Player Matchup

Awilix
Awilix
 
Awilix
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
FelizJueves06
Shiva
Level 102
God Stats
38W - 16L
1,562 SR
Queue Stats
268W - 280L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
Kay_DNC
Kuzenbo
Level 83
God Stats
2W - 2L
1,293 SR
Queue Stats
114W - 111L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Moon_Yugi
Morgan Le Fay
Level 48
God Stats
15W - 11L
1,732 SR
Queue Stats
134W - 146L
1,508 Elo+
Party 2
Izanami
Izanami
TOTOLOKO68
Izanami
Level 87
God Stats
12W - 7L
1,723 SR
Queue Stats
233W - 242L
1,501 Elo+
Party 2
Team Averages
Level 75
1,562 SR
1,511 Elo+

VS

Team Averages
Level 49
1,580 SR
1,390 Elo+
Bastet
Bastet
 
Bastet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Fenrir9263
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,209 Elo+
Party 1
Freya
Freya
FuSioNx_Storm
Freya
Level 43
God Stats
8W - 7L
1,575 SR
Queue Stats
124W - 173L
1,439 Elo+
Solo
Bellona
Bellona
diegotar05
Bellona
Level 64
God Stats
20W - 15L
1,823 SR
Queue Stats
371W - 378L
1,363 Elo+
Party 1
Izanami
Izanami
wynx15
Izanami
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 100L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
7 / 1 / 3
7,627
545
7,892
7,827
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 2
8,392
599
8,924
12,164
7,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Kay_DNC
Kuzenbo
10
5 / 1 / 10
7,541
539
5,331
10,273
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Moon_Yugi
Morgan Le Fay
13
4 / 1 / 8
7,901
564
7,208
6,124
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TOTOLOKO68
Izanami
12
5 / 3 / 8
7,864
562
10,640
8,784
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
3 / 6 / 1
6,347
453
4,680
10,107
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Fenrir9263
Cerberus
9
1 / 7 / 3
6,256
447
6,211
13,793
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 6 / 1
6,157
440
4,526
10,408
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
diegotar05
Bellona
12
2 / 5 / 1
7,301
522
4,246
9,541
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
wynx15
Izanami
10
1 / 4 / 2
6,504
465
5,445
9,934
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
27
Kills
8
8
Deaths
28
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
3
8.5
L
Bastet
 
Bastet
3
6
1
0.58
W
6
2
2
3.5
L
Cerberus
Fenrir9263
Cerberus
1
7
3
0.36
L
1
6
1
0.25
W
Kuzenbo
Kay_DNC
Kuzenbo
5
1
10
10
W
Morgan Le Fay
Moon_Yugi
Morgan Le Fay
4
1
8
8
W
Izanami
TOTOLOKO68
Izanami
5
3
8
3
L
Bellona
diegotar05
Bellona
2
5
1
0.5
L
Izanami
wynx15
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,995
Damage
25,108
45,172
Taken
53,783
25,072
Mitigated
25,350
12,032
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,892
3,263
0
300
7,827
2,687
0
767
6,463
0
41,392
L
Bastet
 
Bastet
4,680
1,115
0
1,763
10,107
2,425
0
2,739
7,368
0
17,930
W
8,924
2,124
463
4,544
12,164
7,965
0
1,087
11,077
0
46,830
L
Cerberus
Fenrir9263
Cerberus
6,211
1,179
142
2,872
13,793
9,450
26
3,475
10,318
16,414
0
L
4,526
1,246
0
2,887
10,408
2,950
124
3,919
6,489
26,179
0
W
Kuzenbo
Kay_DNC
Kuzenbo
5,331
2,808
0
1,032
10,273
9,238
12
3,757
6,279
12,796
0
W
Morgan Le Fay
Moon_Yugi
Morgan Le Fay
7,208
1,185
0
1,897
6,124
2,281
206
2,709
3,415
39,866
0
W
Izanami
TOTOLOKO68
Izanami
10,640
6,870
0
3,796
8,784
2,901
276
2,417
6,219
0
50,265
L
Bellona
diegotar05
Bellona
4,246
1,268
0
1,581
9,541
8,791
0
1,243
8,298
0
31,293
L
Izanami
wynx15
Izanami
5,445
3,830
0
1,853
9,934
1,734
0
1,163
8,771
0
38,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
32,565
313
Minions Killed
271
0
Camps Cleared
0
1,370,479
Distance Traveled
1,271,218
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,627
545
60
4
0
326,642
0
L
Bastet
6,347
453
29
2
0
266,758
0
W
Shiva
8,392
599
87
6
0
244,443
2
L
Cerberus
6,256
447
44
3
0
249,555
1
L
Freya
6,157
440
41
3
0
255,137
6
W
Kuzenbo
7,541
539
15
1
0
284,819
1
W
Morgan Le Fay
7,901
564
64
5
0
266,704
4
W
Izanami
7,864
562
87
6
0
247,871
5
L
Bellona
7,301
522
82
6
0
260,464
1
L
Izanami
6,504
465
75
5
0
239,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role