Player Matchup

Bellona
Bellona
BRIGADE15
Bellona
Level 160
God Stats
4W - 6L
1,872 SR
Queue Stats
957W - 976L
1,521 Elo+
Solo
Xbalanque
Xbalanque
Diinnocraft
Xbalanque
Level 85
God Stats
0W - 1L
1,700 SR
Queue Stats
13W - 15L
1,521 Elo+
Party 2
Ullr
Ullr
Noedle
Ullr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 83L
1,640 Elo+
Solo
Scylla
Scylla
Smithers1808
Scylla
Level 115
God Stats
5W - 4L
1,811 SR
Queue Stats
230W - 223L
1,558 Elo+
Solo
Nox
Nox
UnRaveen
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,521 Elo+
Party 2
Team Averages
Level 108
1,677 SR
1,552 Elo+

VS

Team Averages
Level 119
1,588 SR
1,540 Elo+
Zhong Kui
Zhong Kui
Guy_Like_M
Zhong Kui
Level 128
God Stats
17W - 12L
1,618 SR
Queue Stats
282W - 265L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Styrah
Danzaburou
Level 124
God Stats
2W - 1L
1,525 SR
Queue Stats
129W - 110L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UrbanStrike
Kumbhakarna
Level 109
God Stats
3W - 0L
1,590 SR
Queue Stats
196W - 177L
1,542 Elo+
Solo
Hercules
Hercules
cLassiFieD
Hercules
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,656 Elo+
Party 1
Raijin
Raijin
llxJACKWARDxll
Raijin
Level 100
God Stats
10W - 1L
1,709 SR
Queue Stats
241W - 239L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRIGADE15
Bellona
16
1 / 5 / 12
9,042
646
10,560
18,525
23,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Diinnocraft
Xbalanque
17
3 / 7 / 12
9,957
711
20,842
15,736
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Noedle
Ullr
17
5 / 3 / 8
9,929
709
10,199
10,592
4,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
19
7 / 4 / 10
11,260
804
19,094
10,940
5,070
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 12
9,125
652
7,122
13,430
11,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Guy_Like_M
Zhong Kui
17
7 / 4 / 7
11,201
800
17,139
16,224
12,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Styrah
Danzaburou
18
5 / 3 / 13
11,518
823
15,602
14,800
6,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
UrbanStrike
Kumbhakarna
19
8 / 3 / 14
11,347
811
8,996
19,299
23,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
cLassiFieD
Hercules
19
5 / 5 / 16
11,898
850
7,157
25,156
33,744
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 3 / 11
10,771
769
14,497
9,837
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
88
18
Kills
27
27
Deaths
18
54
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bellona
BRIGADE15
Bellona
1
5
12
1.4
L
Xbalanque
Diinnocraft
Xbalanque
3
7
12
1.29
W
Zhong Kui
Guy_Like_M
Zhong Kui
7
4
7
2.63
L
Ullr
Noedle
Ullr
5
3
8
3
L
Scylla
7
4
10
3
W
Danzaburou
Styrah
Danzaburou
5
3
13
3.83
L
2
8
12
1
W
Kumbhakarna
UrbanStrike
Kumbhakarna
8
3
14
5
W
Hercules
cLassiFieD
Hercules
5
5
16
2.6
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,817
Damage
63,391
69,223
Taken
85,316
51,701
Mitigated
81,121
20,451
Healing
39,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BRIGADE15
Bellona
10,560
914
1,054
3,005
18,525
23,739
0
11,215
7,310
0
13,612
L
Xbalanque
Diinnocraft
Xbalanque
20,842
12,026
1,389
3,611
15,736
6,693
1,758
9,419
6,317
0
31,233
W
Zhong Kui
Guy_Like_M
Zhong Kui
17,139
961
391
4,970
16,224
12,846
1,184
5,378
10,766
32,697
0
L
Ullr
Noedle
Ullr
10,199
2,108
2,582
1,943
10,592
4,393
0
6,509
4,083
0
21,588
L
Scylla
19,094
3,289
2,333
2,610
10,940
5,070
0
5,674
5,266
45,902
0
W
Danzaburou
Styrah
Danzaburou
15,602
5,518
1,608
6,328
14,800
6,781
2,387
5,062
9,700
0
30,018
L
7,122
429
780
1,144
13,430
11,806
0
7,815
5,615
16,228
0
W
Kumbhakarna
UrbanStrike
Kumbhakarna
8,996
516
1,904
4,262
19,299
23,039
241
4,604
14,629
15,772
0
W
Hercules
cLassiFieD
Hercules
7,157
1,593
3,658
12,088
25,156
33,744
379
8,291
16,729
0
14,242
W
14,497
966
1,483
2,828
9,837
4,711
1,392
2,561
7,276
46,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,313
Gold Earned
56,735
149
Minions Killed
158
0
Camps Cleared
0
1,101,932
Distance Traveled
1,276,058
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,042
646
4
0
0
236,328
3
L
Xbalanque
9,957
711
28
2
0
204,719
0
W
Zhong Kui
11,201
800
37
3
0
227,111
1
L
Ullr
9,929
709
25
2
0
231,593
0
L
Scylla
11,260
804
72
5
0
205,107
1
W
Danzaburou
11,518
823
45
3
0
254,759
0
L
Nox
9,125
652
20
1
0
224,185
1
W
Kumbhakarna
11,347
811
9
1
0
272,661
0
W
Hercules
11,898
850
19
1
0
270,654
1
W
Raijin
10,771
769
48
3
0
250,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role