Player Matchup

Atlas
Atlas
Dr_pain2y
Atlas
Level 79
God Stats
80W - 59L
1,514 SR
Queue Stats
203W - 192L
1,516 Elo+
Solo
Thanatos
Thanatos
Montyr Zell
Thanatos
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 44L
1,387 Elo+
Solo
Cthulhu
Cthulhu
ignamateo
Cthulhu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 146L
1,333 Elo+
Solo
Izanami
Izanami
xx-VERST-xx
Izanami
Level 68
God Stats
2W - 2L
1,196 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sol
Sol
zxzBlazezxz
Sol
Level 43
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 1
Team Averages
Level 63
1,400 SR
1,399 Elo+

VS

Team Averages
Level 56
1,458 SR
1,366 Elo+
Nox
Nox
DJKakaHole33
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,259 Elo+
Solo
Skadi
Skadi
DankFrank710
Skadi
Level 26
God Stats
17W - 23L
1,482 SR
Queue Stats
25W - 44L
1,429 Elo+
Party 2
Chaac
Chaac
JoshTheLongHair
Chaac
Level 69
God Stats
0W - 2L
1,202 SR
Queue Stats
5W - 11L
1,264 Elo+
Solo
Ganesha
Ganesha
MastaRik
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,498 Elo+
Party 2
Fenrir
Fenrir
casino pitbull
Fenrir
Level 53
God Stats
4W - 5L
1,605 SR
Queue Stats
59W - 68L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dr_pain2y
Atlas
15
3 / 2 / 9
10,497
525
7,696
16,914
16,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Montyr Zell
Thanatos
17
12 / 5 / 4
11,274
564
10,900
15,461
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ignamateo
Cthulhu
17
3 / 3 / 2
10,459
523
8,972
12,377
12,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
xx-VERST-xx
Izanami
19
8 / 1 / 5
12,031
602
22,964
15,649
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 6
10,275
514
5,138
12,001
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,668
433
5,304
12,210
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 1
8,581
429
9,194
13,087
3,131
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 0
8,760
438
3,356
14,290
8,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
MastaRik
Ganesha
11
0 / 5 / 3
7,719
386
8,441
19,310
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 8 / 0
10,814
541
15,447
17,905
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
28
Kills
14
14
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
2
6
1
0.42
W
Atlas
Dr_pain2y
Atlas
3
2
9
3.75
L
1
3
0
0.33
L
Ganesha
MastaRik
Ganesha
0
5
3
0.3
W
Thanatos
Montyr Zell
Thanatos
12
5
4
2.8
L
10
8
0
1.25
W
Cthulhu
ignamateo
Cthulhu
3
3
2
1.33
W
Izanami
xx-VERST-xx
Izanami
8
1
5
10.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,670
Damage
41,742
72,402
Taken
76,802
44,935
Mitigated
39,272
38,181
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,304
1,010
0
0
12,210
6,711
490
4,387
7,743
36,359
0
L
9,194
4,456
680
999
13,087
3,131
506
2,467
10,576
0
50,138
W
Atlas
Dr_pain2y
Atlas
7,696
2,605
272
4,267
16,914
16,661
440
3,566
13,268
30,803
5,902
L
3,356
701
0
5,226
14,290
8,972
1,826
5,787
7,934
0
42,695
L
Ganesha
MastaRik
Ganesha
8,441
555
235
1,634
19,310
14,859
0
2,988
16,234
25,921
0
W
Thanatos
Montyr Zell
Thanatos
10,900
4,410
0
14,042
15,461
5,970
0
2,888
12,448
0
66,753
L
15,447
5,701
146
5,276
17,905
5,599
0
4,797
13,037
0
55,451
W
Cthulhu
ignamateo
Cthulhu
8,972
1,279
0
3,792
12,377
12,222
147
1,864
10,414
62,807
0
W
Izanami
xx-VERST-xx
Izanami
22,964
18,637
0
10,582
15,649
6,303
3,716
3,493
12,122
0
115,614
W
5,138
1,711
0
5,226
12,001
3,779
687
1,486
10,405
51,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,536
Gold Earned
44,542
504
Minions Killed
359
0
Camps Cleared
0
1,835,965
Distance Traveled
1,693,425
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,668
433
69
3
0
339,361
0
L
Skadi
8,581
429
100
5
0
320,421
0
W
Atlas
10,497
525
41
2
0
375,902
3
L
Chaac
8,760
438
81
4
0
335,270
0
L
Ganesha
7,719
386
12
1
0
352,877
0
W
Thanatos
11,274
564
89
4
0
382,322
1
L
Fenrir
10,814
541
97
5
0
345,496
1
W
Cthulhu
10,459
523
109
5
0
347,739
0
W
Izanami
12,031
602
179
9
0
349,424
0
W
Sol
10,275
514
86
4
0
380,578
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role