Player Matchup

Chaac
Chaac
SEC ABE1993
Chaac
Level 129
God Stats
5W - 1L
1,324 SR
Queue Stats
71W - 51L
1,576 Elo+
Party 1
Shiva
Shiva
SEC John Forge
Shiva
Level 128
God Stats
7W - 3L
1,622 SR
Queue Stats
42W - 40L
1,525 Elo+
Party 1
Neith
Neith
SEC Seli420
Neith
Level 67
God Stats
4W - 2L
1,543 SR
Queue Stats
39W - 41L
1,512 Elo+
Party 1
Poseidon
Poseidon
SEC Swissli
Poseidon
Level 123
God Stats
5W - 4L
1,552 SR
Queue Stats
54W - 50L
1,509 Elo+
Party 1
Zeus
Zeus
cullodena
Zeus
Level 128
God Stats
8W - 2L
1,663 SR
Queue Stats
59W - 52L
1,520 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,529 Elo+

VS

Team Averages
Level 41
1,525 SR
1,490 Elo+
Hades
Hades
Azazelelprimero
Hades
Level 42
God Stats
40W - 47L
1,511 SR
Queue Stats
66W - 93L
1,446 Elo+
Party 2
Neith
Neith
Chuchitequiero
Neith
Level 28
God Stats
53W - 73L
1,479 SR
Queue Stats
74W - 125L
1,434 Elo+
Party 2
Vamana
Vamana
EdWaRd HaNnAn
Vamana
Level 38
God Stats
2W - 6L
1,294 SR
Queue Stats
17W - 35L
1,303 Elo+
Solo
Hel
Hel
Khaliesl
Hel
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,462 Elo+
Solo
Artemis
Artemis
MrxEscobar
Artemis
Level 48
God Stats
2W - 1L
1,840 SR
Queue Stats
2W - 4L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 20
13,275
1,475
16,976
11,008
11,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
13 / 4 / 25
13,422
1,491
30,898
19,324
10,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 1 / 14
11,101
1,233
6,914
6,796
2,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
SEC Swissli
Poseidon
18
6 / 2 / 25
11,863
1,318
20,230
10,711
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
13 / 1 / 20
12,949
1,439
27,657
9,341
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 3
10,701
1,189
14,989
25,033
13,264
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 10 / 7
10,283
1,143
8,939
20,731
6,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 9 / 2
11,623
1,291
8,186
24,565
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 11 / 3
9,384
1,043
7,131
18,457
6,013
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MrxEscobar
Artemis
16
2 / 6 / 4
10,719
1,191
12,603
17,495
5,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
27
48
Kills
8
8
Deaths
48
104
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
L
0
10
7
0.35
L
3
9
2
0.44
L
0
11
3
0.14
L
Artemis
MrxEscobar
Artemis
2
6
4
0.67
W
9
0
20
19
W
13
4
25
6.38
W
7
1
14
14
W
Poseidon
SEC Swissli
Poseidon
6
2
25
9.25
W
Zeus
13
1
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,675
Damage
51,848
57,180
Taken
106,281
31,376
Mitigated
48,405
22,678
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,989
126
269
1,434
25,033
13,264
0
13,866
11,167
24,933
0
L
8,939
4,268
0
1,234
20,731
6,646
0
8,149
12,582
0
23,423
L
8,186
4,273
279
3,653
24,565
16,945
0
13,909
10,656
0
27,982
L
7,131
772
4,286
2,426
18,457
6,013
0
7,107
11,350
18,234
0
L
Artemis
MrxEscobar
Artemis
12,603
9,295
67
2,255
17,495
5,537
0
4,932
12,563
0
33,476
W
16,976
3,123
1,562
4,722
11,008
11,783
0
2,800
8,208
76
30,339
W
30,898
8,391
0
9,429
19,324
10,015
0
6,381
12,943
0
42,902
W
6,914
2,609
140
874
6,796
2,674
0
3,493
3,303
0
14,963
W
Poseidon
SEC Swissli
Poseidon
20,230
2,900
676
2,324
10,711
3,373
0
5,433
5,278
33,150
0
W
Zeus
27,657
2,171
54
2,897
9,341
3,531
0
4,013
5,328
56,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,610
Gold Earned
52,710
190
Minions Killed
154
5
Camps Cleared
5
925,627
Distance Traveled
826,523
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,701
1,189
24
3
0
163,632
0
L
Neith
10,283
1,143
18
2
1
156,395
0
L
Vamana
11,623
1,291
32
4
3
187,469
0
L
Hel
9,384
1,043
35
4
0
163,010
0
L
Artemis
10,719
1,191
45
5
1
156,017
0
W
Chaac
13,275
1,475
26
3
1
211,864
0
W
Shiva
13,422
1,491
27
3
2
165,109
0
W
Neith
11,101
1,233
31
3
1
182,659
0
W
Poseidon
11,863
1,318
26
3
0
180,055
1
W
Zeus
12,949
1,439
80
9
1
185,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role