Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DrYahtz
Atlas
Level 6
God Stats
3W - 3L
1,769 SR
Queue Stats
9W - 9L
1,594 Elo+
Party 2
Chronos
Chronos
ElBanju
Chronos
Level 69
God Stats
14W - 13L
1,832 SR
Queue Stats
180W - 180L
1,588 Elo+
Party 2
Thoth
Thoth
TheDrPhilip
Thoth
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
434W - 476L
1,423 Elo+
Solo
Team Averages
Level 62
1,620 SR
1,521 Elo+

VS

Team Averages
Level 78
1,625 SR
1,454 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JinkasamaGT
Nike
Level 28
God Stats
19W - 22L
1,501 SR
Queue Stats
104W - 124L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
Korzis
Aphrodite
Level 125
God Stats
14W - 15L
1,556 SR
Queue Stats
84W - 90L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
MickyXVII
Ne Zha
Level 125
God Stats
11W - 5L
1,839 SR
Queue Stats
150W - 131L
1,470 Elo+
Solo
Skadi
Skadi
topkek2069
Skadi
Level 43
God Stats
7W - 9L
1,727 SR
Queue Stats
59W - 73L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 9 / 2
8,052
619
7,165
11,998
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
 
Neith
12
1 / 2 / 0
6,932
533
5,156
9,125
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
DrYahtz
Atlas
10
1 / 4 / 4
6,736
518
4,485
12,470
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
ElBanju
Chronos
11
1 / 4 / 0
6,363
489
3,061
7,915
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 8 / 0
5,597
431
2,999
8,501
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 3 / 10
7,137
549
5,324
12,256
11,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 1 / 1
7,631
587
3,334
7,029
4,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
Korzis
Aphrodite
14
4 / 2 / 7
8,055
620
6,484
7,047
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MickyXVII
Ne Zha
14
12 / 1 / 4
8,724
671
12,149
10,015
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
14
7 / 1 / 4
8,741
672
10,249
7,403
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
27
27
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
9
2
0.67
L
Neith
 
Neith
1
2
0
0.5
W
Cabrakan
 
Cabrakan
2
3
10
2.33
L
Atlas
DrYahtz
Atlas
1
4
4
0.75
L
Chronos
ElBanju
Chronos
1
4
0
0.25
W
2
1
1
2.5
W
Aphrodite
Korzis
Aphrodite
4
2
7
3.75
W
Ne Zha
MickyXVII
Ne Zha
12
1
4
14
L
0
8
0
0
W
Skadi
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
37,540
50,009
Taken
43,750
19,118
Mitigated
24,594
14,620
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,165
2,061
0
4,872
11,998
3,523
0
3,161
8,837
0
30,822
L
Neith
 
Neith
5,156
2,101
0
4,662
9,125
2,874
29
1,772
7,353
0
38,520
W
Cabrakan
 
Cabrakan
5,324
1,244
255
1,265
12,256
11,310
50
3,510
8,312
19,061
4,954
L
Atlas
DrYahtz
Atlas
4,485
1,810
156
3,268
12,470
8,300
0
4,318
8,152
15,660
0
L
Chronos
ElBanju
Chronos
3,061
740
0
1,662
7,915
2,565
0
289
7,626
33,164
4,616
W
3,334
344
0
941
7,029
4,726
542
0
7,029
3,563
33,996
W
Aphrodite
Korzis
Aphrodite
6,484
454
2,724
4,114
7,047
2,616
686
1,792
5,255
45,725
0
W
Ne Zha
MickyXVII
Ne Zha
12,149
5,415
0
4,786
10,015
3,795
0
1,900
8,115
0
59,382
L
2,999
306
0
0
8,501
1,856
0
1,981
6,520
27,260
0
W
Skadi
10,249
5,814
0
2,156
7,403
2,147
566
3,071
4,332
0
59,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
40,288
282
Minions Killed
388
0
Camps Cleared
0
1,228,636
Distance Traveled
1,289,871
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,052
619
50
4
0
255,070
0
L
Neith
6,932
533
86
7
0
236,424
11
W
Cabrakan
7,137
549
23
2
0
223,148
5
L
Atlas
6,736
518
14
1
0
279,590
8
L
Chronos
6,363
489
81
6
0
244,533
3
W
Nike
7,631
587
88
7
0
250,468
2
W
Aphrodite
8,055
620
78
6
0
252,938
4
W
Ne Zha
8,724
671
91
7
0
285,946
0
L
Thoth
5,597
431
51
4
0
213,019
0
W
Skadi
8,741
672
108
8
0
277,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role