Player Matchup

Ganesha
Ganesha
Gold II
AckermanBCL13
Ganesha
Gold II
Level 126
God Stats
7W - 13L
1,485 SR
Queue Stats
122W - 123L
1,535 MMR
Solo
Ne Zha
Ne Zha
Silver II
KarmaKameli
Ne Zha
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,594 MMR
Party 1
King Arthur
King Arthur
Silver I
PesuS1eni
King Arthur
Silver I
Level 115
God Stats
7W - 4L
1,325 SR
Queue Stats
12W - 7L
1,502 MMR
Party 1
Merlin
Merlin
Platinum V
SidSkinner
Merlin
Platinum V
Level 146
God Stats
153W - 149L
1,502 SR
Queue Stats
521W - 522L
1,544 MMR
Solo
Chiron
Chiron
Gold III
xSharDz--
Chiron
Gold III
Level 119
God Stats
24W - 18L
1,653 SR
Queue Stats
202W - 199L
1,580 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,493 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,539 SR
1,551 MMR
Loki
Loki
Gold III
ImproveBeyond
Loki
Gold III
Level 142
God Stats
22W - 16L
1,694 SR
Queue Stats
407W - 419L
1,506 MMR
Solo
Atlas
Atlas
Gold II
JoD Camz
Atlas
Gold II
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 140L
1,535 MMR
Solo
Charybdis
Charybdis
Gold I
MortenH01
Charybdis
Gold I
Level 155
God Stats
4W - 4L
1,345 SR
Queue Stats
216W - 211L
1,607 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
SaveThePresident
Ratatoskr
Gold I
Level 95
God Stats
8W - 8L
1,522 SR
Queue Stats
175W - 160L
1,576 MMR
Solo
Janus
Janus
Gold I
sulailolaleilo25
Janus
Gold I
Level 128
God Stats
4W - 6L
1,634 SR
Queue Stats
189W - 190L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 7 / 10
11,786
406
9,163
31,156
31,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
20
2 / 9 / 5
13,021
449
15,799
26,364
10,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PesuS1eni
King Arthur
19
3 / 5 / 3
13,545
467
15,025
33,270
30,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
SidSkinner
Merlin
20
6 / 2 / 3
14,766
509
24,727
12,310
4,820
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
xSharDz--
Chiron
20
5 / 6 / 3
14,796
510
19,132
23,766
8,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChaacArachneBastetPersephone

VS

Bans
ThothCliodhnaGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 6
17,123
590
12,499
26,141
10,082
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
JoD Camz
Atlas
20
4 / 1 / 20
15,710
542
16,842
32,784
52,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
MortenH01
Charybdis
20
8 / 2 / 9
16,929
584
24,243
18,822
7,981
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
20
5 / 3 / 9
16,445
567
15,744
27,064
18,440
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 12
17,209
593
23,880
19,395
6,064
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
16
Kills
29
29
Deaths
16
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
7
10
0.71
W
6
6
6
1.5
W
Atlas
JoD Camz
Atlas
4
1
20
14
L
Ne Zha
2
9
5
0.5
W
Charybdis
MortenH01
Charybdis
8
2
9
6.25
L
King Arthur
PesuS1eni
King Arthur
3
5
3
0.9
W
Ratatoskr
5
3
9
3.17
L
Merlin
SidSkinner
Merlin
6
2
3
3.75
W
6
4
12
3
L
Chiron
xSharDz--
Chiron
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,846
Damage
93,208
126,866
Taken
124,206
86,271
Mitigated
95,310
34,287
Healing
47,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
9,163
619
0
5,239
31,156
31,516
29
13,686
17,178
32,888
0
W
12,499
1,422
0
7,435
26,141
10,082
256
7,717
18,424
0
133,054
W
Atlas
JoD Camz
Atlas
16,842
5,087
922
10,323
32,784
52,743
830
9,904
22,880
40,577
761
L
Ne Zha
15,799
3,338
0
7,504
26,364
10,421
1,133
7,519
18,723
0
102,104
W
Charybdis
MortenH01
Charybdis
24,243
15,376
0
9,170
18,822
7,981
7,659
4,676
14,146
0
145,742
L
King Arthur
PesuS1eni
King Arthur
15,025
1,662
0
9,535
33,270
30,721
0
8,892
24,132
0
71,688
W
Ratatoskr
15,744
3,280
0
14,176
27,064
18,440
670
6,538
20,526
0
126,257
L
Merlin
SidSkinner
Merlin
24,727
493
0
3,198
12,310
4,820
674
3,234
9,004
143,500
0
W
23,880
2,117
480
5,290
19,395
6,064
3,345
6,798
12,597
154,413
0
L
Chiron
xSharDz--
Chiron
19,132
7,171
1,650
7,161
23,766
8,793
5,201
8,488
15,124
0
125,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,914
Gold Earned
83,416
763
Minions Killed
856
0
Camps Cleared
0
2,715,859
Distance Traveled
2,930,803
46
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,786
406
14
0
0
531,273
27
W
Loki
17,123
590
184
6
0
598,037
3
W
Atlas
15,710
542
30
1
0
616,411
17
L
Ne Zha
13,021
449
128
4
0
545,232
2
W
Charybdis
16,929
584
196
7
0
558,776
13
L
King Arthur
13,545
467
160
6
0
560,177
3
W
Ratatoskr
16,445
567
204
7
0
576,819
4
L
Merlin
14,766
509
234
8
0
546,024
6
W
Janus
17,209
593
242
8
0
580,760
2
L
Chiron
14,796
510
227
8
0
533,153
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role