Player Matchup

Zeus
Zeus
PapaBlas69
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Toni-kaos88
Kumbhakarna
Level 77
God Stats
24W - 29L
1,500 SR
Queue Stats
236W - 313L
1,315 Elo+
Solo
Skadi
Skadi
VAROTELI_EL_TER
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,438 Elo+

VS

Team Averages
Level 101
1,353 SR
1,369 Elo+
Cliodhna
Cliodhna
Darksoldier100_s
Cliodhna
Level 76
God Stats
3W - 2L
1,291 SR
Queue Stats
70W - 152L
1,269 Elo+
Solo
Neith
Neith
SPARTICUS228
Neith
Level 105
God Stats
14W - 24L
1,367 SR
Queue Stats
45W - 68L
1,293 Elo+
Solo
Chaac
Chaac
THE-Nicoassasin
Chaac
Level 121
God Stats
14W - 15L
1,402 SR
Queue Stats
86W - 92L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,996
727
8,202
8,086
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
Toni-kaos88
Kumbhakarna
8
0 / 7 / 2
6,831
621
2,375
13,814
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 8 / 1
8,774
798
6,421
10,383
3,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 11
9,233
839
9,109
8,442
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 0 / 8
9,345
850
11,077
6,628
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 3 / 13
8,824
802
7,994
12,749
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
20
20
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
1
5
4
0.6
W
9
0
8
13
W
4
3
13
3.5
L
Kumbhakarna
Toni-kaos88
Kumbhakarna
0
7
2
0.14
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
28,180
32,283
Taken
27,819
11,684
Mitigated
19,031
3,562
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,109
696
25
3,520
8,442
2,755
430
4,254
4,188
0
30,626
L
8,202
930
0
1,340
8,086
2,077
0
181
7,668
25,752
0
W
11,077
4,886
0
3,335
6,628
2,253
1,461
3,377
3,251
0
38,867
W
7,994
1,365
205
5,262
12,749
14,023
129
3,463
9,286
305
20,854
L
Kumbhakarna
Toni-kaos88
Kumbhakarna
2,375
109
30
1,474
13,814
6,203
0
15
13,593
6,799
0
L
6,421
3,099
191
527
10,383
3,404
0
132
10,099
0
21,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,601
Gold Earned
27,402
83
Minions Killed
114
2
Camps Cleared
7
500,840
Distance Traveled
622,865
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,233
839
33
3
3
212,828
0
L
Zeus
7,996
727
27
2
1
179,119
2
W
Neith
9,345
850
54
5
2
199,518
4
W
Chaac
8,824
802
27
2
2
210,519
2
L
Kumbhakarna
6,831
621
8
1
1
168,834
3
L
Skadi
8,774
798
48
4
0
152,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role