Player Matchup

Pele
Pele
HoneyRaina
Pele
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 194L
1,467 Elo+
Party 1
He Bo
He Bo
HuachiminGo0o49
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,284 Elo+
Solo
Chronos
Chronos
OShuh
Chronos
Level 44
God Stats
3W - 3L
1,715 SR
Queue Stats
136W - 140L
1,369 Elo+
Party 2
Guan Yu
Guan Yu
Thomas05851
Guan Yu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 121L
1,434 Elo+
Party 2
Tiamat
Tiamat
cookiepeach
Tiamat
Level 87
God Stats
5W - 5L
1,401 SR
Queue Stats
94W - 109L
1,501 Elo+
Party 1
Team Averages
Level 69
1,523 SR
1,411 Elo+

VS

Team Averages
Level 78
1,562 SR
1,432 Elo+
Discordia
Discordia
RodInYourPeeHole
Discordia
Level 29
God Stats
6W - 2L
1,798 SR
Queue Stats
147W - 154L
1,465 Elo+
Solo
Terra
Terra
StealthOptional
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,477 Elo+
Solo
Hercules
Hercules
kevslice321
Hercules
Level 99
God Stats
6W - 4L
1,513 SR
Queue Stats
128W - 124L
1,410 Elo+
Solo
Bacchus
Bacchus
suckITmakaveli
Bacchus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 202L
1,352 Elo+
Solo
Fafnir
Fafnir
xKINGx LOW
Fafnir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 169L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
9,230
769
15,622
19,261
9,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 6 / 5
7,809
651
12,820
11,616
4,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
OShuh
Chronos
15
1 / 5 / 7
8,753
729
14,702
11,408
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Thomas05851
Guan Yu
15
2 / 6 / 5
8,929
744
10,936
19,714
23,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
16
5 / 6 / 3
10,341
862
15,840
12,496
7,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
19
7 / 1 / 16
11,049
921
23,063
7,752
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 22
10,140
845
4,910
17,147
12,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
kevslice321
Hercules
15
3 / 3 / 16
9,457
788
12,940
20,055
12,102
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
16 / 3 / 10
11,851
988
13,278
15,280
13,209
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
xKINGx LOW
Fafnir
17
5 / 1 / 21
10,447
871
6,662
27,119
33,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
11
Kills
32
32
Deaths
11
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
0
6
5
0.42
L
Chronos
OShuh
Chronos
1
5
7
0.9
W
Discordia
7
1
16
15
W
1
3
22
4
L
Guan Yu
Thomas05851
Guan Yu
2
6
5
0.75
L
Tiamat
5
6
3
1.08
W
Hercules
kevslice321
Hercules
3
3
16
3.67
W
16
3
10
7
W
Fafnir
xKINGx LOW
Fafnir
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,920
Damage
60,853
74,495
Taken
87,353
49,517
Mitigated
75,355
22,495
Healing
49,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,622
2,854
182
3,471
19,261
9,323
147
11,900
7,361
0
28,055
L
12,820
1,088
1,144
3,233
11,616
4,273
431
9,190
2,426
19,753
0
L
Chronos
OShuh
Chronos
14,702
4,307
1,184
2,193
11,408
4,668
301
8,326
3,082
26,639
0
W
Discordia
23,063
366
2,891
1,090
7,752
3,509
1,164
3,159
4,593
48,515
0
W
4,910
812
12,138
5,853
17,147
12,571
879
10,882
6,265
8,857
0
L
Guan Yu
Thomas05851
Guan Yu
10,936
815
2,542
6,124
19,714
23,593
0
9,736
9,978
0
19,815
L
Tiamat
15,840
586
763
1,659
12,496
7,660
228
8,761
3,735
27,741
0
W
Hercules
kevslice321
Hercules
12,940
4,133
1,755
6,570
20,055
12,102
1,159
10,667
9,388
0
20,309
W
13,278
869
3,180
4,688
15,280
13,209
798
6,225
9,055
28,668
0
W
Fafnir
xKINGx LOW
Fafnir
6,662
2,312
2,177
9,178
27,119
33,964
483
12,429
14,690
11,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
52,944
108
Minions Killed
96
0
Camps Cleared
0
998,983
Distance Traveled
1,209,243
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,230
769
26
2
0
192,528
0
L
He Bo
7,809
651
20
2
0
209,927
0
L
Chronos
8,753
729
26
2
0
190,956
4
W
Discordia
11,049
921
52
4
0
250,494
0
W
Terra
10,140
845
3
0
0
252,658
0
L
Guan Yu
8,929
744
8
1
0
218,722
3
L
Tiamat
10,341
862
28
2
0
186,850
0
W
Hercules
9,457
788
9
1
0
243,813
1
W
Bacchus
11,851
988
24
2
0
234,825
0
W
Fafnir
10,447
871
8
1
0
227,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role