Player Matchup

Sol
Sol
Flo0o 29
Sol
Level 147
God Stats
32W - 26L
1,551 SR
Queue Stats
291W - 312L
1,492 Elo+
Solo
Medusa
Medusa
LWallace1993
Medusa
Level 66
God Stats
67W - 65L
1,566 SR
Queue Stats
911W - 982L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Littt Party
Gilgamesh
Level 88
God Stats
9W - 6L
1,764 SR
Queue Stats
51W - 53L
1,522 Elo+
Solo
Poseidon
Poseidon
SlashingClown86
Poseidon
Level 101
God Stats
12W - 11L
1,805 SR
Queue Stats
92W - 103L
1,498 Elo+
Solo
Hercules
Hercules
thomasboys319
Hercules
Level 120
God Stats
5W - 14L
1,406 SR
Queue Stats
172W - 155L
1,504 Elo+
Solo
Team Averages
Level 104
1,618 SR
1,494 Elo+

VS

Team Averages
Level 124
1,486 SR
1,447 Elo+
Mulan
Mulan
ArZlAn 117
Mulan
Level 126
God Stats
56W - 59L
1,419 SR
Queue Stats
330W - 326L
1,516 Elo+
Solo
Fenrir
Fenrir
Awayness
Fenrir
Level 91
God Stats
0W - 2L
1,792 SR
Queue Stats
23W - 28L
1,344 Elo+
Solo
Medusa
Medusa
KrypticOne1
Medusa
Level 159
God Stats
8W - 9L
1,329 SR
Queue Stats
366W - 365L
1,514 Elo+
Solo
Discordia
Discordia
rhbrown97
Discordia
Level 149
God Stats
9W - 12L
1,388 SR
Queue Stats
32W - 32L
1,468 Elo+
Solo
Ganesha
Ganesha
uncle reem
Ganesha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
14,653
543
24,709
28,043
11,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
20
3 / 7 / 7
13,940
516
8,493
18,910
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Littt Party
Gilgamesh
20
21 / 3 / 9
17,314
641
42,785
25,871
15,907
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
20
6 / 6 / 7
14,444
535
13,001
15,007
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hercules
thomasboys319
Hercules
17
1 / 4 / 22
13,135
486
9,461
34,432
36,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
3 / 6 / 6
12,798
474
13,434
27,444
25,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Awayness
Fenrir
18
4 / 9 / 6
11,916
441
11,738
25,675
11,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
14 / 3 / 3
15,042
557
32,135
20,659
8,426
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
rhbrown97
Discordia
16
2 / 11 / 6
11,091
411
10,880
19,065
11,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
uncle reem
Ganesha
13
0 / 7 / 11
10,336
383
9,579
28,208
34,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
36
Kills
23
24
Deaths
36
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
6
6
1
L
Fenrir
Awayness
Fenrir
4
9
6
0.78
W
5
4
12
2.75
L
Medusa
14
3
3
5.17
W
Medusa
3
7
7
0.93
W
Gilgamesh
Littt Party
Gilgamesh
21
3
9
8.5
W
Poseidon
6
6
7
1.58
L
Discordia
rhbrown97
Discordia
2
11
6
0.45
W
Hercules
thomasboys319
Hercules
1
4
22
3
L
Ganesha
uncle reem
Ganesha
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,449
Damage
77,766
122,263
Taken
121,051
75,772
Mitigated
91,883
44,358
Healing
25,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
13,434
884
0
8,622
27,444
25,501
550
9,063
18,381
0
76,348
L
Fenrir
Awayness
Fenrir
11,738
2,162
0
7,732
25,675
11,426
0
9,817
15,858
0
70,471
W
24,709
8,978
193
17,333
28,043
11,946
5,107
4,877
22,413
121,830
12,440
L
Medusa
32,135
12,419
0
6,122
20,659
8,426
119
1,929
18,730
0
121,905
W
Medusa
8,493
4,338
0
4,805
18,910
6,404
2,575
1,889
17,021
0
97,989
W
Gilgamesh
Littt Party
Gilgamesh
42,785
12,931
0
5,424
25,871
15,907
544
5,083
20,788
0
135,688
W
Poseidon
13,001
1,192
0
1,731
15,007
4,932
1,525
4,948
10,059
140,708
0
L
Discordia
rhbrown97
Discordia
10,880
986
0
536
19,065
11,929
345
5,040
14,025
60,846
0
W
Hercules
thomasboys319
Hercules
9,461
2,744
589
14,283
34,432
36,583
539
10,056
24,376
0
28,057
L
Ganesha
uncle reem
Ganesha
9,579
1,207
0
2,228
28,208
34,601
0
9,548
18,660
25,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,486
Gold Earned
61,183
680
Minions Killed
547
0
Camps Cleared
0
2,598,694
Distance Traveled
2,351,437
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,798
474
154
6
0
459,582
1
L
Fenrir
11,916
441
106
4
0
479,917
9
W
Sol
14,653
543
175
6
0
462,878
4
L
Medusa
15,042
557
160
6
0
525,461
10
W
Medusa
13,940
516
155
6
0
507,607
1
W
Gilgamesh
17,314
641
146
5
0
562,229
2
W
Poseidon
14,444
535
187
7
0
521,960
2
L
Discordia
11,091
411
117
4
0
470,662
7
W
Hercules
13,135
486
17
1
0
544,020
8
L
Ganesha
10,336
383
10
0
0
415,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role