Player Matchup

Zeus
Zeus
Gold I
DeepDarkFantasys
Zeus
Gold I
Level 123
God Stats
4W - 2L
1,680 SR
Queue Stats
85W - 83L
1,700 MMR
Solo
Cliodhna
Cliodhna
Platinum III
Framdir
Cliodhna
Platinum III
Level 108
God Stats
4W - 2L
1,653 SR
Queue Stats
94W - 87L
1,847 MMR
Party 2
Atlas
Atlas
Platinum III
MadeMistake
Atlas
Platinum III
Level 160
God Stats
9W - 12L
1,657 SR
Queue Stats
440W - 410L
1,750 MMR
Solo
Mercury
Mercury
Platinum IV
TrAsHeR71
Mercury
Platinum IV
Level 160
God Stats
14W - 12L
1,753 SR
Queue Stats
563W - 547L
1,757 MMR
Solo
Apollo
Apollo
Gold II
Tyraumatized
Apollo
Gold II
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
307W - 293L
1,603 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,649 SR
1,731 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,509 SR
1,659 MMR
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
 
Sol
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
Pablotej02
Thanatos
Platinum V
Level 129
God Stats
2W - 4L
1,257 SR
Queue Stats
120W - 103L
1,794 MMR
Party 1
Agni
Agni
Gold II
Veatrice
Agni
Gold II
Level 85
God Stats
1W - 1L
1,788 SR
Queue Stats
31W - 32L
1,750 MMR
Party 1
Ymir
Ymir
Platinum IV
茎候佳阴
Ymir
Platinum IV
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
352W - 367L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,547
657
8,682
5,582
1,689
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Framdir
Cliodhna
14
4 / 1 / 0
8,379
645
6,700
7,193
3,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 7
7,308
562
4,773
12,011
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TrAsHeR71
Mercury
14
5 / 1 / 3
8,117
624
3,940
6,631
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
14
3 / 0 / 3
8,243
634
5,987
5,519
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
KaliOsirisGeb

VS

Bans
ThothLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 4 / 1
7,023
540
3,917
10,425
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
 
Sol
12
0 / 4 / 1
6,353
489
4,423
7,136
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Pablotej02
Thanatos
11
2 / 5 / 2
6,554
504
4,815
9,629
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
11
2 / 4 / 1
6,710
516
3,876
5,429
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
5,940
457
2,911
10,123
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
6
6
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
1
0.63
L
Sol
 
Sol
0
4
1
0.13
W
6
1
2
7
W
Cliodhna
Framdir
Cliodhna
4
1
0
4
W
2
3
7
1.83
L
Thanatos
Pablotej02
Thanatos
2
5
2
0.6
W
Mercury
TrAsHeR71
Mercury
5
1
3
6.5
W
Apollo
3
0
3
4.5
L
Agni
2
4
1
0.63
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
19,942
36,936
Taken
42,742
17,949
Mitigated
16,966
11,331
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,917
1,664
0
4,040
10,425
5,488
0
1,591
8,834
0
40,549
L
Sol
 
Sol
4,423
1,325
0
2,571
7,136
1,962
0
855
6,281
39,904
4,499
W
8,682
1,972
0
2,085
5,582
1,689
310
2,117
3,407
54,694
0
W
Cliodhna
Framdir
Cliodhna
6,700
1,034
0
3,837
7,193
3,933
47
602
6,591
0
61,816
W
4,773
2,096
0
2,274
12,011
8,532
55
3,754
8,149
20,754
2,660
L
Thanatos
Pablotej02
Thanatos
4,815
1,828
0
6,916
9,629
2,970
0
4,060
5,569
0
37,837
W
Mercury
TrAsHeR71
Mercury
3,940
2,013
0
187
6,631
2,141
0
2,126
4,433
0
48,487
W
Apollo
5,987
4,053
0
2,948
5,519
1,654
0
1,900
3,619
0
59,972
L
Agni
3,876
419
0
642
5,429
1,638
0
2,848
2,581
38,629
0
L
2,911
739
0
2,491
10,123
4,908
0
4,017
6,106
18,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
32,580
480
Minions Killed
376
0
Camps Cleared
0
1,433,190
Distance Traveled
1,251,489
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,023
540
89
7
0
264,661
4
L
Sol
6,353
489
89
7
0
236,503
6
W
Zeus
8,547
657
109
8
0
251,199
4
W
Cliodhna
8,379
645
135
10
0
294,919
3
W
Atlas
7,308
562
20
2
0
258,185
5
L
Thanatos
6,554
504
79
6
0
273,344
2
W
Mercury
8,117
624
93
7
0
359,928
2
W
Apollo
8,243
634
123
9
0
268,959
2
L
Agni
6,710
516
86
7
0
233,476
4
L
Ymir
5,940
457
33
3
0
243,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role