Player Matchup

Geb
Geb
Silver III
Lakai93
Geb
Silver III
Level 156
God Stats
4W - 3L
1,849 SR
Queue Stats
123W - 122L
1,204 MMR
Solo
Danzaburou
Danzaburou
Bronze V
Littlechicken699
Danzaburou
Bronze V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,226 MMR
Solo
Hera
Hera
Silver I
Macgregor1993
Hera
Silver I
Level 140
God Stats
15W - 14L
1,571 SR
Queue Stats
383W - 395L
1,272 MMR
Solo
Nemesis
Nemesis
Silver I
TheAnonymGod-
Nemesis
Silver I
Level 136
God Stats
2W - 6L
1,440 SR
Queue Stats
109W - 110L
1,129 MMR
Solo
Chaac
Chaac
Silver IV
thevikinGabry
Chaac
Silver IV
Level 85
God Stats
9W - 7L
1,501 SR
Queue Stats
21W - 27L
1,198 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,572 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,536 SR
1,203 MMR
Medusa
Medusa
Gold V
Darckdream666
Medusa
Gold V
Level 160
God Stats
4W - 6L
1,404 SR
Queue Stats
72W - 86L
1,181 MMR
Solo
Ymir
Ymir
Silver I
RainbowRug
Ymir
Silver I
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 169L
1,227 MMR
Solo
Nike
Nike
Silver II
SonnyJins
Nike
Silver II
Level 156
God Stats
5W - 2L
1,777 SR
Queue Stats
300W - 303L
1,107 MMR
Solo
Arachne
Arachne
Silver I
ZXXTONICXXZ
Arachne
Silver I
Level 120
God Stats
11W - 8L
1,566 SR
Queue Stats
99W - 103L
1,250 MMR
Solo
Janus
Janus
Gold IV
xSLiFeRHD
Janus
Gold IV
Level 121
God Stats
5W - 11L
1,434 SR
Queue Stats
358W - 353L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
2 / 5 / 4
6,949
463
3,786
14,386
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Littlechicken699
Danzaburou
8
0 / 1 / 2
5,859
391
3,774
4,424
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 2
7,179
479
6,014
7,337
2,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
11
2 / 2 / 0
6,706
447
6,247
10,507
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 4 / 0
7,243
483
5,141
14,279
5,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AtlasBastetKaliMulan

VS

Bans
ZeusCabrakanAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,310
487
3,504
8,758
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 6
8,037
536
4,720
12,352
8,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
16
4 / 1 / 4
9,703
647
9,308
10,304
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
ZXXTONICXXZ
Arachne
15
6 / 0 / 3
8,975
598
4,424
8,590
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
xSLiFeRHD
Janus
16
4 / 0 / 5
9,550
637
12,160
6,042
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
15
15
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Geb
2
5
4
0.8
L
Danzaburou
Littlechicken699
Danzaburou
0
1
2
1
L
2
3
2
1
W
1
2
6
2
W
Nike
4
1
4
6
L
Nemesis
2
2
0
1
W
Arachne
ZXXTONICXXZ
Arachne
6
0
3
7.5
L
0
4
0
0
W
Janus
xSLiFeRHD
Janus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
34,116
50,933
Taken
46,046
21,785
Mitigated
24,609
15,118
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,504
2,116
0
2,625
8,758
2,755
0
2,371
6,387
0
43,102
L
Geb
3,786
689
0
2,072
14,386
10,283
29
5,485
8,861
10,474
0
L
Danzaburou
Littlechicken699
Danzaburou
3,774
1,492
0
1,750
4,424
1,144
300
645
3,779
0
23,993
L
6,014
1,493
0
1,097
7,337
2,032
15
5,156
2,181
51,576
0
W
4,720
1,244
2,207
2,436
12,352
8,831
336
3,132
9,220
16,728
3,560
W
Nike
9,308
1,641
0
3,362
10,304
6,671
546
885
9,419
5,621
61,454
L
Nemesis
6,247
2,265
0
5,348
10,507
2,848
0
2,714
7,733
0
32,684
W
Arachne
ZXXTONICXXZ
Arachne
4,424
2,563
0
3,493
8,590
4,126
0
984
7,606
0
64,632
L
5,141
486
0
4,851
14,279
5,478
0
3,168
10,524
0
49,186
W
Janus
xSLiFeRHD
Janus
12,160
855
19
1,670
6,042
2,226
0
2,428
3,614
80,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
43,575
361
Minions Killed
478
0
Camps Cleared
0
1,352,315
Distance Traveled
1,552,308
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,310
487
59
4
0
227,728
5
L
Geb
6,949
463
10
1
0
276,390
7
L
Danzaburou
5,859
391
50
3
0
146,968
0
L
Hera
7,179
479
114
8
0
272,932
7
W
Ymir
8,037
536
26
2
0
302,554
2
W
Nike
9,703
647
126
8
0
307,523
6
L
Nemesis
6,706
447
74
5
0
332,301
0
W
Arachne
8,975
598
108
7
0
388,354
6
L
Chaac
7,243
483
113
8
0
323,724
6
W
Janus
9,550
637
159
11
0
326,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role