Player Matchup

Neith
Neith
KiiNGz_N3KO-
Neith
Level 85
God Stats
3W - 5L
1,509 SR
Queue Stats
476W - 494L
1,387 Elo+
Party 1
He Bo
He Bo
Kla5hnk0v
He Bo
Level 47
God Stats
1W - 7L
1,202 SR
Queue Stats
217W - 257L
1,433 Elo+
Party 1
Atlas
Atlas
SC0RP0
Atlas
Level 68
God Stats
37W - 25L
1,614 SR
Queue Stats
317W - 372L
1,403 Elo+
Party 1
Hachiman
Hachiman
alchemist58
Hachiman
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
173W - 153L
1,500 Elo+
Solo
Loki
Loki
iiC3M4N
Loki
Level 44
God Stats
0W - 3L
1,322 SR
Queue Stats
139W - 189L
1,420 Elo+
Party 1
Team Averages
Level 63
1,430 SR
1,429 Elo+

VS

Team Averages
Level 88
1,448 SR
1,436 Elo+
Bellona
Bellona
BrownCowStunning
Bellona
Level 159
God Stats
6W - 3L
1,335 SR
Queue Stats
115W - 126L
1,433 Elo+
Solo
Pele
Pele
MooshuMan
Pele
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 67L
1,565 Elo+
Solo
Nu Wa
Nu Wa
StoneDrg
Nu Wa
Level 54
God Stats
34W - 30L
1,721 SR
Queue Stats
541W - 550L
1,389 Elo+
Solo
Terra
Terra
TheNegachin2254
Terra
Level 80
God Stats
1W - 2L
1,300 SR
Queue Stats
76W - 71L
1,440 Elo+
Solo
Neith
Neith
iJisatsu
Neith
Level 80
God Stats
7W - 6L
1,382 SR
Queue Stats
10W - 6L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,447
445
6,087
10,587
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Kla5hnk0v
He Bo
15
0 / 8 / 1
9,134
481
7,792
12,075
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
SC0RP0
Atlas
14
1 / 2 / 1
7,675
404
8,465
13,552
12,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
alchemist58
Hachiman
15
1 / 1 / 2
8,580
452
4,335
10,107
3,971
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
iiC3M4N
Loki
15
3 / 6 / 0
9,199
484
6,926
18,552
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
10,153
534
7,246
12,402
10,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
19
9 / 0 / 5
11,768
619
10,985
10,578
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
StoneDrg
Nu Wa
17
5 / 2 / 8
10,667
561
11,579
10,106
3,452
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 10
9,146
481
5,673
15,850
18,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
iJisatsu
Neith
18
6 / 0 / 5
11,204
590
14,140
13,598
6,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
22
22
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
0
5
2
0.2
L
He Bo
Kla5hnk0v
He Bo
0
8
1
0.06
W
Pele
9
0
5
11.5
L
Atlas
SC0RP0
Atlas
1
2
1
0.75
W
Nu Wa
StoneDrg
Nu Wa
5
2
8
4.5
W
2
1
10
7
L
Hachiman
alchemist58
Hachiman
1
1
2
2
W
Neith
iJisatsu
Neith
6
0
5
8.5
L
Loki
iiC3M4N
Loki
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,605
Damage
49,623
64,873
Taken
62,534
30,205
Mitigated
42,954
14,051
Healing
30,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,246
1,153
0
5,201
12,402
10,701
298
0
12,402
12,811
49,212
L
6,087
2,687
0
2,285
10,587
4,447
594
3,455
7,132
0
63,933
L
He Bo
Kla5hnk0v
He Bo
7,792
324
0
461
12,075
3,266
284
4,382
7,693
77,579
0
W
Pele
10,985
2,041
0
4,152
10,578
4,395
28
3,798
6,780
0
82,114
L
Atlas
SC0RP0
Atlas
8,465
2,873
236
2,324
13,552
12,945
185
5,056
8,496
30,562
3,734
W
Nu Wa
StoneDrg
Nu Wa
11,579
3,048
0
1,871
10,106
3,452
0
5,160
4,946
54,666
0
W
5,673
1,055
1,417
6,435
15,850
18,190
0
5,085
10,765
24,481
0
L
Hachiman
alchemist58
Hachiman
4,335
2,407
237
3,681
10,107
3,971
27
1,723
8,384
0
36,254
W
Neith
iJisatsu
Neith
14,140
6,562
0
11,014
13,598
6,216
4,634
1,636
11,962
0
90,136
L
Loki
iiC3M4N
Loki
6,926
2,583
0
4,827
18,552
5,576
0
3,742
14,810
0
62,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
52,938
465
Minions Killed
550
0
Camps Cleared
0
1,650,135
Distance Traveled
1,915,055
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,153
534
123
6
0
385,158
3
L
Neith
8,447
445
113
6
0
328,998
2
L
He Bo
9,134
481
133
7
0
315,801
5
W
Pele
11,768
619
141
7
0
442,773
4
L
Atlas
7,675
404
46
2
0
345,447
3
W
Nu Wa
10,667
561
87
5
0
341,065
5
W
Terra
9,146
481
29
2
0
400,665
3
L
Hachiman
8,580
452
66
3
0
299,594
1
W
Neith
11,204
590
170
9
0
345,394
6
L
Loki
9,199
484
107
6
0
360,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role