Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
leukill
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,310 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,437 Elo+

VS

Team Averages
Level 81
1,500 SR
1,396 Elo+
Medusa
Medusa
Beeeemo
Medusa
Level 125
God Stats
6W - 1L
1,500 SR
Queue Stats
86W - 118L
1,540 Elo+
Solo
Amaterasu
Amaterasu
RoohSsjblue172
Amaterasu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 23L
1,304 Elo+
Party 2
Hun Batz
Hun Batz
VidaLokaParte2XD
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 27L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 0 / 2
10,101
631
13,850
6,886
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
11
0 / 6 / 3
8,672
542
5,599
10,199
10,851
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
leukill
Neith
16
2 / 1 / 2
10,571
661
13,781
8,569
2,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beeeemo
Medusa
17
4 / 2 / 2
11,359
710
10,139
15,591
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
RoohSsjblue172
Amaterasu
14
2 / 1 / 3
9,624
602
2,611
12,867
9,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 1 / 5
10,220
639
9,094
12,824
8,592
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
7
7
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
0
2
3
L
Chaac
 
Chaac
0
6
3
0.25
W
Medusa
Beeeemo
Medusa
4
2
2
2.5
W
Amaterasu
RoohSsjblue172
Amaterasu
2
1
3
3.5
W
1
1
5
3.5
L
Neith
leukill
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
21,844
25,654
Taken
41,282
15,877
Mitigated
25,026
6,214
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
13,850
367
37
2,791
6,886
2,579
0
326
6,560
44,817
0
L
Chaac
 
Chaac
5,599
881
0
1,762
10,199
10,851
0
209
9,990
568
13,255
W
Medusa
Beeeemo
Medusa
10,139
4,305
0
6,907
15,591
7,273
376
4,978
10,265
0
72,588
W
Amaterasu
RoohSsjblue172
Amaterasu
2,611
528
0
1,983
12,867
9,161
651
4,054
8,474
0
14,054
W
9,094
1,133
0
1,812
12,824
8,592
440
4,586
7,786
0
31,099
L
Neith
leukill
Neith
13,781
4,455
0
1,624
8,569
2,447
0
0
8,569
0
46,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,344
Gold Earned
31,203
176
Minions Killed
199
5
Camps Cleared
10
833,030
Distance Traveled
894,673
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,101
631
66
4
3
290,468
4
L
Chaac
8,672
542
16
1
0
272,336
4
W
Medusa
11,359
710
122
8
8
282,845
6
W
Amaterasu
9,624
602
18
1
1
314,123
0
W
Hun Batz
10,220
639
59
4
1
297,705
2
L
Neith
10,571
661
94
6
2
270,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role