Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JLWKING
Fenrir
Level 120
God Stats
2W - 3L
1,883 SR
Queue Stats
72W - 63L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
Niiitrogen
Erlang Shen
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SAVAGExMicro6
Cernunnos
Level 102
God Stats
14W - 11L
1,630 SR
Queue Stats
145W - 148L
1,541 Elo+
Solo
Bellona
Bellona
Sansnhat
Bellona
Level 117
God Stats
11W - 16L
1,610 SR
Queue Stats
318W - 320L
1,668 Elo+
Solo
Team Averages
Level 110
1,625 SR
1,545 Elo+

VS

Team Averages
Level 113
1,519 SR
1,548 Elo+
Awilix
Awilix
 
Awilix
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Dark梦想家
Geb
Level 129
God Stats
7W - 10L
1,542 SR
Queue Stats
314W - 284L
1,552 Elo+
Party 1
Chiron
Chiron
GojiraAbortion
Chiron
Level 61
God Stats
10W - 5L
1,654 SR
Queue Stats
51W - 44L
1,563 Elo+
Solo
Janus
Janus
HoLeFook
Janus
Level 143
God Stats
6W - 3L
1,306 SR
Queue Stats
247W - 188L
1,598 Elo+
Solo
Amaterasu
Amaterasu
Randy Marsh8183
Amaterasu
Level 159
God Stats
5W - 1L
1,595 SR
Queue Stats
188W - 178L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 1
4,806
601
3,053
4,101
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
JLWKING
Fenrir
8
2 / 0 / 0
4,753
594
1,558
4,561
1,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Niiitrogen
Erlang Shen
4
0 / 4 / 0
3,510
439
2,792
4,154
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SAVAGExMicro6
Cernunnos
8
0 / 1 / 0
4,508
564
2,473
3,471
775
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sansnhat
Bellona
9
0 / 1 / 1
4,987
623
5,022
5,326
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 1 / 0
4,009
501
644
4,417
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
2 / 0 / 2
4,698
587
1,559
4,927
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 2
4,747
593
3,147
3,672
755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
HoLeFook
Janus
9
3 / 0 / 0
4,683
585
3,143
3,191
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Randy Marsh8183
Amaterasu
8
0 / 1 / 1
4,335
542
2,411
6,930
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
W
Awilix
 
Awilix
0
1
0
0
W
2
0
2
3
W
2
0
2
3
W
Janus
HoLeFook
Janus
3
0
0
3
L
Fenrir
JLWKING
Fenrir
2
0
0
2
L
Erlang Shen
Niiitrogen
Erlang Shen
0
4
0
0
W
Amaterasu
Randy Marsh8183
Amaterasu
0
1
1
0.5
L
Cernunnos
SAVAGExMicro6
Cernunnos
0
1
0
0
L
Bellona
Sansnhat
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,898
Damage
10,904
21,613
Taken
23,137
8,198
Mitigated
8,260
8,832
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,053
633
0
2,045
4,101
1,256
469
2,078
2,023
26,532
3,049
W
Awilix
 
Awilix
644
250
0
441
4,417
1,182
0
730
3,687
0
17,670
W
1,559
172
111
2,225
4,927
1,908
175
108
4,819
5,748
0
W
3,147
1,876
333
1,462
3,672
755
0
0
3,672
0
21,831
W
Janus
HoLeFook
Janus
3,143
237
0
1,450
3,191
940
282
2,018
1,173
30,361
0
L
Fenrir
JLWKING
Fenrir
1,558
248
0
1,130
4,561
1,410
0
545
4,016
0
25,392
L
Erlang Shen
Niiitrogen
Erlang Shen
2,792
1,570
0
636
4,154
1,714
0
974
3,180
0
10,741
W
Amaterasu
Randy Marsh8183
Amaterasu
2,411
1,765
0
3,385
6,930
3,475
0
0
6,930
0
18,512
L
Cernunnos
SAVAGExMicro6
Cernunnos
2,473
1,690
0
1,781
3,471
775
0
550
2,921
0
24,352
L
Bellona
Sansnhat
Bellona
5,022
2,217
0
3,240
5,326
3,043
43
555
4,771
0
31,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,564
Gold Earned
22,472
252
Minions Killed
182
0
Camps Cleared
0
773,377
Distance Traveled
803,896
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,806
601
60
8
0
149,054
1
W
Awilix
4,009
501
43
5
0
173,259
0
W
Geb
4,698
587
4
1
0
179,462
2
W
Chiron
4,747
593
43
5
0
141,170
1
W
Janus
4,683
585
54
7
0
157,548
3
L
Fenrir
4,753
594
52
7
0
187,890
1
L
Erlang Shen
3,510
439
18
2
0
124,822
0
W
Amaterasu
4,335
542
38
5
0
152,457
2
L
Cernunnos
4,508
564
47
6
0
138,547
0
L
Bellona
4,987
623
75
9
0
173,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role