Player Matchup

Anubis
Anubis
ANANGEREDWOLF
Anubis
Level 44
God Stats
0W - 1L
1,772 SR
Queue Stats
19W - 15L
1,612 Elo+
Solo
Thor
Thor
OperatorFook
Thor
Level 158
God Stats
10W - 14L
1,552 SR
Queue Stats
564W - 599L
1,519 Elo+
Solo
Nemesis
Nemesis
bryanap96
Nemesis
Level 109
God Stats
1W - 2L
1,252 SR
Queue Stats
184W - 190L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elmo31789
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
halo4521780
Bastet
Level 132
God Stats
7W - 8L
1,721 SR
Queue Stats
395W - 417L
1,546 Elo+
Solo
Team Averages
Level 92
1,559 SR
1,541 Elo+

VS

Team Averages
Level 110
1,531 SR
1,448 Elo+
Zeus
Zeus
Chronokitty
Zeus
Level 159
God Stats
9W - 10L
1,588 SR
Queue Stats
867W - 921L
1,574 Elo+
Solo
Nemesis
Nemesis
Kingoyoubeezy
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,255 Elo+
Solo
Ares
Ares
M1sterMeeseeks
Ares
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
337W - 327L
1,490 Elo+
Solo
Hera
Hera
MasterDamo60
Hera
Level 106
God Stats
1W - 2L
1,338 SR
Queue Stats
57W - 79L
1,416 Elo+
Solo
Merlin
Merlin
MrHopeBreaker
Merlin
Level 119
God Stats
8W - 3L
1,727 SR
Queue Stats
362W - 365L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 14
11,681
687
18,438
20,754
10,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 5 / 7
12,586
740
19,694
16,065
9,315
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
bryanap96
Nemesis
17
1 / 6 / 16
11,110
654
10,378
28,283
27,427
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
elmo31789
Ah Muzen Cab
15
0 / 5 / 5
9,244
544
6,376
12,638
5,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
8 / 6 / 12
13,264
780
22,395
19,616
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 11
12,229
719
27,492
15,978
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
17
3 / 7 / 12
11,143
655
8,818
19,128
13,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 15
13,609
801
11,136
22,336
32,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 5 / 15
11,938
702
19,084
14,352
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 12
13,174
775
18,320
12,772
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
91
25
Kills
26
27
Deaths
25
54
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
5
14
2
W
7
7
11
1.79
W
Nemesis
3
7
12
1.29
W
6
3
15
4.5
W
4
5
15
2.3
W
6
3
12
4
L
13
5
7
3.3
L
Nemesis
bryanap96
Nemesis
1
6
16
1.5
L
Ah Muzen Cab
elmo31789
Ah Muzen Cab
0
5
5
0.5
L
Bastet
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,281
Damage
84,850
97,356
Taken
84,566
63,824
Mitigated
67,748
43,746
Healing
28,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,438
897
154
9,866
20,754
10,331
486
16,298
4,456
46,678
0
W
27,492
2,016
1,619
3,551
15,978
7,547
493
1,522
14,187
45,513
0
W
Nemesis
8,818
3,733
261
4,162
19,128
13,248
1,233
7,282
11,668
0
13,519
W
11,136
138
2,112
4,880
22,336
32,595
369
5,015
17,028
18,626
0
W
19,084
5,779
1,640
2,722
14,352
6,823
849
1,256
12,865
36,682
0
W
18,320
598
4,671
3,064
12,772
7,535
1,153
3,363
9,263
52,157
0
L
19,694
1,393
1,336
3,388
16,065
9,315
54
12,170
3,895
0
34,866
L
Nemesis
bryanap96
Nemesis
10,378
1,270
2,177
11,643
28,283
27,427
53
21,831
6,452
0
19,518
L
Ah Muzen Cab
elmo31789
Ah Muzen Cab
6,376
1,752
823
3,290
12,638
5,715
161
11,400
1,238
0
22,777
L
Bastet
22,395
6,243
2,667
8,402
19,616
11,036
335
14,333
5,283
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,885
Gold Earned
62,093
174
Minions Killed
234
0
Camps Cleared
0
1,482,928
Distance Traveled
1,489,108
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,681
687
54
3
0
289,522
0
W
Zeus
12,229
719
74
4
0
260,212
1
W
Nemesis
11,143
655
13
1
0
295,755
0
W
Ares
13,609
801
27
2
0
329,245
0
W
Hera
11,938
702
39
2
0
306,247
1
W
Merlin
13,174
775
81
5
0
297,649
2
L
Thor
12,586
740
32
2
0
283,900
1
L
Nemesis
11,110
654
18
1
0
308,442
0
L
Ah Muzen Cab
9,244
544
18
1
0
255,088
3
L
Bastet
13,264
780
52
3
0
345,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role