Player Matchup

Arachne
Arachne
Aiizsa
Arachne
Level 44
God Stats
2W - 1L
1,421 SR
Queue Stats
57W - 65L
1,377 Elo+
Solo
Skadi
Skadi
DankFrank710
Skadi
Level 26
God Stats
17W - 23L
1,469 SR
Queue Stats
25W - 44L
1,432 Elo+
Party 1
Bastet
Bastet
MastaRik
Bastet
Level 89
God Stats
0W - 3L
1,481 SR
Queue Stats
58W - 55L
1,497 Elo+
Party 1
Ra
Ra
Og xTempx
Ra
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 124L
1,363 Elo+
Solo
Cerberus
Cerberus
Silvercord-_
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,645 Elo+
Solo
Team Averages
Level 45
1,474 SR
1,463 Elo+

VS

Team Averages
Level 47
1,561 SR
1,609 Elo+
Gilgamesh
Gilgamesh
Bllizzar-
Gilgamesh
Level 69
God Stats
3W - 1L
1,722 SR
Queue Stats
53W - 47L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
DaBerserker02
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,785 Elo+
Party 2
Shiva
Shiva
madtemi98
Shiva
Level 101
God Stats
5W - 2L
1,583 SR
Queue Stats
79W - 76L
1,406 Elo+
Solo
Atlas
Atlas
mikemat2012
Atlas
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,785 Elo+
Party 2
Nu Wa
Nu Wa
reimawul
Nu Wa
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 76L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aiizsa
Arachne
17
8 / 7 / 1
11,166
532
9,787
19,097
10,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 2
8,137
387
7,435
10,996
3,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
MastaRik
Bastet
17
4 / 2 / 4
10,707
510
12,384
16,231
12,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 5
10,371
494
8,419
16,996
7,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Silvercord-_
Cerberus
12
1 / 5 / 5
8,435
402
6,338
17,371
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bllizzar-
Gilgamesh
18
8 / 3 / 8
11,316
539
11,974
14,882
11,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
DaBerserker02
Jing Wei
15
5 / 2 / 3
9,768
465
12,255
14,282
5,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
madtemi98
Shiva
17
6 / 3 / 6
10,678
508
15,037
17,561
19,376
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 8
9,953
474
7,754
15,406
17,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
reimawul
Nu Wa
17
4 / 7 / 10
10,747
512
13,989
12,234
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
16
Kills
26
26
Deaths
16
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aiizsa
Arachne
8
7
1
1.21
W
Gilgamesh
Bllizzar-
Gilgamesh
8
3
8
4
W
Jing Wei
DaBerserker02
Jing Wei
5
2
3
3.25
L
0
4
2
0.25
L
Bastet
MastaRik
Bastet
4
2
4
3
L
3
8
5
0.69
L
Cerberus
Silvercord-_
Cerberus
1
5
5
0.7
W
Shiva
madtemi98
Shiva
6
3
6
3
W
3
1
8
7
W
Nu Wa
reimawul
Nu Wa
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
61,009
80,691
Taken
74,365
48,211
Mitigated
58,408
14,543
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aiizsa
Arachne
9,787
8,032
0
2,255
19,097
10,971
0
3,876
14,983
0
74,363
W
Gilgamesh
Bllizzar-
Gilgamesh
11,974
4,412
0
4,241
14,882
11,860
39
2,439
12,285
0
80,238
W
Jing Wei
DaBerserker02
Jing Wei
12,255
10,587
0
4,952
14,282
5,784
132
959
13,323
0
72,738
L
7,435
2,918
515
916
10,996
3,017
336
3,225
7,621
0
50,199
L
Bastet
MastaRik
Bastet
12,384
2,748
241
3,151
16,231
12,280
1,598
3,311
12,732
0
58,607
L
8,419
619
1,226
3,657
16,996
7,386
42
4,214
12,460
61,740
0
L
Cerberus
Silvercord-_
Cerberus
6,338
161
0
2,582
17,371
14,557
13
5,880
11,245
22,548
0
W
Shiva
madtemi98
Shiva
15,037
2,261
514
2,622
17,561
19,376
514
3,201
14,225
0
63,796
W
7,754
2,063
0
1,420
15,406
17,026
400
5,168
10,050
23,362
0
W
Nu Wa
reimawul
Nu Wa
13,989
1,464
0
952
12,234
4,362
1,738
2,373
9,725
61,246
3,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,816
Gold Earned
52,462
464
Minions Killed
477
0
Camps Cleared
0
1,984,013
Distance Traveled
2,083,061
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,166
532
104
5
0
432,880
2
W
Gilgamesh
11,316
539
131
6
0
442,172
5
W
Jing Wei
9,768
465
108
5
0
400,911
3
L
Skadi
8,137
387
94
4
0
352,852
0
L
Bastet
10,707
510
106
5
0
425,360
1
L
Ra
10,371
494
115
5
0
351,134
5
L
Cerberus
8,435
402
45
2
0
421,787
1
W
Shiva
10,678
508
118
6
0
424,898
1
W
Atlas
9,953
474
25
1
0
456,985
4
W
Nu Wa
10,747
512
95
5
0
358,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role