Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Not-Eldrik
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,103 Elo+
Party 2
Bellona
Bellona
Not-Ryptorr
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,103 Elo+
Party 2
Neith
Neith
hunterkill68
Neith
Level 45
God Stats
2W - 4L
1,561 SR
Queue Stats
7W - 16L
1,395 Elo+
Solo
Awilix
Awilix
safooma69
Awilix
Level 70
God Stats
67W - 46L
1,696 SR
Queue Stats
149W - 121L
1,559 Elo+
Solo
Team Averages
Level 62
1,551 SR
1,332 Elo+

VS

Team Averages
Level 105
1,477 SR
1,491 Elo+
Neith
Neith
MizKillz
Neith
Level 152
God Stats
3W - 2L
1,468 SR
Queue Stats
27W - 36L
1,513 Elo+
Party 1
Arachne
Arachne
QuantumRJB
Arachne
Level 38
God Stats
2W - 0L
1,765 SR
Queue Stats
10W - 5L
1,622 Elo+
Party 1
Ravana
Ravana
Ranked Syn
Ravana
Level 106
God Stats
1W - 1L
1,208 SR
Queue Stats
1W - 1L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
YaMumsClapped
Nu Wa
Level 125
God Stats
2W - 1L
1,437 SR
Queue Stats
232W - 227L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
lipricon070
Cabrakan
Level 104
God Stats
55W - 52L
1,509 SR
Queue Stats
336W - 360L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 5 / 13
8,834
442
5,506
18,446
18,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Not-Eldrik
Anubis
13
1 / 6 / 4
8,338
417
7,954
14,944
5,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Not-Ryptorr
Bellona
11
1 / 6 / 5
7,868
393
4,194
13,146
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 4 / 3
10,376
519
8,623
10,585
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
safooma69
Awilix
17
9 / 5 / 3
10,522
526
13,583
19,181
9,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MizKillz
Neith
18
3 / 2 / 9
11,232
562
11,080
4,660
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
QuantumRJB
Arachne
18
10 / 3 / 11
11,461
573
15,890
21,634
11,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Ranked Syn
Ravana
17
7 / 3 / 7
11,228
561
11,533
10,319
5,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 2 / 11
10,689
534
16,335
8,397
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
lipricon070
Cabrakan
14
2 / 6 / 11
9,145
457
8,654
17,308
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
16
Kills
26
26
Deaths
16
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
13
1.3
W
Neith
MizKillz
Neith
3
2
9
3.75
L
Anubis
Not-Eldrik
Anubis
1
6
4
0.5
L
Bellona
Not-Ryptorr
Bellona
1
6
5
0.58
W
Arachne
QuantumRJB
Arachne
10
3
11
5.17
W
Ravana
Ranked Syn
Ravana
7
3
7
3.5
W
4
2
11
4.75
L
5
4
3
1.63
W
Cabrakan
lipricon070
Cabrakan
2
6
11
1.25
L
Awilix
safooma69
Awilix
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
63,492
76,302
Taken
62,318
46,550
Mitigated
37,831
18,346
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,506
451
0
3,753
18,446
18,877
31
7,402
11,044
20,892
0
W
Neith
MizKillz
Neith
11,080
4,575
0
1,245
4,660
1,913
2,156
190
4,470
0
84,134
L
Anubis
Not-Eldrik
Anubis
7,954
105
0
5,399
14,944
5,578
372
4,102
10,842
46,012
0
L
Bellona
Not-Ryptorr
Bellona
4,194
1,004
0
1,269
13,146
8,333
0
4,707
8,439
0
25,945
W
Arachne
QuantumRJB
Arachne
15,890
10,512
0
13,282
21,634
11,779
600
2,167
19,467
0
78,961
W
Ravana
Ranked Syn
Ravana
11,533
2,751
0
2,167
10,319
5,970
547
2,979
7,340
0
61,461
W
16,335
2,438
0
425
8,397
2,533
603
1,174
7,223
77,799
0
L
8,623
2,754
0
2,978
10,585
3,993
277
2,954
7,631
0
74,122
W
Cabrakan
lipricon070
Cabrakan
8,654
972
478
3,456
17,308
15,636
180
6,950
10,358
25,867
0
L
Awilix
safooma69
Awilix
13,583
5,828
0
4,947
19,181
9,769
0
5,824
13,357
0
85,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,938
Gold Earned
53,755
471
Minions Killed
535
0
Camps Cleared
0
1,821,231
Distance Traveled
1,937,344
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,834
442
6
0
0
375,944
9
W
Neith
11,232
562
168
8
0
347,140
2
L
Anubis
8,338
417
108
5
0
334,114
4
L
Bellona
7,868
393
65
3
0
337,286
3
W
Arachne
11,461
573
104
5
0
429,174
2
W
Ravana
11,228
561
117
6
0
415,909
7
W
Nu Wa
10,689
534
119
6
0
370,722
3
L
Neith
10,376
519
148
7
0
339,425
10
W
Cabrakan
9,145
457
27
1
0
374,399
12
L
Awilix
10,522
526
144
7
0
434,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role