klpoupeter
King Arthur
Level 61
God Stats
44W - 44L
1,526 SR
Queue Stats
204W - 200L
1,477 Elo+
Party 1
Da Ji
Da Ji
НекоНяшка
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
白卡高手
Baron Samedi
Level 34
God Stats
1W - 2L
1,313 SR
Queue Stats
131W - 118L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AleksaJovanovic
Kumbhakarna
15
1 / 5 / 5
9,664
690
3,051
13,210
17,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 9 / 5
9,945
710
12,576
13,503
4,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 1
10,950
782
26,341
10,458
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kali
14
2 / 3 / 0
8,963
640
2,671
5,362
1,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
karimstout
Olorun
14
0 / 9 / 3
8,677
620
2,169
13,429
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HarryCouteau
Tsukuyomi
18
5 / 3 / 6
11,695
835
8,772
13,957
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
MejiroQueen
Xbalanque
19
8 / 0 / 10
11,779
841
11,477
10,790
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
klpoupeter
King Arthur
19
7 / 0 / 9
11,603
829
9,268
13,966
11,412
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 3 / 11
11,251
804
5,344
13,863
4,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
白卡高手
Baron Samedi
19
4 / 4 / 16
11,568
826
15,080
14,124
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
10
Kills
30
30
Deaths
10
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AleksaJovanovic
Kumbhakarna
1
5
5
0.7
W
Tsukuyomi
HarryCouteau
Tsukuyomi
5
3
6
2.67
L
0
9
5
0.28
L
7
4
1
1.88
L
Kali
2
3
0
0.67
W
Xbalanque
MejiroQueen
Xbalanque
8
0
10
13
L
Olorun
karimstout
Olorun
0
9
3
0.17
W
King Arthur
klpoupeter
King Arthur
7
0
9
11.5
W
6
3
11
3.83
W
Baron Samedi
白卡高手
Baron Samedi
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,808
Damage
49,941
55,962
Taken
66,700
31,975
Mitigated
30,108
5,442
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AleksaJovanovic
Kumbhakarna
3,051
315
0
644
13,210
17,306
0
4,038
8,954
11,323
0
W
Tsukuyomi
HarryCouteau
Tsukuyomi
8,772
1,204
0
3,786
13,957
4,571
664
9,184
4,509
0
53,684
L
12,576
1,044
1,697
1,507
13,503
4,917
0
4,118
9,313
46,381
0
L
26,341
6,327
0
0
10,458
3,388
0
2,519
7,903
53,802
0
L
Kali
2,671
1,093
0
836
5,362
1,579
0
733
4,587
0
4,297
W
Xbalanque
MejiroQueen
Xbalanque
11,477
5,068
0
3,513
10,790
3,966
5,914
7,724
2,914
0
53,878
L
Olorun
karimstout
Olorun
2,169
922
111
647
13,429
4,785
512
3,429
9,932
11,920
0
W
King Arthur
klpoupeter
King Arthur
9,268
695
0
616
13,966
11,412
586
6,952
6,721
0
44,982
W
5,344
1,417
0
1,279
13,863
4,228
219
9,726
3,823
0
19,528
W
Baron Samedi
白卡高手
Baron Samedi
15,080
330
2,437
4,030
14,124
5,931
816
9,248
4,596
52,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
57,896
179
Minions Killed
352
0
Camps Cleared
0
1,017,186
Distance Traveled
1,539,610
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,664
690
17
1
0
183,479
0
W
Tsukuyomi
11,695
835
89
6
0
318,924
0
L
Ra
9,945
710
78
6
0
279,681
3
L
Nu Wa
10,950
782
59
4
0
257,772
1
L
Kali
8,963
640
6
0
0
109,771
3
W
Xbalanque
11,779
841
91
7
0
309,140
1
L
Olorun
8,677
620
19
1
0
186,483
1
W
King Arthur
11,603
829
70
5
0
320,116
3
W
Da Ji
11,251
804
29
2
0
309,388
0
W
Baron Samedi
11,568
826
73
5
0
282,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role