Player Matchup

Cliodhna
Cliodhna
Darqeyoohoo
Cliodhna
Level 148
God Stats
1W - 2L
1,309 SR
Queue Stats
61W - 53L
1,565 Elo+
Party 3
Mulan
Mulan
Eroticfishcakeee
Mulan
Level 62
God Stats
7W - 2L
1,631 SR
Queue Stats
167W - 141L
1,511 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HugieBra
Ah Muzen Cab
Level 98
God Stats
18W - 17L
1,723 SR
Queue Stats
65W - 71L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Mysteerimies007
Baron Samedi
Level 58
God Stats
6W - 1L
1,703 SR
Queue Stats
95W - 91L
1,492 Elo+
Solo
Ymir
Ymir
Viccie007
Ymir
Level 55
God Stats
14W - 11L
1,661 SR
Queue Stats
129W - 130L
1,434 Elo+
Party 1
Team Averages
Level 84
1,605 SR
1,497 Elo+

VS

Team Averages
Level 113
1,473 SR
1,397 Elo+
Jing Wei
Jing Wei
ImichanPlaysTTV
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,252 Elo+
Party 2
Scylla
Scylla
Neferupito
Scylla
Level 99
God Stats
9W - 21L
1,480 SR
Queue Stats
176W - 153L
1,568 Elo+
Solo
Fenrir
Fenrir
drogon50
Fenrir
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,252 Elo+
Party 2
Zhong Kui
Zhong Kui
iSikWicked
Zhong Kui
Level 127
God Stats
8W - 7L
1,575 SR
Queue Stats
705W - 731L
1,494 Elo+
Solo
Bastet
Bastet
ïmaginaerun
Bastet
Level 62
God Stats
3W - 9L
1,309 SR
Queue Stats
229W - 263L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darqeyoohoo
Cliodhna
13
11 / 1 / 2
7,779
707
8,566
6,828
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 2
6,300
573
4,762
7,398
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
HugieBra
Ah Muzen Cab
11
4 / 1 / 2
6,194
563
5,452
4,428
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Mysteerimies007
Baron Samedi
11
1 / 4 / 4
6,172
561
3,674
6,648
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 0 / 6
5,834
530
2,044
7,660
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 0 / 0
5,014
456
3,557
5,557
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Neferupito
Scylla
10
4 / 5 / 1
6,266
570
4,424
6,652
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
drogon50
Fenrir
8
0 / 5 / 3
5,343
486
3,220
8,810
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
iSikWicked
Zhong Kui
8
1 / 4 / 0
5,205
473
4,030
7,554
4,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
10
2 / 4 / 0
5,733
521
5,552
9,014
2,557
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
7
7
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Darqeyoohoo
Cliodhna
11
1
2
12
W
2
1
2
3
W
Ah Muzen Cab
HugieBra
Ah Muzen Cab
4
1
2
5
L
Jing Wei
0
0
0
0
W
Baron Samedi
Mysteerimies007
Baron Samedi
1
4
4
0.75
L
Scylla
Neferupito
Scylla
4
5
1
0.9
W
Ymir
0
0
6
3
L
Fenrir
drogon50
Fenrir
0
5
3
0.3
L
Zhong Kui
iSikWicked
Zhong Kui
1
4
0
0.25
L
Bastet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
20,783
32,962
Taken
37,587
14,003
Mitigated
11,853
14,539
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Darqeyoohoo
Cliodhna
8,566
852
0
4,416
6,828
2,187
0
1,568
5,112
0
47,349
W
4,762
439
0
2,903
7,398
3,906
0
0
7,398
192
25,604
W
Ah Muzen Cab
HugieBra
Ah Muzen Cab
5,452
2,150
0
2,641
4,428
1,228
220
1,935
2,493
0
46,328
L
Jing Wei
3,557
2,917
0
2,651
5,557
1,220
0
803
4,754
0
25,831
W
Baron Samedi
Mysteerimies007
Baron Samedi
3,674
459
0
2,217
6,648
2,691
248
2,185
4,219
29,868
0
L
Scylla
Neferupito
Scylla
4,424
898
0
1,446
6,652
1,407
164
1,769
4,705
27,971
0
W
Ymir
2,044
899
0
2,362
7,660
3,991
224
2,368
5,286
11,125
0
L
Fenrir
drogon50
Fenrir
3,220
881
0
3,197
8,810
2,506
0
1,785
6,829
0
22,961
L
Zhong Kui
iSikWicked
Zhong Kui
4,030
476
665
2,076
7,554
4,163
0
1,018
6,536
21,490
0
L
Bastet
5,552
1,428
0
2,262
9,014
2,557
0
0
8,681
0
30,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
27,561
337
Minions Killed
273
0
Camps Cleared
0
1,043,098
Distance Traveled
959,638
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,779
707
96
9
0
264,386
1
W
Mulan
6,300
573
72
7
0
191,285
0
W
Ah Muzen Cab
6,194
563
82
7
0
186,333
1
L
Jing Wei
5,014
456
71
6
0
205,730
6
W
Baron Samedi
6,172
561
65
6
0
200,612
3
L
Scylla
6,266
570
58
5
0
186,042
4
W
Ymir
5,834
530
22
2
0
200,482
2
L
Fenrir
5,343
486
47
4
0
197,948
2
L
Zhong Kui
5,205
473
39
4
0
169,539
2
L
Bastet
5,733
521
58
5
0
200,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role